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feat: add rotation viewable setting
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@@ -83,6 +83,7 @@ enum class PrefName(val data: Pref) { //TODO: Split this into multiple files
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SkipTime(Pref(Location.Player, Int::class, 85)),
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Cast(Pref(Location.Player, Boolean::class, true)),
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Pip(Pref(Location.Player, Boolean::class, true)),
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RotationPlayer(Pref(Location.Player, Boolean::class, true)),
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ContinueAnime(Pref(Location.Player, Set::class, setOf<Int>())),
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//Reader
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