mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-27 21:01:02 +00:00
Merge branch 'main' into feat/context_menu-and-enhancement-actions
This commit is contained in:
@@ -1,6 +1,6 @@
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import { darkenColor } from "@renderer/helpers";
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import { useAppSelector, useToast } from "@renderer/hooks";
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import type { Badge, UserProfile, UserStats } from "@types";
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import type { Badge, UserProfile, UserStats, UserGame } from "@types";
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import { average } from "color.js";
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import { createContext, useCallback, useEffect, useState } from "react";
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@@ -17,6 +17,8 @@ export interface UserProfileContext {
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setSelectedBackgroundImage: React.Dispatch<React.SetStateAction<string>>;
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backgroundImage: string;
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badges: Badge[];
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libraryGames: UserGame[];
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pinnedGames: UserGame[];
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}
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export const DEFAULT_USER_PROFILE_BACKGROUND = "#151515B3";
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@@ -30,6 +32,8 @@ export const userProfileContext = createContext<UserProfileContext>({
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setSelectedBackgroundImage: () => {},
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backgroundImage: "",
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badges: [],
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libraryGames: [],
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pinnedGames: [],
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});
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const { Provider } = userProfileContext;
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@@ -49,6 +53,8 @@ export function UserProfileContextProvider({
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const [userStats, setUserStats] = useState<UserStats | null>(null);
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const [userProfile, setUserProfile] = useState<UserProfile | null>(null);
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const [libraryGames, setLibraryGames] = useState<UserGame[]>([]);
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const [pinnedGames, setPinnedGames] = useState<UserGame[]>([]);
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const [badges, setBadges] = useState<Badge[]>([]);
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const [heroBackground, setHeroBackground] = useState(
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DEFAULT_USER_PROFILE_BACKGROUND
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@@ -85,8 +91,25 @@ export function UserProfileContextProvider({
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});
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}, [userId]);
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const getUserLibraryGames = useCallback(async () => {
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try {
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const response = await window.electron.getUserLibrary(userId);
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if (response) {
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setLibraryGames(response.library);
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setPinnedGames(response.pinnedGames);
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} else {
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setLibraryGames([]);
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setPinnedGames([]);
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}
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} catch (error) {
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setLibraryGames([]);
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setPinnedGames([]);
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}
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}, [userId]);
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const getUserProfile = useCallback(async () => {
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getUserStats();
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getUserLibraryGames();
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return window.electron.getUser(userId).then((userProfile) => {
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if (userProfile) {
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@@ -102,7 +125,7 @@ export function UserProfileContextProvider({
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navigate(-1);
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}
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});
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}, [navigate, getUserStats, showErrorToast, userId, t]);
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}, [navigate, getUserStats, getUserLibraryGames, showErrorToast, userId, t]);
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const getBadges = useCallback(async () => {
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const badges = await window.electron.getBadges();
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@@ -111,6 +134,8 @@ export function UserProfileContextProvider({
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useEffect(() => {
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setUserProfile(null);
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setLibraryGames([]);
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setPinnedGames([]);
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setHeroBackground(DEFAULT_USER_PROFILE_BACKGROUND);
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getUserProfile();
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@@ -128,6 +153,8 @@ export function UserProfileContextProvider({
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backgroundImage: getBackgroundImageUrl(),
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userStats,
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badges,
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libraryGames,
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pinnedGames,
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}}
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>
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{children}
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8
src/renderer/src/declaration.d.ts
vendored
8
src/renderer/src/declaration.d.ts
vendored
@@ -37,6 +37,7 @@ import type {
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ShopDetailsWithAssets,
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AchievementCustomNotificationPosition,
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AchievementNotificationInfo,
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UserLibraryResponse,
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} from "@types";
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import type { AxiosProgressEvent } from "axios";
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import type disk from "diskusage";
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@@ -126,6 +127,8 @@ declare global {
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shop: GameShop,
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objectId: string
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) => Promise<void>;
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addGameToPinned: (shop: GameShop, objectId: string) => Promise<void>;
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removeGameFromPinned: (shop: GameShop, objectId: string) => Promise<void>;
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updateLaunchOptions: (
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shop: GameShop,
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objectId: string,
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@@ -287,6 +290,11 @@ declare global {
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/* User */
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getUser: (userId: string) => Promise<UserProfile | null>;
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getUserLibrary: (
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userId: string,
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take?: number,
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skip?: number
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) => Promise<UserLibraryResponse>;
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blockUser: (userId: string) => Promise<void>;
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unblockUser: (userId: string) => Promise<void>;
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getUserFriends: (
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@@ -3,11 +3,18 @@ import {
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GearIcon,
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HeartFillIcon,
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HeartIcon,
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PinIcon,
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PinSlashIcon,
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PlayIcon,
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PlusCircleIcon,
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} from "@primer/octicons-react";
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import { Button } from "@renderer/components";
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import { useDownload, useLibrary, useToast } from "@renderer/hooks";
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import {
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useDownload,
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useLibrary,
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useToast,
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useUserDetails,
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} from "@renderer/hooks";
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import { useContext, useState } from "react";
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import { useTranslation } from "react-i18next";
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import { gameDetailsContext } from "@renderer/context";
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@@ -20,6 +27,7 @@ export function HeroPanelActions() {
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useState(false);
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const { isGameDeleting } = useDownload();
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const { userDetails } = useUserDetails();
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const {
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game,
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@@ -110,6 +118,29 @@ export function HeroPanelActions() {
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}
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};
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const toggleGamePinned = async () => {
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setToggleLibraryGameDisabled(true);
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try {
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if (game?.pinned && objectId) {
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await window.electron.removeGameFromPinned(shop, objectId).then(() => {
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showSuccessToast(t("game_removed_from_pinned"));
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});
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} else {
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if (!objectId) return;
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await window.electron.addGameToPinned(shop, objectId).then(() => {
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showSuccessToast(t("game_added_to_pinned"));
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});
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}
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updateLibrary();
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updateGame();
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} finally {
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setToggleLibraryGameDisabled(false);
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}
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};
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const openGame = async () => {
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if (game) {
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if (game.executablePath) {
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@@ -226,6 +257,17 @@ export function HeroPanelActions() {
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{game.favorite ? <HeartFillIcon /> : <HeartIcon />}
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</Button>
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{userDetails && (
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<Button
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onClick={toggleGamePinned}
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theme="outline"
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disabled={deleting}
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className="hero-panel-actions__action"
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>
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{game.pinned ? <PinSlashIcon /> : <PinIcon />}
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</Button>
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)}
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<Button
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onClick={() => setShowGameOptionsModal(true)}
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theme="outline"
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@@ -11,7 +11,6 @@ import "./hero-panel-playtime.scss";
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export function HeroPanelPlaytime() {
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const [lastTimePlayed, setLastTimePlayed] = useState("");
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const { game, isGameRunning } = useContext(gameDetailsContext);
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const { t } = useTranslation("game_details");
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@@ -89,7 +88,7 @@ export function HeroPanelPlaytime() {
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return (
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<>
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<p
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<p
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className="hero-panel-playtime__play-time"
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data-tooltip-place="top"
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data-tooltip-content={
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@@ -97,11 +96,15 @@ export function HeroPanelPlaytime() {
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? t("manual_playtime_tooltip")
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: undefined
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}
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data-tooltip-id={game.hasManuallyUpdatedPlaytime ? "manual-playtime-warning" : undefined}
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data-tooltip-id={
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game.hasManuallyUpdatedPlaytime
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? "manual-playtime-warning"
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: undefined
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}
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>
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{game.hasManuallyUpdatedPlaytime && (
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<AlertFillIcon
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size={16}
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<AlertFillIcon
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size={16}
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className="hero-panel-playtime__manual-warning"
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/>
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)}
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@@ -119,7 +122,7 @@ export function HeroPanelPlaytime() {
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})}
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</p>
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)}
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{game.hasManuallyUpdatedPlaytime && (
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<Tooltip
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id="manual-playtime-warning"
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@@ -127,7 +130,6 @@ export function HeroPanelPlaytime() {
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zIndex: 9999,
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}}
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openOnClick={false}
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/>
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)}
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</>
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@@ -58,6 +58,34 @@
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margin-bottom: calc(globals.$spacing-unit * 2);
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}
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&__tabs {
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display: flex;
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gap: calc(globals.$spacing-unit);
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margin-bottom: calc(globals.$spacing-unit * 2);
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border-bottom: 1px solid rgba(255, 255, 255, 0.1);
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}
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&__tab {
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background: none;
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border: none;
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color: rgba(255, 255, 255, 0.6);
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padding: calc(globals.$spacing-unit) calc(globals.$spacing-unit * 2);
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cursor: pointer;
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font-size: 14px;
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font-weight: 500;
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border-bottom: 2px solid transparent;
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transition: all ease 0.2s;
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&:hover {
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color: rgba(255, 255, 255, 0.8);
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}
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&--active {
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color: white;
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border-bottom-color: #c9aa71;
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}
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}
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&__games-grid {
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list-style: none;
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margin: 0;
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@@ -16,7 +16,8 @@ import "./profile-content.scss";
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const GAME_STATS_ANIMATION_DURATION_IN_MS = 3500;
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export function ProfileContent() {
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const { userProfile, isMe, userStats } = useContext(userProfileContext);
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const { userProfile, isMe, userStats, libraryGames, pinnedGames } =
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useContext(userProfileContext);
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const [statsIndex, setStatsIndex] = useState(0);
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const [isAnimationRunning, setIsAnimationRunning] = useState(true);
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const statsAnimation = useRef(-1);
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@@ -79,7 +80,8 @@ export function ProfileContent() {
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return <LockedProfile />;
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}
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const hasGames = userProfile?.libraryGames.length > 0;
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const hasGames = libraryGames.length > 0;
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const hasPinnedGames = pinnedGames.length > 0;
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const shouldShowRightContent = hasGames || userProfile.friends.length > 0;
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@@ -98,16 +100,36 @@ export function ProfileContent() {
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{hasGames && (
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<>
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{hasPinnedGames && (
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<div style={{ marginBottom: "2rem" }}>
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<div className="profile-content__section-header">
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<h2>{t("pinned")}</h2>
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<span>{pinnedGames.length}</span>
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</div>
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<ul className="profile-content__games-grid">
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{pinnedGames?.map((game) => (
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<UserLibraryGameCard
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game={game}
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key={game.objectId}
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statIndex={statsIndex}
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onMouseEnter={handleOnMouseEnterGameCard}
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onMouseLeave={handleOnMouseLeaveGameCard}
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/>
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))}
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</ul>
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</div>
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)}
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<div className="profile-content__section-header">
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<h2>{t("library")}</h2>
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{userStats && (
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<span>{numberFormatter.format(userStats.libraryCount)}</span>
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)}
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</div>
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<ul className="profile-content__games-grid">
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{userProfile?.libraryGames?.map((game) => (
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{libraryGames?.map((game) => (
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<UserLibraryGameCard
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game={game}
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key={game.objectId}
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@@ -139,6 +161,8 @@ export function ProfileContent() {
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numberFormatter,
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t,
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statsIndex,
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libraryGames,
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pinnedGames,
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]);
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return (
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@@ -65,6 +65,20 @@
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padding: 8px;
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}
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&__favorite-icon {
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position: absolute;
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top: 8px;
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right: 8px;
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color: #ff6b6b;
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background-color: rgba(0, 0, 0, 0.7);
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border-radius: 50%;
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padding: 4px;
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display: flex;
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align-items: center;
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justify-content: center;
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z-index: 2;
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}
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&__playtime {
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background-color: globals.$background-color;
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color: globals.$muted-color;
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@@ -9,7 +9,12 @@ import {
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formatDownloadProgress,
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} from "@renderer/helpers";
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import { userProfileContext } from "@renderer/context";
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import { ClockIcon, TrophyIcon, AlertFillIcon } from "@primer/octicons-react";
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import {
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ClockIcon,
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TrophyIcon,
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AlertFillIcon,
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HeartFillIcon,
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} from "@primer/octicons-react";
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import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
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import { Tooltip } from "react-tooltip";
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import { useTranslation } from "react-i18next";
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@@ -98,6 +103,11 @@ export function UserLibraryGameCard({
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onClick={() => navigate(buildUserGameDetailsPath(game))}
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>
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<div className="user-library-game__overlay">
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{game.isFavorite && (
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<div className="user-library-game__favorite-icon">
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<HeartFillIcon size={14} />
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</div>
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)}
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<small
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className="user-library-game__playtime"
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data-tooltip-place="top"
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Reference in New Issue
Block a user