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https://github.com/hydralauncher/hydra.git
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feat: migrating games to leveldb
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@@ -1,25 +1,27 @@
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import { gameRepository } from "@main/repository";
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import { registerEvent } from "../register-event";
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import { parseExecutablePath } from "../helpers/parse-executable-path";
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import { gamesSublevel, levelKeys } from "@main/level";
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import type { GameShop } from "@types";
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const updateExecutablePath = async (
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_event: Electron.IpcMainInvokeEvent,
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id: number,
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shop: GameShop,
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objectId: string,
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executablePath: string | null
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) => {
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const parsedPath = executablePath
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? parseExecutablePath(executablePath)
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: null;
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return gameRepository.update(
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{
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id,
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},
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{
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executablePath: parsedPath,
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}
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);
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const gameKey = levelKeys.game(shop, objectId);
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const game = await gamesSublevel.get(gameKey);
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if (!game) return;
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await gamesSublevel.put(gameKey, {
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...game,
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executablePath: parsedPath,
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});
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};
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registerEvent("updateExecutablePath", updateExecutablePath);
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