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fix: not saving unlocked achievements correctly
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@@ -5,7 +5,7 @@ import type { Game, GameShop } from "@types";
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import { steamGamesWorker } from "@main/workers";
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import { createGame } from "@main/services/library-sync";
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import { steamUrlBuilder } from "@shared";
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import { updateLocalUnlockedAchivements } from "@main/services/achievements/update-local-unlocked-achivements";
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import { updateLocalUnlockedAchievements } from "@main/services/achievements/update-local-unlocked-achivements";
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import { downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
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const addGameToLibrary = async (
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@@ -46,9 +46,9 @@ const addGameToLibrary = async (
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await gamesSublevel.put(levelKeys.game(shop, objectId), game);
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updateLocalUnlockedAchivements(game);
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await createGame(game).catch(() => {});
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createGame(game).catch(() => {});
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updateLocalUnlockedAchievements(game);
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}
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};
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