fix: not saving unlocked achievements correctly

This commit is contained in:
Zamitto
2025-02-03 17:41:34 -03:00
parent 2c282861f4
commit 2ed18996df
5 changed files with 23 additions and 25 deletions

View File

@@ -23,23 +23,21 @@ const saveAchievementsOnLocal = async (
return gameAchievementsSublevel
.get(levelKey)
.then(async (gameAchievement) => {
if (gameAchievement) {
await gameAchievementsSublevel.put(levelKey, {
...gameAchievement,
unlockedAchievements: unlockedAchievements,
});
await gameAchievementsSublevel.put(levelKey, {
achievements: gameAchievement?.achievements ?? [],
unlockedAchievements: unlockedAchievements,
});
if (!sendUpdateEvent) return;
if (!sendUpdateEvent) return;
return getUnlockedAchievements(objectId, shop, true)
.then((achievements) => {
WindowManager.mainWindow?.webContents.send(
`on-update-achievements-${objectId}-${shop}`,
achievements
);
})
.catch(() => {});
}
return getUnlockedAchievements(objectId, shop, true)
.then((achievements) => {
WindowManager.mainWindow?.webContents.send(
`on-update-achievements-${objectId}-${shop}`,
achievements
);
})
.catch(() => {});
});
};
@@ -133,7 +131,7 @@ export const mergeAchievements = async (
);
})
.catch((err) => {
if (err! instanceof SubscriptionRequiredError) {
if (err instanceof SubscriptionRequiredError) {
achievementsLogger.log(
"Achievements not synchronized on API due to lack of subscription",
game.objectId,

View File

@@ -6,7 +6,7 @@ import { parseAchievementFile } from "./parse-achievement-file";
import { mergeAchievements } from "./merge-achievements";
import type { Game, UnlockedAchievement } from "@types";
export const updateLocalUnlockedAchivements = async (game: Game) => {
export const updateLocalUnlockedAchievements = async (game: Game) => {
const gameAchievementFiles = findAchievementFiles(game);
const achievementFileInsideDirectory =

View File

@@ -24,7 +24,7 @@ export const mergeWithRemoteGames = async () => {
? game.playTimeInMilliseconds
: localGame.playTimeInMilliseconds;
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
await gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
...localGame,
remoteId: game.id,
lastTimePlayed: updatedLastTimePlayed,
@@ -39,7 +39,7 @@ export const mergeWithRemoteGames = async () => {
? steamUrlBuilder.icon(game.objectId, steamGame.clientIcon)
: null;
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
await gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
objectId: game.objectId,
title: steamGame?.name,
remoteId: game.id,