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fix: reset lastPacket on signout
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@@ -46,9 +46,9 @@ const addGameToLibrary = async (
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await gamesSublevel.put(levelKeys.game(shop, objectId), game);
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updateLocalUnlockedAchivements(game!);
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updateLocalUnlockedAchivements(game);
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createGame(game!).catch(() => {});
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createGame(game).catch(() => {});
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}
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};
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