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fix: reset lastPacket on signout
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@@ -35,22 +35,20 @@ export const mergeWithRemoteGames = async () => {
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name: "getById",
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});
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if (steamGame) {
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const iconUrl = steamGame?.clientIcon
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? steamUrlBuilder.icon(game.objectId, steamGame.clientIcon)
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: null;
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const iconUrl = steamGame?.clientIcon
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? steamUrlBuilder.icon(game.objectId, steamGame.clientIcon)
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: null;
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gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
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objectId: game.objectId,
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title: steamGame?.name,
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remoteId: game.id,
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shop: game.shop,
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iconUrl,
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lastTimePlayed: game.lastTimePlayed,
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playTimeInMilliseconds: game.playTimeInMilliseconds,
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isDeleted: false,
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});
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}
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gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
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objectId: game.objectId,
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title: steamGame?.name,
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remoteId: game.id,
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shop: game.shop,
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iconUrl,
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lastTimePlayed: game.lastTimePlayed,
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playTimeInMilliseconds: game.playTimeInMilliseconds,
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isDeleted: false,
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});
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}
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}
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})
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