mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-23 10:51:02 +00:00
Merge branch 'rc/v2.0' into feature/user-profile
# Conflicts: # src/main/services/hydra-api.ts # src/renderer/src/app.tsx
This commit is contained in:
@@ -6,6 +6,7 @@ import type { GameShop } from "@types";
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import { getFileBase64, getSteamAppAsset } from "@main/helpers";
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import { steamGamesWorker } from "@main/workers";
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import { createGame } from "@main/services/library-sync";
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const addGameToLibrary = async (
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_event: Electron.IpcMainInvokeEvent,
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@@ -49,6 +50,21 @@ const addGameToLibrary = async (
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}
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});
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}
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const game = await gameRepository.findOne({ where: { objectID } });
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createGame(game!).then((response) => {
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const {
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id: remoteId,
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playTimeInMilliseconds,
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lastTimePlayed,
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} = response.data;
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gameRepository.update(
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{ objectID },
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{ remoteId, playTimeInMilliseconds, lastTimePlayed }
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);
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});
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});
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};
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@@ -1,5 +1,7 @@
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import { registerEvent } from "../register-event";
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import { gameRepository } from "../../repository";
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import { HydraApi } from "@main/services/hydra-api";
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import { logger } from "@main/services";
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const removeGameFromLibrary = async (
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_event: Electron.IpcMainInvokeEvent,
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@@ -9,6 +11,18 @@ const removeGameFromLibrary = async (
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{ id: gameId },
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{ isDeleted: true, executablePath: null }
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);
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removeRemoveGameFromLibrary(gameId).catch((err) => {
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logger.error("removeRemoveGameFromLibrary", err);
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});
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};
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const removeRemoveGameFromLibrary = async (gameId: number) => {
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const game = await gameRepository.findOne({ where: { id: gameId } });
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if (game?.remoteId) {
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HydraApi.delete(`/games/${game.remoteId}`);
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}
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};
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registerEvent("removeGameFromLibrary", removeGameFromLibrary);
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@@ -12,6 +12,7 @@ import { DownloadManager } from "@main/services";
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import { Not } from "typeorm";
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import { steamGamesWorker } from "@main/workers";
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import { createGame } from "@main/services/library-sync";
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const startGameDownload = async (
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_event: Electron.IpcMainInvokeEvent,
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@@ -94,6 +95,19 @@ const startGameDownload = async (
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},
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});
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createGame(updatedGame!).then((response) => {
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const {
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id: remoteId,
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playTimeInMilliseconds,
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lastTimePlayed,
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} = response.data;
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gameRepository.update(
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{ objectID },
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{ remoteId, playTimeInMilliseconds, lastTimePlayed }
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);
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});
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await downloadQueueRepository.delete({ game: { id: updatedGame!.id } });
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await downloadQueueRepository.insert({ game: { id: updatedGame!.id } });
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