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https://github.com/hydralauncher/hydra.git
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chore: merge with main
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@@ -1,4 +1,4 @@
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import { AppUpdaterEvents } from "@types";
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import { AppUpdaterEvent } from "@types";
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import { registerEvent } from "../register-event";
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import updater, { UpdateInfo } from "electron-updater";
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import { WindowManager } from "@main/services";
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@@ -6,12 +6,15 @@ import { app } from "electron";
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const { autoUpdater } = updater;
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const sendEvent = (event: AppUpdaterEvents) => {
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const sendEvent = (event: AppUpdaterEvent) => {
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WindowManager.mainWindow?.webContents.send("autoUpdaterEvent", event);
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};
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const sendEventsForDebug = false;
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const mockValuesForDebug = () => {
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sendEvent({ type: "update-available", info: { version: "1.3.0" } });
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sendEvent({ type: "update-downloaded" });
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};
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const checkForUpdates = async (_event: Electron.IpcMainInvokeEvent) => {
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@@ -25,7 +28,7 @@ const checkForUpdates = async (_event: Electron.IpcMainInvokeEvent) => {
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if (app.isPackaged) {
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autoUpdater.checkForUpdates();
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} else {
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} else if (sendEventsForDebug) {
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mockValuesForDebug();
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}
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};
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@@ -44,6 +44,11 @@ const openGameInstaller = async (
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return true;
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}
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if (process.platform === "darwin") {
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shell.openPath(gamePath);
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return true;
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}
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if (fs.lstatSync(gamePath).isFile()) {
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return executeGameInstaller(gamePath);
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}
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