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feat: grayscale and update game details context on achievement event
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3
src/renderer/src/declaration.d.ts
vendored
3
src/renderer/src/declaration.d.ts
vendored
@@ -70,6 +70,9 @@ declare global {
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objectId: string,
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shop: GameShop
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) => Promise<GameAchievement[]>;
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onAchievementUnlocked: (
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cb: (objectId: string, shop: GameShop) => void
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) => () => Electron.IpcRenderer;
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/* Library */
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addGameToLibrary: (
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