refactor: moved the game status to a global file (accessible to the render part) and used it in game entity

This commit is contained in:
lilezek
2024-04-29 20:50:10 +02:00
parent c6e4ba4789
commit 6fa4c178a7
13 changed files with 26 additions and 20 deletions

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@@ -1,9 +1,9 @@
import { gameRepository } from "@main/repository";
import { GameStatus } from "@main/constants";
import { searchRepacks } from "../helpers/search-games";
import { registerEvent } from "../register-event";
import sortBy from "lodash/sortBy";
import { GameStatus } from "@globals";
const getLibrary = async (_event: Electron.IpcMainInvokeEvent) =>
gameRepository

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@@ -1,10 +1,10 @@
import { GameStatus } from "@main/constants";
import { gameRepository } from "@main/repository";
import { registerEvent } from "../register-event";
import { WindowManager, writePipe } from "@main/services";
import { In } from "typeorm";
import { GameStatus } from "@globals";
const cancelGameDownload = async (
_event: Electron.IpcMainInvokeEvent,

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@@ -1,7 +1,7 @@
import path from "node:path";
import fs from "node:fs";
import { GameStatus } from "@main/constants";
import { GameStatus } from "@globals";
import { gameRepository } from "@main/repository";
import { getDownloadsPath } from "../helpers/get-downloads-path";

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@@ -1,9 +1,9 @@
import { WindowManager, writePipe } from "@main/services";
import { registerEvent } from "../register-event";
import { GameStatus } from "../../constants";
import { gameRepository } from "../../repository";
import { In } from "typeorm";
import { GameStatus } from "@globals";
const pauseGameDownload = async (
_event: Electron.IpcMainInvokeEvent,

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@@ -1,4 +1,4 @@
import { GameStatus } from "@main/constants";
import { GameStatus } from "@globals";
import { gameRepository } from "@main/repository";
import { registerEvent } from "../register-event";

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@@ -1,9 +1,9 @@
import { registerEvent } from "../register-event";
import { GameStatus } from "../../constants";
import { gameRepository } from "../../repository";
import { getDownloadsPath } from "../helpers/get-downloads-path";
import { In } from "typeorm";
import { writePipe } from "@main/services";
import { GameStatus } from "@globals";
const resumeGameDownload = async (
_event: Electron.IpcMainInvokeEvent,

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@@ -1,12 +1,12 @@
import { getSteamGameIconUrl, writePipe } from "@main/services";
import { gameRepository, repackRepository } from "@main/repository";
import { GameStatus } from "@main/constants";
import { registerEvent } from "../register-event";
import type { GameShop } from "@types";
import { getImageBase64 } from "@main/helpers";
import { In } from "typeorm";
import { GameStatus } from "@globals";
const startGameDownload = async (
_event: Electron.IpcMainInvokeEvent,