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Feat: Added changing game playtime functionality
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@@ -189,6 +189,8 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.invoke("getGameByObjectId", shop, objectId),
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resetGameAchievements: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("resetGameAchievements", shop, objectId),
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changeGamePlayTime: (shop: GameShop, objectId: string, playtime: number) =>
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ipcRenderer.invoke("changeGamePlayTime", shop, objectId, playtime),
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extractGameDownload: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("extractGameDownload", shop, objectId),
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getDefaultWinePrefixSelectionPath: () =>
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