refactor: change game delete to soft delete

This commit is contained in:
JackEnx
2024-04-21 16:36:34 -03:00
parent 8343b66d67
commit 797f5ee0d8
17 changed files with 115 additions and 44 deletions

View File

@@ -13,15 +13,34 @@ const addGameToLibrary = async (
gameShop: GameShop,
executablePath: string
) => {
const iconUrl = await getImageBase64(await getSteamGameIconUrl(objectID));
return gameRepository.insert({
title,
iconUrl,
objectID,
shop: gameShop,
executablePath,
const game = await gameRepository.findOne({
where: {
objectID,
},
});
if (game) {
return gameRepository.update(
{
id: game.id,
},
{
shop: gameShop,
executablePath,
isDeleted: false,
}
);
} else {
const iconUrl = await getImageBase64(await getSteamGameIconUrl(objectID));
return gameRepository.insert({
title,
iconUrl,
objectID,
shop: gameShop,
executablePath,
});
}
};
registerEvent(addGameToLibrary, {

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@@ -1,47 +0,0 @@
import path from "node:path";
import fs from "node:fs";
import { GameStatus } from "@main/constants";
import { gameRepository } from "@main/repository";
import { getDownloadsPath } from "../helpers/get-downloads-path";
import { logger } from "@main/services";
import { registerEvent } from "../register-event";
const deleteGameFolder = async (
_event: Electron.IpcMainInvokeEvent,
gameId: number
) => {
const game = await gameRepository.findOne({
where: {
id: gameId,
status: GameStatus.Cancelled,
},
});
if (!game) return;
if (game.folderName) {
const folderPath = path.join(await getDownloadsPath(), game.folderName);
if (fs.existsSync(folderPath)) {
return new Promise((resolve, reject) => {
fs.rm(
folderPath,
{ recursive: true, force: true, maxRetries: 5, retryDelay: 200 },
(error) => {
if (error) {
logger.error(error);
reject();
}
resolve(null);
}
);
});
}
}
};
registerEvent(deleteGameFolder, {
name: "deleteGameFolder",
});

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@@ -9,6 +9,7 @@ const getGameByObjectID = async (
gameRepository.findOne({
where: {
objectID,
isDeleted: false,
},
relations: {
repack: true,

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@@ -8,6 +8,9 @@ import sortBy from "lodash/sortBy";
const getLibrary = async (_event: Electron.IpcMainInvokeEvent) =>
gameRepository
.find({
where: {
isDeleted: false,
},
order: {
createdAt: "desc",
},

View File

@@ -0,0 +1,13 @@
import { registerEvent } from "../register-event";
import { gameRepository } from "../../repository";
const removeGameFromLibrary = async (
_event: Electron.IpcMainInvokeEvent,
gameId: number
) => {
gameRepository.update({ id: gameId }, { isDeleted: true });
};
registerEvent(removeGameFromLibrary, {
name: "removeGameFromLibrary",
});

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@@ -1,11 +0,0 @@
import { registerEvent } from "../register-event";
import { gameRepository } from "../../repository";
const removeGame = async (
_event: Electron.IpcMainInvokeEvent,
gameId: number
) => gameRepository.delete({ id: gameId });
registerEvent(removeGame, {
name: "removeGame",
});