feat: optimize achievement and debrid request

This commit is contained in:
Zamitto
2025-04-13 07:39:48 -03:00
parent 19613b69cc
commit 8db03bcccf
6 changed files with 16 additions and 12 deletions

View File

@@ -16,6 +16,13 @@ export const getGameAchievementData = async (
if (cachedAchievements && useCachedData)
return cachedAchievements.achievements;
if (
cachedAchievements &&
Date.now() < (cachedAchievements.cacheExpiresTimestamp ?? 0)
) {
return cachedAchievements.achievements;
}
const language = await db
.get<string, string>(levelKeys.language, {
valueEncoding: "utf-8",
@@ -31,6 +38,7 @@ export const getGameAchievementData = async (
await gameAchievementsSublevel.put(levelKeys.game(shop, objectId), {
unlockedAchievements: cachedAchievements?.unlockedAchievements ?? [],
achievements,
cacheExpiresTimestamp: Date.now() + 1000 * 60 * 10, // 10 minutes
});
return achievements;

View File

@@ -26,6 +26,7 @@ const saveAchievementsOnLocal = async (
await gameAchievementsSublevel.put(levelKey, {
achievements: gameAchievement?.achievements ?? [],
unlockedAchievements: unlockedAchievements,
cacheExpiresTimestamp: gameAchievement?.cacheExpiresTimestamp,
});
if (!sendUpdateEvent) return;