From 8e8c79185ce5c55fc4080798084ba5bd0117e08e Mon Sep 17 00:00:00 2001 From: Zamitto <167933696+zamitto@users.noreply.github.com> Date: Sun, 13 Apr 2025 09:13:32 -0300 Subject: [PATCH] feat: increase achievements cache to 30 minutes --- src/main/services/achievements/get-game-achievement-data.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/services/achievements/get-game-achievement-data.ts b/src/main/services/achievements/get-game-achievement-data.ts index e58a97d2..c18ad4cc 100644 --- a/src/main/services/achievements/get-game-achievement-data.ts +++ b/src/main/services/achievements/get-game-achievement-data.ts @@ -38,7 +38,7 @@ export const getGameAchievementData = async ( await gameAchievementsSublevel.put(levelKeys.game(shop, objectId), { unlockedAchievements: cachedAchievements?.unlockedAchievements ?? [], achievements, - cacheExpiresTimestamp: Date.now() + 1000 * 60 * 10, // 10 minutes + cacheExpiresTimestamp: Date.now() + 1000 * 60 * 30, // 30 minutes }); return achievements;