mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-31 06:41:03 +00:00
first commit
This commit is contained in:
27
src/main/events/library/add-game-to-library.ts
Normal file
27
src/main/events/library/add-game-to-library.ts
Normal file
@@ -0,0 +1,27 @@
|
||||
import { gameRepository } from "@main/repository";
|
||||
|
||||
import { registerEvent } from "../register-event";
|
||||
|
||||
import type { GameShop } from "@types";
|
||||
import { getImageBase64 } from "@main/helpers";
|
||||
import { getSteamGameIconUrl } from "@main/services";
|
||||
|
||||
const addGameToLibrary = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectID: string,
|
||||
title: string,
|
||||
gameShop: GameShop,
|
||||
) => {
|
||||
const iconUrl = await getImageBase64(await getSteamGameIconUrl(objectID));
|
||||
|
||||
return gameRepository.insert({
|
||||
title,
|
||||
iconUrl,
|
||||
objectID,
|
||||
shop: gameShop,
|
||||
});
|
||||
};
|
||||
|
||||
registerEvent(addGameToLibrary, {
|
||||
name: "addGameToLibrary",
|
||||
});
|
||||
35
src/main/events/library/close-game.ts
Normal file
35
src/main/events/library/close-game.ts
Normal file
@@ -0,0 +1,35 @@
|
||||
import path from "node:path";
|
||||
|
||||
import { gameRepository } from "@main/repository";
|
||||
|
||||
import { registerEvent } from "../register-event";
|
||||
import { getProcesses } from "@main/helpers";
|
||||
|
||||
const closeGame = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
gameId: number
|
||||
) => {
|
||||
const processes = await getProcesses();
|
||||
const game = await gameRepository.findOne({ where: { id: gameId } });
|
||||
|
||||
const gameProcess = processes.find((runningProcess) => {
|
||||
const basename = path.win32.basename(game.executablePath);
|
||||
const basenameWithoutExtension = path.win32.basename(
|
||||
game.executablePath,
|
||||
path.extname(game.executablePath)
|
||||
);
|
||||
|
||||
if (process.platform === "win32") {
|
||||
return runningProcess.name === basename;
|
||||
}
|
||||
|
||||
return [basename, basenameWithoutExtension].includes(runningProcess.name);
|
||||
});
|
||||
|
||||
if (gameProcess) return process.kill(gameProcess.pid);
|
||||
return false;
|
||||
};
|
||||
|
||||
registerEvent(closeGame, {
|
||||
name: "closeGame",
|
||||
});
|
||||
47
src/main/events/library/delete-game-folder.ts
Normal file
47
src/main/events/library/delete-game-folder.ts
Normal file
@@ -0,0 +1,47 @@
|
||||
import path from "node:path";
|
||||
import fs from "node:fs";
|
||||
|
||||
import { GameStatus } from "@main/constants";
|
||||
import { gameRepository } from "@main/repository";
|
||||
|
||||
import { getDownloadsPath } from "../helpers/get-downloads-path";
|
||||
import { logger } from "@main/services";
|
||||
import { registerEvent } from "../register-event";
|
||||
|
||||
const deleteGameFolder = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
gameId: number
|
||||
) => {
|
||||
const game = await gameRepository.findOne({
|
||||
where: {
|
||||
id: gameId,
|
||||
status: GameStatus.Cancelled,
|
||||
},
|
||||
});
|
||||
|
||||
if (!game) return;
|
||||
|
||||
if (game.folderName) {
|
||||
const folderPath = path.join(await getDownloadsPath(), game.folderName);
|
||||
|
||||
if (fs.existsSync(folderPath)) {
|
||||
return new Promise((resolve, reject) => {
|
||||
fs.rm(
|
||||
folderPath,
|
||||
{ recursive: true, force: true, maxRetries: 5, retryDelay: 200 },
|
||||
(error) => {
|
||||
if (error) {
|
||||
logger.error(error);
|
||||
reject();
|
||||
}
|
||||
resolve(null);
|
||||
}
|
||||
);
|
||||
});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
registerEvent(deleteGameFolder, {
|
||||
name: "deleteGameFolder",
|
||||
});
|
||||
20
src/main/events/library/get-game-by-object-id.ts
Normal file
20
src/main/events/library/get-game-by-object-id.ts
Normal file
@@ -0,0 +1,20 @@
|
||||
import { gameRepository } from "@main/repository";
|
||||
|
||||
import { registerEvent } from "../register-event";
|
||||
|
||||
const getGameByObjectID = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectID: string
|
||||
) =>
|
||||
gameRepository.findOne({
|
||||
where: {
|
||||
objectID,
|
||||
},
|
||||
relations: {
|
||||
repack: true,
|
||||
},
|
||||
});
|
||||
|
||||
registerEvent(getGameByObjectID, {
|
||||
name: "getGameByObjectID",
|
||||
});
|
||||
30
src/main/events/library/get-library.ts
Normal file
30
src/main/events/library/get-library.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
import { gameRepository } from "@main/repository";
|
||||
import { GameStatus } from "@main/constants";
|
||||
|
||||
import { searchRepacks } from "../helpers/search-games";
|
||||
import { registerEvent } from "../register-event";
|
||||
import sortBy from "lodash/sortBy";
|
||||
|
||||
const getLibrary = async (_event: Electron.IpcMainInvokeEvent) =>
|
||||
gameRepository
|
||||
.find({
|
||||
order: {
|
||||
createdAt: "desc",
|
||||
},
|
||||
relations: {
|
||||
repack: true,
|
||||
},
|
||||
})
|
||||
.then((games) =>
|
||||
sortBy(
|
||||
games.map((game) => ({
|
||||
...game,
|
||||
repacks: searchRepacks(game.title),
|
||||
})),
|
||||
(game) => (game.status !== GameStatus.Cancelled ? 0 : 1)
|
||||
)
|
||||
);
|
||||
|
||||
registerEvent(getLibrary, {
|
||||
name: "getLibrary",
|
||||
});
|
||||
12
src/main/events/library/get-repackers-friendly-names.ts
Normal file
12
src/main/events/library/get-repackers-friendly-names.ts
Normal file
@@ -0,0 +1,12 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { stateManager } from "@main/state-manager";
|
||||
|
||||
const getRepackersFriendlyNames = async (_event: Electron.IpcMainInvokeEvent) =>
|
||||
stateManager.getValue("repackersFriendlyNames").reduce((prev, next) => {
|
||||
return { ...prev, [next.name]: next.friendlyName };
|
||||
}, {});
|
||||
|
||||
registerEvent(getRepackersFriendlyNames, {
|
||||
name: "getRepackersFriendlyNames",
|
||||
memoize: true,
|
||||
});
|
||||
58
src/main/events/library/open-game-installer.ts
Normal file
58
src/main/events/library/open-game-installer.ts
Normal file
@@ -0,0 +1,58 @@
|
||||
import { gameRepository } from "@main/repository";
|
||||
import { generateYML } from "../helpers/generate-lutris-yaml";
|
||||
import path from "node:path";
|
||||
import fs from "node:fs";
|
||||
import { writeFile } from "node:fs/promises";
|
||||
import { spawnSync, exec } from "node:child_process";
|
||||
|
||||
import { registerEvent } from "../register-event";
|
||||
import { shell } from "electron";
|
||||
import { getDownloadsPath } from "../helpers/get-downloads-path";
|
||||
|
||||
const openGameInstaller = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
gameId: number
|
||||
) => {
|
||||
const game = await gameRepository.findOne({ where: { id: gameId } });
|
||||
|
||||
if (!game) return true;
|
||||
|
||||
const gamePath = path.join(
|
||||
game.downloadPath ?? (await getDownloadsPath()),
|
||||
game.folderName
|
||||
);
|
||||
|
||||
if (!fs.existsSync(gamePath)) {
|
||||
await gameRepository.delete({ id: gameId });
|
||||
return true;
|
||||
}
|
||||
|
||||
const setupPath = path.join(gamePath, "setup.exe");
|
||||
if (!fs.existsSync(setupPath)) {
|
||||
shell.openPath(gamePath);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (process.platform === "win32") {
|
||||
shell.openPath(setupPath);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (spawnSync("which", ["lutris"]).status === 0) {
|
||||
const ymlPath = path.join(gamePath, "setup.yml");
|
||||
await writeFile(ymlPath, generateYML(game));
|
||||
exec(`lutris --install "${ymlPath}"`);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (spawnSync("which", ["wine"]).status === 0) {
|
||||
exec(`wine "${setupPath}"`);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
registerEvent(openGameInstaller, {
|
||||
name: "openGameInstaller",
|
||||
});
|
||||
18
src/main/events/library/open-game.ts
Normal file
18
src/main/events/library/open-game.ts
Normal file
@@ -0,0 +1,18 @@
|
||||
import { gameRepository } from "@main/repository";
|
||||
|
||||
import { registerEvent } from "../register-event";
|
||||
import { shell } from "electron";
|
||||
|
||||
const openGame = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
gameId: number,
|
||||
executablePath: string
|
||||
) => {
|
||||
await gameRepository.update({ id: gameId }, { executablePath });
|
||||
|
||||
shell.openPath(executablePath);
|
||||
};
|
||||
|
||||
registerEvent(openGame, {
|
||||
name: "openGame",
|
||||
});
|
||||
11
src/main/events/library/remove-game.ts
Normal file
11
src/main/events/library/remove-game.ts
Normal file
@@ -0,0 +1,11 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { gameRepository } from "../../repository";
|
||||
|
||||
const removeGame = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
gameId: number
|
||||
) => gameRepository.delete({ id: gameId });
|
||||
|
||||
registerEvent(removeGame, {
|
||||
name: "removeGame",
|
||||
});
|
||||
Reference in New Issue
Block a user