mirror of
https://github.com/hydralauncher/hydra.git
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Merge branch 'main' into hyd-228-investigate-why-users-are-being-logged-out-when-updating
# Conflicts: # src/main/events/user-preferences/auto-launch.ts
This commit is contained in:
@@ -1,6 +1,6 @@
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import { registerEvent } from "../register-event";
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import * as Sentry from "@sentry/electron/main";
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import { HydraApi, TorrentDownloader, gamesPlaytime } from "@main/services";
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import { HydraApi, PythonInstance, gamesPlaytime } from "@main/services";
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import { dataSource } from "@main/data-source";
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import { DownloadQueue, Game, UserAuth } from "@main/entity";
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@@ -24,7 +24,7 @@ const signOut = async (_event: Electron.IpcMainInvokeEvent) => {
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Sentry.setUser(null);
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/* Disconnects libtorrent */
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TorrentDownloader.kill();
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PythonInstance.killTorrent();
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await Promise.all([
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databaseOperations,
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@@ -1,39 +1,45 @@
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import path from "node:path";
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import { gameRepository } from "@main/repository";
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import { getProcesses } from "@main/helpers";
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import { registerEvent } from "../register-event";
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import { PythonInstance, logger } from "@main/services";
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import sudo from "sudo-prompt";
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import { app } from "electron";
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const getKillCommand = (pid: number) => {
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if (process.platform == "win32") {
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return `taskkill /PID ${pid}`;
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}
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return `kill -9 ${pid}`;
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};
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const closeGame = async (
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_event: Electron.IpcMainInvokeEvent,
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gameId: number
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) => {
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const processes = await getProcesses();
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const processes = await PythonInstance.getProcessList();
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const game = await gameRepository.findOne({
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where: { id: gameId, isDeleted: false },
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});
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if (!game) return false;
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const executablePath = game.executablePath!;
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const basename = path.win32.basename(executablePath);
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const basenameWithoutExtension = path.win32.basename(
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executablePath,
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path.extname(executablePath)
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);
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if (!game) return;
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const gameProcess = processes.find((runningProcess) => {
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if (process.platform === "win32") {
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return runningProcess.name === basename;
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}
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return [basename, basenameWithoutExtension].includes(runningProcess.name);
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return runningProcess.exe === game.executablePath;
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});
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if (gameProcess) return process.kill(gameProcess.pid);
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return false;
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if (gameProcess) {
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try {
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process.kill(gameProcess.pid);
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} catch (err) {
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sudo.exec(
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getKillCommand(gameProcess.pid),
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{ name: app.getName() },
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(error, _stdout, _stderr) => {
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logger.error(error);
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}
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);
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}
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}
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};
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registerEvent("closeGame", closeGame);
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@@ -4,6 +4,7 @@ import { IsNull, Not } from "typeorm";
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import createDesktopShortcut from "create-desktop-shortcuts";
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import path from "node:path";
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import { app } from "electron";
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import { removeSymbolsFromName } from "@shared";
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const createGameShortcut = async (
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_event: Electron.IpcMainInvokeEvent,
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@@ -22,7 +23,7 @@ const createGameShortcut = async (
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const options = {
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filePath,
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name: game.title,
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name: removeSymbolsFromName(game.title),
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};
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return createDesktopShortcut({
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@@ -1,9 +1,6 @@
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import { windowsStartupPath } from "@main/constants";
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import { registerEvent } from "../register-event";
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import AutoLaunch from "auto-launch";
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import { app } from "electron";
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import fs from "node:fs";
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import path from "node:path";
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const autoLaunch = async (
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_event: Electron.IpcMainInvokeEvent,
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@@ -15,23 +12,10 @@ const autoLaunch = async (
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name: app.getName(),
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});
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if (process.platform == "win32") {
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const destination = path.join(windowsStartupPath, "Hydra.vbs");
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if (enabled) {
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const scriptPath = path.join(process.resourcesPath, "hydralauncher.vbs");
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fs.copyFileSync(scriptPath, destination);
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} else {
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appLauncher.disable().catch(() => {});
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fs.rmSync(destination);
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}
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if (enabled) {
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appLauncher.enable().catch(() => {});
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} else {
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if (enabled) {
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appLauncher.enable().catch(() => {});
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} else {
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appLauncher.disable().catch(() => {});
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}
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appLauncher.disable().catch(() => {});
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}
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};
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