Merge branch 'main' into feat/displaying-new-game-update

This commit is contained in:
Moyase
2025-11-11 01:32:50 +02:00
committed by GitHub
68 changed files with 4103 additions and 303 deletions

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@@ -18,6 +18,7 @@ import "./library/close-game";
import "./library/delete-game-folder";
import "./library/get-game-by-object-id";
import "./library/get-library";
import "./library/refresh-library-assets";
import "./library/extract-game-download";
import "./library/clear-new-download-options";
import "./library/open-game";
@@ -94,6 +95,11 @@ import "./themes/get-custom-theme-by-id";
import "./themes/get-active-custom-theme";
import "./themes/close-editor-window";
import "./themes/toggle-custom-theme";
import "./themes/copy-theme-achievement-sound";
import "./themes/remove-theme-achievement-sound";
import "./themes/get-theme-sound-path";
import "./themes/get-theme-sound-data-url";
import "./themes/import-theme-sound-from-store";
import "./download-sources/remove-download-source";
import "./download-sources/get-download-sources";
import { isPortableVersion } from "@main/helpers";

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@@ -4,6 +4,7 @@ import {
downloadsSublevel,
gamesShopAssetsSublevel,
gamesSublevel,
gameAchievementsSublevel,
} from "@main/level";
const getLibrary = async (): Promise<LibraryGame[]> => {
@@ -18,14 +19,32 @@ const getLibrary = async (): Promise<LibraryGame[]> => {
const download = await downloadsSublevel.get(key);
const gameAssets = await gamesShopAssetsSublevel.get(key);
let unlockedAchievementCount = 0;
let achievementCount = 0;
try {
const achievements = await gameAchievementsSublevel.get(key);
if (achievements) {
achievementCount = achievements.achievements.length;
unlockedAchievementCount =
achievements.unlockedAchievements.length;
}
} catch {
// No achievements data for this game
}
return {
id: key,
...game,
download: download ?? null,
unlockedAchievementCount,
achievementCount,
// Spread gameAssets last to ensure all image URLs are properly set
...gameAssets,
// Ensure compatibility with LibraryGame type
libraryHeroImageUrl:
game.libraryHeroImageUrl ?? gameAssets?.libraryHeroImageUrl,
// Preserve custom image URLs from game if they exist
customIconUrl: game.customIconUrl,
customLogoImageUrl: game.customLogoImageUrl,
customHeroImageUrl: game.customHeroImageUrl,
} as LibraryGame;
})
);

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@@ -0,0 +1,8 @@
import { registerEvent } from "../register-event";
import { mergeWithRemoteGames } from "@main/services";
const refreshLibraryAssets = async () => {
await mergeWithRemoteGames();
};
registerEvent("refreshLibraryAssets", refreshLibraryAssets);

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@@ -0,0 +1,40 @@
import { registerEvent } from "../register-event";
import fs from "node:fs";
import path from "node:path";
import { getThemePath } from "@main/helpers";
import { themesSublevel } from "@main/level";
const copyThemeAchievementSound = async (
_event: Electron.IpcMainInvokeEvent,
themeId: string,
sourcePath: string
): Promise<void> => {
if (!sourcePath || !fs.existsSync(sourcePath)) {
throw new Error("Source file does not exist");
}
const theme = await themesSublevel.get(themeId);
if (!theme) {
throw new Error("Theme not found");
}
const themeDir = getThemePath(themeId, theme.name);
if (!fs.existsSync(themeDir)) {
fs.mkdirSync(themeDir, { recursive: true });
}
const fileExtension = path.extname(sourcePath);
const destinationPath = path.join(themeDir, `achievement${fileExtension}`);
await fs.promises.copyFile(sourcePath, destinationPath);
await themesSublevel.put(themeId, {
...theme,
hasCustomSound: true,
originalSoundPath: sourcePath,
updatedAt: new Date(),
});
};
registerEvent("copyThemeAchievementSound", copyThemeAchievementSound);

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@@ -0,0 +1,40 @@
import { registerEvent } from "../register-event";
import { getThemeSoundPath } from "@main/helpers";
import { themesSublevel } from "@main/level";
import fs from "node:fs";
import path from "node:path";
import { logger } from "@main/services";
const getThemeSoundDataUrl = async (
_event: Electron.IpcMainInvokeEvent,
themeId: string
): Promise<string | null> => {
try {
const theme = await themesSublevel.get(themeId);
const soundPath = getThemeSoundPath(themeId, theme?.name);
if (!soundPath || !fs.existsSync(soundPath)) {
return null;
}
const buffer = await fs.promises.readFile(soundPath);
const ext = path.extname(soundPath).toLowerCase().slice(1);
const mimeTypes: Record<string, string> = {
mp3: "audio/mpeg",
wav: "audio/wav",
ogg: "audio/ogg",
m4a: "audio/mp4",
};
const mimeType = mimeTypes[ext] || "audio/mpeg";
const base64 = buffer.toString("base64");
return `data:${mimeType};base64,${base64}`;
} catch (error) {
logger.error("Failed to get theme sound data URL", error);
return null;
}
};
registerEvent("getThemeSoundDataUrl", getThemeSoundDataUrl);

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@@ -0,0 +1,13 @@
import { registerEvent } from "../register-event";
import { getThemeSoundPath } from "@main/helpers";
import { themesSublevel } from "@main/level";
const getThemeSoundPathEvent = async (
_event: Electron.IpcMainInvokeEvent,
themeId: string
): Promise<string | null> => {
const theme = await themesSublevel.get(themeId);
return getThemeSoundPath(themeId, theme?.name);
};
registerEvent("getThemeSoundPath", getThemeSoundPathEvent);

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@@ -0,0 +1,60 @@
import { registerEvent } from "../register-event";
import fs from "node:fs";
import path from "node:path";
import axios from "axios";
import { getThemePath } from "@main/helpers";
import { themesSublevel } from "@main/level";
import { logger } from "@main/services";
const importThemeSoundFromStore = async (
_event: Electron.IpcMainInvokeEvent,
themeId: string,
themeName: string,
storeUrl: string
): Promise<void> => {
const theme = await themesSublevel.get(themeId);
if (!theme) {
throw new Error("Theme not found");
}
const formats = ["wav", "mp3", "ogg", "m4a"];
for (const format of formats) {
try {
const soundUrl = `${storeUrl}/themes/${themeName.toLowerCase()}/achievement.${format}`;
const response = await axios.get(soundUrl, {
responseType: "arraybuffer",
timeout: 10000,
});
const themeDir = getThemePath(themeId, theme.name);
if (!fs.existsSync(themeDir)) {
fs.mkdirSync(themeDir, { recursive: true });
}
const destinationPath = path.join(themeDir, `achievement.${format}`);
await fs.promises.writeFile(destinationPath, response.data);
await themesSublevel.put(themeId, {
...theme,
hasCustomSound: true,
updatedAt: new Date(),
});
logger.log(`Successfully imported sound for theme ${themeName}`);
return;
} catch (error) {
logger.error(
`Failed to import ${format} sound for theme ${themeName}`,
error
);
continue;
}
}
logger.log(`No sound file found for theme ${themeName} in store`);
};
registerEvent("importThemeSoundFromStore", importThemeSoundFromStore);

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@@ -0,0 +1,48 @@
import { registerEvent } from "../register-event";
import fs from "node:fs";
import { getThemePath } from "@main/helpers";
import { themesSublevel } from "@main/level";
import { THEMES_PATH } from "@main/constants";
import path from "node:path";
const removeThemeAchievementSound = async (
_event: Electron.IpcMainInvokeEvent,
themeId: string
): Promise<void> => {
const theme = await themesSublevel.get(themeId);
if (!theme) {
throw new Error("Theme not found");
}
const themeDir = getThemePath(themeId, theme.name);
const legacyThemeDir = path.join(THEMES_PATH, themeId);
const removeFromDir = async (dir: string) => {
if (!fs.existsSync(dir)) {
return;
}
const formats = ["wav", "mp3", "ogg", "m4a"];
for (const format of formats) {
const soundPath = path.join(dir, `achievement.${format}`);
if (fs.existsSync(soundPath)) {
await fs.promises.unlink(soundPath);
}
}
};
await removeFromDir(themeDir);
if (themeDir !== legacyThemeDir) {
await removeFromDir(legacyThemeDir);
}
await themesSublevel.put(themeId, {
...theme,
hasCustomSound: false,
originalSoundPath: undefined,
updatedAt: new Date(),
});
};
registerEvent("removeThemeAchievementSound", removeThemeAchievementSound);