diff --git a/src/main/events/library/remove-game-from-library.ts b/src/main/events/library/remove-game-from-library.ts index b7033147..fbb60ab2 100644 --- a/src/main/events/library/remove-game-from-library.ts +++ b/src/main/events/library/remove-game-from-library.ts @@ -1,9 +1,8 @@ import { registerEvent } from "../register-event"; -import { HydraApi } from "@main/services"; +import { HydraApi, logger } from "@main/services"; import { gamesSublevel, gamesShopAssetsSublevel, levelKeys } from "@main/level"; import type { GameShop, Game } from "@types"; import fs from "node:fs"; -import { logger } from "@main/services"; const collectAssetPathsToDelete = (game: Game): string[] => { const assetPathsToDelete: string[] = []; diff --git a/src/main/events/library/update-game-custom-assets.ts b/src/main/events/library/update-game-custom-assets.ts index 1813e8a8..4bd4e517 100644 --- a/src/main/events/library/update-game-custom-assets.ts +++ b/src/main/events/library/update-game-custom-assets.ts @@ -52,7 +52,10 @@ const updateGameData = async ( return updatedGame; }; -const updateShopAssets = async (gameKey: string, title: string): Promise => { +const updateShopAssets = async ( + gameKey: string, + title: string +): Promise => { const existingAssets = await gamesShopAssetsSublevel.get(gameKey); if (existingAssets) { const updatedAssets = {