feat: custom achievement sound and volume changing)

This commit is contained in:
Moyasee
2025-11-07 17:48:56 +02:00
parent 754e9c14b8
commit a6cbaf6dc1
21 changed files with 583 additions and 46 deletions

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@@ -41,8 +41,12 @@ export const appVersion = app.getVersion() + (isStaging ? "-staging" : "");
export const ASSETS_PATH = path.join(SystemPath.getPath("userData"), "Assets");
export const THEMES_PATH = path.join(SystemPath.getPath("userData"), "themes");
export const MAIN_LOOP_INTERVAL = 2000;
export const DEFAULT_ACHIEVEMENT_SOUND_VOLUME = 0.15;
export const DECKY_PLUGINS_LOCATION = path.join(
SystemPath.getPath("home"),
"homebrew",

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@@ -92,6 +92,10 @@ import "./themes/get-custom-theme-by-id";
import "./themes/get-active-custom-theme";
import "./themes/close-editor-window";
import "./themes/toggle-custom-theme";
import "./themes/copy-theme-achievement-sound";
import "./themes/remove-theme-achievement-sound";
import "./themes/get-theme-sound-path";
import "./themes/import-theme-sound-from-store";
import "./download-sources/remove-download-source";
import "./download-sources/get-download-sources";
import { isPortableVersion } from "@main/helpers";

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@@ -0,0 +1,40 @@
import { registerEvent } from "../register-event";
import fs from "node:fs";
import path from "node:path";
import { getThemePath } from "@main/helpers";
import { themesSublevel } from "@main/level";
const copyThemeAchievementSound = async (
_event: Electron.IpcMainInvokeEvent,
themeId: string,
sourcePath: string
): Promise<void> => {
if (!sourcePath || !fs.existsSync(sourcePath)) {
throw new Error("Source file does not exist");
}
const theme = await themesSublevel.get(themeId);
if (!theme) {
throw new Error("Theme not found");
}
const themeDir = getThemePath(themeId);
if (!fs.existsSync(themeDir)) {
fs.mkdirSync(themeDir, { recursive: true });
}
const fileExtension = path.extname(sourcePath);
const destinationPath = path.join(themeDir, `achievement${fileExtension}`);
await fs.promises.copyFile(sourcePath, destinationPath);
await themesSublevel.put(themeId, {
...theme,
hasCustomSound: true,
updatedAt: new Date(),
});
};
registerEvent("copyThemeAchievementSound", copyThemeAchievementSound);

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@@ -0,0 +1,12 @@
import { registerEvent } from "../register-event";
import { getThemeSoundPath } from "@main/helpers";
const getThemeSoundPathEvent = async (
_event: Electron.IpcMainInvokeEvent,
themeId: string
): Promise<string | null> => {
return getThemeSoundPath(themeId);
};
registerEvent("getThemeSoundPath", getThemeSoundPathEvent);

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@@ -0,0 +1,57 @@
import { registerEvent } from "../register-event";
import fs from "node:fs";
import path from "node:path";
import axios from "axios";
import { getThemePath } from "@main/helpers";
import { themesSublevel } from "@main/level";
import { logger } from "@main/services";
const importThemeSoundFromStore = async (
_event: Electron.IpcMainInvokeEvent,
themeId: string,
themeName: string,
storeUrl: string
): Promise<void> => {
const theme = await themesSublevel.get(themeId);
if (!theme) {
throw new Error("Theme not found");
}
const formats = ["wav", "mp3", "ogg", "m4a"];
for (const format of formats) {
try {
const soundUrl = `${storeUrl}/themes/${themeName.toLowerCase()}/achievement.${format}`;
const response = await axios.get(soundUrl, {
responseType: "arraybuffer",
timeout: 10000,
});
const themeDir = getThemePath(themeId);
if (!fs.existsSync(themeDir)) {
fs.mkdirSync(themeDir, { recursive: true });
}
const destinationPath = path.join(themeDir, `achievement.${format}`);
await fs.promises.writeFile(destinationPath, response.data);
await themesSublevel.put(themeId, {
...theme,
hasCustomSound: true,
updatedAt: new Date(),
});
logger.log(`Successfully imported sound for theme ${themeName}`);
return;
} catch (error) {
continue;
}
}
logger.log(`No sound file found for theme ${themeName} in store`);
};
registerEvent("importThemeSoundFromStore", importThemeSoundFromStore);

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@@ -0,0 +1,39 @@
import { registerEvent } from "../register-event";
import fs from "node:fs";
import { getThemePath } from "@main/helpers";
import { themesSublevel } from "@main/level";
import path from "node:path";
const removeThemeAchievementSound = async (
_event: Electron.IpcMainInvokeEvent,
themeId: string
): Promise<void> => {
const theme = await themesSublevel.get(themeId);
if (!theme) {
throw new Error("Theme not found");
}
const themeDir = getThemePath(themeId);
if (!fs.existsSync(themeDir)) {
return;
}
const formats = ["wav", "mp3", "ogg", "m4a"];
for (const format of formats) {
const soundPath = path.join(themeDir, `achievement.${format}`);
if (fs.existsSync(soundPath)) {
await fs.promises.unlink(soundPath);
}
}
await themesSublevel.put(themeId, {
...theme,
hasCustomSound: false,
updatedAt: new Date(),
});
};
registerEvent("removeThemeAchievementSound", removeThemeAchievementSound);

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@@ -2,6 +2,8 @@ import axios from "axios";
import { JSDOM } from "jsdom";
import UserAgent from "user-agents";
import path from "node:path";
import fs from "node:fs";
import { THEMES_PATH } from "@main/constants";
export const getFileBuffer = async (url: string) =>
fetch(url, { method: "GET" }).then((response) =>
@@ -36,4 +38,26 @@ export const normalizePath = (str: string) =>
export const addTrailingSlash = (str: string) =>
str.endsWith("/") ? str : `${str}/`;
export const getThemePath = (themeId: string) =>
path.join(THEMES_PATH, themeId);
export const getThemeSoundPath = (themeId: string): string | null => {
const themeDir = getThemePath(themeId);
if (!fs.existsSync(themeDir)) {
return null;
}
const formats = ["wav", "mp3", "ogg", "m4a"];
for (const format of formats) {
const soundPath = path.join(themeDir, `achievement.${format}`);
if (fs.existsSync(soundPath)) {
return soundPath;
}
}
return null;
};
export * from "./reg-parser";

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@@ -5,15 +5,16 @@ import fs from "node:fs";
import axios from "axios";
import path from "node:path";
import sound from "sound-play";
import { achievementSoundPath } from "@main/constants";
import { achievementSoundPath, DEFAULT_ACHIEVEMENT_SOUND_VOLUME } from "@main/constants";
import icon from "@resources/icon.png?asset";
import { NotificationOptions, toXmlString } from "./xml";
import { logger } from "../logger";
import { WindowManager } from "../window-manager";
import type { Game, UserPreferences, UserProfile } from "@types";
import { db, levelKeys } from "@main/level";
import { db, levelKeys, themesSublevel } from "@main/level";
import { restartAndInstallUpdate } from "@main/events/autoupdater/restart-and-install-update";
import { SystemPath } from "../system-path";
import { getThemeSoundPath } from "@main/helpers";
async function downloadImage(url: string | null) {
if (!url) return undefined;
@@ -40,6 +41,40 @@ async function downloadImage(url: string | null) {
});
}
async function getAchievementSoundPath(): Promise<string> {
try {
const allThemes = await themesSublevel.values().all();
const activeTheme = allThemes.find((theme) => theme.isActive);
if (activeTheme) {
const themeSoundPath = getThemeSoundPath(activeTheme.id);
if (themeSoundPath) {
return themeSoundPath;
}
}
} catch (error) {
logger.error("Failed to get theme sound path", error);
}
return achievementSoundPath;
}
async function getAchievementSoundVolume(): Promise<number> {
try {
const userPreferences = await db.get<string, UserPreferences>(
levelKeys.userPreferences,
{
valueEncoding: "json",
}
);
return userPreferences?.achievementSoundVolume ?? DEFAULT_ACHIEVEMENT_SOUND_VOLUME;
} catch (error) {
logger.error("Failed to get achievement sound volume", error);
return DEFAULT_ACHIEVEMENT_SOUND_VOLUME;
}
}
export const publishDownloadCompleteNotification = async (game: Game) => {
const userPreferences = await db.get<string, UserPreferences>(
levelKeys.userPreferences,
@@ -145,7 +180,8 @@ export const publishCombinedNewAchievementNotification = async (
if (WindowManager.mainWindow) {
WindowManager.mainWindow.webContents.send("on-achievement-unlocked");
} else if (process.platform !== "linux") {
sound.play(achievementSoundPath);
const soundPath = await getAchievementSoundPath();
sound.play(soundPath);
}
};
@@ -205,6 +241,7 @@ export const publishNewAchievementNotification = async (info: {
if (WindowManager.mainWindow) {
WindowManager.mainWindow.webContents.send("on-achievement-unlocked");
} else if (process.platform !== "linux") {
sound.play(achievementSoundPath);
const soundPath = await getAchievementSoundPath();
sound.play(soundPath);
}
};