mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-21 01:53:57 +00:00
feat: custom achievement sound and volume changing)
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@@ -5,15 +5,16 @@ import fs from "node:fs";
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import axios from "axios";
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import path from "node:path";
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import sound from "sound-play";
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import { achievementSoundPath } from "@main/constants";
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import { achievementSoundPath, DEFAULT_ACHIEVEMENT_SOUND_VOLUME } from "@main/constants";
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import icon from "@resources/icon.png?asset";
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import { NotificationOptions, toXmlString } from "./xml";
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import { logger } from "../logger";
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import { WindowManager } from "../window-manager";
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import type { Game, UserPreferences, UserProfile } from "@types";
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import { db, levelKeys } from "@main/level";
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import { db, levelKeys, themesSublevel } from "@main/level";
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import { restartAndInstallUpdate } from "@main/events/autoupdater/restart-and-install-update";
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import { SystemPath } from "../system-path";
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import { getThemeSoundPath } from "@main/helpers";
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async function downloadImage(url: string | null) {
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if (!url) return undefined;
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@@ -40,6 +41,40 @@ async function downloadImage(url: string | null) {
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});
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}
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async function getAchievementSoundPath(): Promise<string> {
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try {
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const allThemes = await themesSublevel.values().all();
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const activeTheme = allThemes.find((theme) => theme.isActive);
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if (activeTheme) {
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const themeSoundPath = getThemeSoundPath(activeTheme.id);
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if (themeSoundPath) {
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return themeSoundPath;
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}
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}
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} catch (error) {
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logger.error("Failed to get theme sound path", error);
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}
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return achievementSoundPath;
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}
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async function getAchievementSoundVolume(): Promise<number> {
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try {
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const userPreferences = await db.get<string, UserPreferences>(
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levelKeys.userPreferences,
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{
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valueEncoding: "json",
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}
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);
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return userPreferences?.achievementSoundVolume ?? DEFAULT_ACHIEVEMENT_SOUND_VOLUME;
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} catch (error) {
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logger.error("Failed to get achievement sound volume", error);
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return DEFAULT_ACHIEVEMENT_SOUND_VOLUME;
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}
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}
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export const publishDownloadCompleteNotification = async (game: Game) => {
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const userPreferences = await db.get<string, UserPreferences>(
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levelKeys.userPreferences,
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@@ -145,7 +180,8 @@ export const publishCombinedNewAchievementNotification = async (
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if (WindowManager.mainWindow) {
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WindowManager.mainWindow.webContents.send("on-achievement-unlocked");
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} else if (process.platform !== "linux") {
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sound.play(achievementSoundPath);
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const soundPath = await getAchievementSoundPath();
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sound.play(soundPath);
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}
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};
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@@ -205,6 +241,7 @@ export const publishNewAchievementNotification = async (info: {
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if (WindowManager.mainWindow) {
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WindowManager.mainWindow.webContents.send("on-achievement-unlocked");
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} else if (process.platform !== "linux") {
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sound.play(achievementSoundPath);
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const soundPath = await getAchievementSoundPath();
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sound.play(soundPath);
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}
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};
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