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feat: implement reset game achievements functionality
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2
src/renderer/src/declaration.d.ts
vendored
2
src/renderer/src/declaration.d.ts
vendored
@@ -105,7 +105,7 @@ declare global {
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) => void
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) => () => Electron.IpcRenderer;
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onLibraryBatchComplete: (cb: () => void) => () => Electron.IpcRenderer;
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resetGameAchievements: (gameId: number) => Promise<void>;
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/* User preferences */
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getUserPreferences: () => Promise<UserPreferences | null>;
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updateUserPreferences: (
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