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chore: bump version
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@@ -41,4 +41,4 @@ export const appVersion = app.getVersion() + (isStaging ? "-staging" : "");
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export const ASSETS_PATH = path.join(SystemPath.getPath("userData"), "Assets");
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export const MAIN_LOOP_INTERVAL = 1500;
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export const MAIN_LOOP_INTERVAL = 2000;
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@@ -9,6 +9,7 @@ import { CloudSync } from "./cloud-sync";
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import { logger } from "./logger";
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import path from "path";
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import { AchievementWatcherManager } from "./achievements/achievement-watcher-manager";
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import { MAIN_LOOP_INTERVAL } from "@main/constants";
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export const gamesPlaytime = new Map<
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string,
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@@ -25,7 +26,7 @@ interface GameExecutables {
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[key: string]: ExecutableInfo[];
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}
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const TICKS_TO_UPDATE_API = 120;
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const TICKS_TO_UPDATE_API = (3 * 60 * 1000) / MAIN_LOOP_INTERVAL; // 3 minutes
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let currentTick = 1;
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const platform = process.platform;
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