Merge remote-tracking branch 'origin/main' into feat/add-select-folder-modal-in-game-installation

This commit is contained in:
Hydra
2024-04-20 17:03:29 -03:00
committed by José Luís
30 changed files with 416 additions and 275 deletions

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@@ -1,29 +1,39 @@
import type { CatalogueEntry } from "@types";
import type { CatalogueEntry, GameShop } from "@types";
import { registerEvent } from "../register-event";
import { searchGames } from "../helpers/search-games";
import slice from "lodash/slice";
import { searchRepacks } from "../helpers/search-games";
import { stateManager } from "@main/state-manager";
import { getSteamAppAsset } from "@main/helpers";
const steamGames = stateManager.getValue("steamGames");
const getGames = async (
_event: Electron.IpcMainInvokeEvent,
take?: number,
prevCursor = 0
cursor = 0
): Promise<{ results: CatalogueEntry[]; cursor: number }> => {
let results: CatalogueEntry[] = [];
let i = 0;
const results: CatalogueEntry[] = [];
const batchSize = 100;
let i = 0 + cursor;
while (results.length < take) {
const games = await searchGames({
take: batchSize,
skip: (i + prevCursor) * batchSize,
});
results = [...results, ...games.filter((game) => game.repacks.length)];
const game = steamGames[i];
const repacks = searchRepacks(game.name);
if (repacks.length) {
results.push({
objectID: String(game.id),
title: game.name,
shop: "steam" as GameShop,
cover: getSteamAppAsset("library", String(game.id)),
repacks,
});
}
i++;
}
return { results: slice(results, 0, take), cursor: prevCursor + i };
return { results, cursor: i };
};
registerEvent(getGames, {

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@@ -5,14 +5,13 @@ import type { GameRepack, GameShop, CatalogueEntry } from "@types";
import { formatName, getSteamAppAsset, repackerFormatter } from "@main/helpers";
import { stateManager } from "@main/state-manager";
import { steamGameRepository } from "@main/repository";
import { FindManyOptions, Like } from "typeorm";
import { SteamGame } from "@main/entity";
const { Index } = flexSearch;
const repacksIndex = new Index();
const steamGamesIndex = new Index({ tokenize: "reverse" });
const repacks = stateManager.getValue("repacks");
const steamGames = stateManager.getValue("steamGames");
for (let i = 0; i < repacks.length; i++) {
const repack = repacks[i];
@@ -22,9 +21,12 @@ for (let i = 0; i < repacks.length; i++) {
repacksIndex.add(i, formatName(formatter(repack.title)));
}
export const searchRepacks = (title: string): GameRepack[] => {
const repacks = stateManager.getValue("repacks");
for (let i = 0; i < steamGames.length; i++) {
const steamGame = steamGames[i];
steamGamesIndex.add(i, formatName(steamGame.name));
}
export const searchRepacks = (title: string): GameRepack[] => {
return orderBy(
repacksIndex
.search(formatName(title))
@@ -45,34 +47,21 @@ export const searchGames = async ({
take,
skip,
}: SearchGamesArgs): Promise<CatalogueEntry[]> => {
const options: FindManyOptions<SteamGame> = {};
const results = steamGamesIndex
.search(formatName(query || ""), { limit: take, offset: skip })
.map((index) => {
const result = steamGames.at(index as number)!;
if (query) {
options.where = {
name: query ? Like(`%${formatName(query)}%`) : undefined,
};
}
return {
objectID: String(result.id),
title: result.name,
shop: "steam" as GameShop,
cover: getSteamAppAsset("library", String(result.id)),
repacks: searchRepacks(result.name),
};
});
const steamResults = await steamGameRepository.find({
...options,
take,
skip,
order: { name: "ASC" },
});
const results = steamResults.map((result) => ({
objectID: String(result.id),
title: result.name,
shop: "steam" as GameShop,
cover: getSteamAppAsset("library", String(result.id)),
}));
return Promise.all(
results.map(async (result) => ({
...result,
repacks: searchRepacks(result.title),
}))
).then((resultsWithRepacks) =>
return Promise.all(results).then((resultsWithRepacks) =>
orderBy(
resultsWithRepacks,
[({ repacks }) => repacks.length, "repacks"],

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@@ -10,7 +10,8 @@ const addGameToLibrary = async (
_event: Electron.IpcMainInvokeEvent,
objectID: string,
title: string,
gameShop: GameShop
gameShop: GameShop,
executablePath: string
) => {
const iconUrl = await getImageBase64(await getSteamGameIconUrl(objectID));
@@ -19,6 +20,7 @@ const addGameToLibrary = async (
iconUrl,
objectID,
shop: gameShop,
executablePath,
});
};