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feat(library): implement large game card and enhance library UI
- Added `LibraryGameCardLarge` component for displaying games in a larger format with improved styling and animations. - Introduced SCSS styles for the large game card, including hover effects and gradient overlays. - Updated `LibraryGameCard` component to support mouse enter and leave events for better interaction. - Enhanced the library view options with new styles and functionality for switching between grid, compact, and large views. - Improved overall layout and responsiveness of the library page, ensuring a better user experience across different screen sizes. - Added tooltips for playtime information and context menus for game actions.
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@@ -208,6 +208,7 @@ contextBridge.exposeInMainWorld("electron", {
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verifyExecutablePathInUse: (executablePath: string) =>
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ipcRenderer.invoke("verifyExecutablePathInUse", executablePath),
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getLibrary: () => ipcRenderer.invoke("getLibrary"),
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refreshLibraryAssets: () => ipcRenderer.invoke("refreshLibraryAssets"),
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openGameInstaller: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("openGameInstaller", shop, objectId),
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openGameInstallerPath: (shop: GameShop, objectId: string) =>
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