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fix: game session duration calculation
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@@ -129,7 +129,7 @@ export type LibraryGame = Omit<Game, "repacks">;
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export type RunningGameEvent = {
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id: number;
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sessionStartTimestamp: number;
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sessionDurationInMillis: number;
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}[];
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export interface RunningGame {
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@@ -138,7 +138,7 @@ export interface RunningGame {
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iconUrl: string;
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objectID: string;
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shop: GameShop;
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sessionStartTimestamp: number;
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sessionDurationInMillis: number;
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}
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export interface DownloadProgress {
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