mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-22 02:13:59 +00:00
added drag and drop functionality and recommended resolution to each image
This commit is contained in:
@@ -143,8 +143,8 @@ export function SidebarAddingCustomGameModal({
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/>
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<TextField
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label={t("custom_game_modal_game_name")}
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placeholder={t("custom_game_modal_enter_name")}
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label={t("custom_game_modal_title")}
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placeholder={t("custom_game_modal_enter_title")}
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value={gameName}
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onChange={handleGameNameChange}
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theme="dark"
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2
src/renderer/src/declaration.d.ts
vendored
2
src/renderer/src/declaration.d.ts
vendored
@@ -298,6 +298,8 @@ declare global {
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onCommonRedistProgress: (
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cb: (value: { log: string; complete: boolean }) => void
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) => () => Electron.IpcRenderer;
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saveTempFile: (fileName: string, fileData: Uint8Array) => Promise<string>;
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deleteTempFile: (filePath: string) => Promise<void>;
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platform: NodeJS.Platform;
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/* Auto update */
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@@ -170,12 +170,28 @@ export function GameDetailsContent() {
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style={{ opacity: backdropOpacity }}
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>
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<div className="game-details__hero-content">
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{logoImage && (
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<img
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src={logoImage}
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className="game-details__game-logo"
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alt={game?.title}
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/>
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{isCustomGame ? (
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// For custom games, show logo image if available, otherwise show game title as text
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logoImage ? (
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<img
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src={logoImage}
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className="game-details__game-logo"
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alt={game?.title}
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/>
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) : (
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<div className="game-details__game-logo-text">
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{game?.title}
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</div>
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)
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) : (
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// For non-custom games, show logo image if available
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logoImage && (
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<img
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src={logoImage}
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className="game-details__game-logo"
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alt={game?.title}
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/>
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)
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)}
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<div className="game-details__hero-buttons game-details__hero-buttons--right">
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@@ -121,6 +121,20 @@ $hero-height: 300px;
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align-self: flex-end;
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}
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&__game-logo-text {
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width: 300px;
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align-self: flex-end;
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font-size: 2.5rem;
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font-weight: bold;
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color: #ffffff;
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text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
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text-align: left;
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line-height: 1.2;
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word-wrap: break-word;
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overflow-wrap: break-word;
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hyphens: auto;
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}
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&__hero-image-skeleton {
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height: 300px;
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@@ -18,6 +18,13 @@
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gap: 8px;
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}
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.edit-game-modal__resolution-info {
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font-size: 12px;
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color: var(--color-text-secondary);
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margin-top: -4px;
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margin-bottom: 4px;
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}
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.edit-game-modal__image-preview {
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display: flex;
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justify-content: center;
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@@ -26,6 +33,86 @@
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border: 1px solid var(--color-border);
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border-radius: 8px;
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background-color: var(--color-background-secondary);
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background-image:
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linear-gradient(45deg, rgba(255, 255, 255, 0.1) 25%, transparent 25%),
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linear-gradient(-45deg, rgba(255, 255, 255, 0.1) 25%, transparent 25%),
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linear-gradient(45deg, transparent 75%, rgba(255, 255, 255, 0.1) 75%),
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linear-gradient(-45deg, transparent 75%, rgba(255, 255, 255, 0.1) 75%);
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background-size: 16px 16px;
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background-position: 0 0, 0 8px, 8px -8px, -8px 0px;
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transition: border-color 0.2s ease, background-color 0.2s ease, transform 0.2s ease;
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position: relative;
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&:hover {
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border-color: var(--color-primary);
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}
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}
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.edit-game-modal__drop-zone {
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min-height: 120px;
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cursor: pointer;
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border-style: dashed !important;
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&:hover {
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border-color: var(--color-primary);
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background-color: rgba(var(--color-primary-rgb), 0.05);
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}
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&--active {
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border-color: var(--color-primary) !important;
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background-color: rgba(var(--color-primary-rgb), 0.1) !important;
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transform: scale(1.02);
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box-shadow: 0 4px 12px rgba(var(--color-primary-rgb), 0.3);
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}
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}
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.edit-game-modal__drop-overlay {
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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bottom: 0;
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background-color: rgba(var(--color-primary-rgb), 0.9);
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display: flex;
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align-items: center;
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justify-content: center;
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border-radius: 8px;
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color: white;
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font-weight: 600;
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font-size: 14px;
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backdrop-filter: blur(2px);
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animation: fadeIn 0.2s ease-in-out;
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}
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@keyframes fadeIn {
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from {
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opacity: 0;
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transform: scale(0.95);
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}
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to {
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opacity: 1;
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transform: scale(1);
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}
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}
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.edit-game-modal__drop-zone-content {
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 8px;
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color: var(--color-text-secondary);
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font-size: 14px;
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svg {
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width: 24px;
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height: 24px;
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opacity: 0.6;
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}
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}
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.edit-game-modal__icon-preview {
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max-width: 200px;
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margin: 0 auto;
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}
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.edit-game-modal__preview-image {
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@@ -93,7 +93,7 @@ export function EditGameModal({
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properties: ["openFile"],
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filters: [
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{
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name: t("edit_custom_game_modal_image_filter"),
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name: t("edit_game_modal_image_filter"),
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extensions: ["jpg", "jpeg", "png", "gif", "webp"],
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},
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],
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@@ -120,7 +120,7 @@ export function EditGameModal({
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properties: ["openFile"],
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filters: [
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{
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name: t("edit_custom_game_modal_image_filter"),
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name: t("edit_game_modal_image_filter"),
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extensions: ["jpg", "jpeg", "png", "gif", "webp"],
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},
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],
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@@ -147,7 +147,7 @@ export function EditGameModal({
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properties: ["openFile"],
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filters: [
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{
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name: t("edit_custom_game_modal_image_filter"),
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name: t("edit_game_modal_image_filter"),
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extensions: ["jpg", "jpeg", "png", "gif", "webp"],
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},
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],
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@@ -182,6 +182,141 @@ export function EditGameModal({
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setHeroPath("");
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};
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// Drag and drop state
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const [dragOverTarget, setDragOverTarget] = useState<string | null>(null);
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// Drag and drop handlers
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const handleDragOver = (e: React.DragEvent) => {
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e.preventDefault();
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e.stopPropagation();
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};
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const handleDragEnter = (e: React.DragEvent, target: string) => {
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e.preventDefault();
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e.stopPropagation();
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setDragOverTarget(target);
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};
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const handleDragLeave = (e: React.DragEvent) => {
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e.preventDefault();
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e.stopPropagation();
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// Only clear drag state if we're leaving the drop zone entirely
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if (!e.currentTarget.contains(e.relatedTarget as Node)) {
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setDragOverTarget(null);
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}
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};
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const validateImageFile = (file: File): boolean => {
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const validTypes = ['image/jpeg', 'image/jpg', 'image/png', 'image/gif', 'image/webp'];
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return validTypes.includes(file.type);
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};
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const processDroppedFile = async (file: File, assetType: 'icon' | 'logo' | 'hero') => {
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setDragOverTarget(null);
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if (!validateImageFile(file)) {
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showErrorToast('Invalid file type. Please select an image file.');
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return;
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}
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try {
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// In Electron, we need to get the file path differently
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let filePath: string;
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// Try to get the path from the file object (Electron specific)
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if ('path' in file && typeof (file as any).path === 'string') {
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filePath = (file as any).path;
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} else {
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// Fallback: create a temporary file from the file data
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const arrayBuffer = await file.arrayBuffer();
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const uint8Array = new Uint8Array(arrayBuffer);
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// Use a temporary file approach
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const tempFileName = `temp_${Date.now()}_${file.name}`;
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const tempPath = await window.electron.saveTempFile?.(tempFileName, uint8Array);
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if (!tempPath) {
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throw new Error('Unable to process file. Drag and drop may not be fully supported.');
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}
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filePath = tempPath;
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}
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// Copy the asset to the app's assets folder using the file path
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const copiedAssetUrl = await window.electron.copyCustomGameAsset(
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filePath,
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assetType
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);
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const assetPath = copiedAssetUrl.replace("local:", "");
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switch (assetType) {
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case 'icon':
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setIconPath(assetPath);
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break;
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case 'logo':
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setLogoPath(assetPath);
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break;
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case 'hero':
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setHeroPath(assetPath);
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break;
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}
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showSuccessToast(`${assetType.charAt(0).toUpperCase() + assetType.slice(1)} updated successfully!`);
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// Clean up temporary file if we created one
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if (!('path' in file) && filePath) {
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try {
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await window.electron.deleteTempFile?.(filePath);
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} catch (cleanupError) {
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console.warn('Failed to clean up temporary file:', cleanupError);
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}
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}
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} catch (error) {
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console.error(`Failed to process dropped ${assetType}:`, error);
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showErrorToast(`Failed to process dropped ${assetType}. Please try again.`);
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}
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};
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const handleIconDrop = async (e: React.DragEvent) => {
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e.preventDefault();
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e.stopPropagation();
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setDragOverTarget(null);
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if (isUpdating) return;
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const files = Array.from(e.dataTransfer.files);
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if (files.length > 0) {
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await processDroppedFile(files[0], 'icon');
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}
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};
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const handleLogoDrop = async (e: React.DragEvent) => {
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e.preventDefault();
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e.stopPropagation();
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setDragOverTarget(null);
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if (isUpdating) return;
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const files = Array.from(e.dataTransfer.files);
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if (files.length > 0) {
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await processDroppedFile(files[0], 'logo');
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}
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};
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const handleHeroDrop = async (e: React.DragEvent) => {
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e.preventDefault();
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e.stopPropagation();
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setDragOverTarget(null);
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if (isUpdating) return;
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const files = Array.from(e.dataTransfer.files);
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if (files.length > 0) {
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await processDroppedFile(files[0], 'hero');
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}
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};
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// Helper function to prepare custom game assets
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const prepareCustomGameAssets = (game: LibraryGame | Game) => {
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const iconUrl = iconPath ? `local:${iconPath}` : game.iconUrl;
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@@ -234,18 +369,19 @@ export function EditGameModal({
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const handleUpdateGame = async () => {
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if (!game || !gameName.trim()) {
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showErrorToast(t("edit_custom_game_modal_fill_required"));
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showErrorToast(t("edit_game_modal_fill_required"));
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return;
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}
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setIsUpdating(true);
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try {
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const updatedGame = game && isCustomGame(game)
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? await updateCustomGame(game)
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: await updateNonCustomGame(game as LibraryGame);
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const updatedGame =
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game && isCustomGame(game)
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? await updateCustomGame(game)
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: await updateNonCustomGame(game as LibraryGame);
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showSuccessToast(t("edit_custom_game_modal_success"));
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showSuccessToast(t("edit_game_modal_success"));
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onGameUpdated(updatedGame);
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onClose();
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} catch (error) {
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@@ -253,7 +389,7 @@ export function EditGameModal({
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showErrorToast(
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error instanceof Error
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? error.message
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: t("edit_custom_game_modal_failed")
|
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: t("edit_game_modal_failed")
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);
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} finally {
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setIsUpdating(false);
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@@ -311,15 +447,15 @@ export function EditGameModal({
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return (
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<Modal
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visible={visible}
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title={t("edit_custom_game_modal")}
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description={t("edit_custom_game_modal_description")}
|
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title={t("edit_game_modal")}
|
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description={t("edit_game_modal_description")}
|
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onClose={handleClose}
|
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>
|
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<div className="edit-game-modal__container">
|
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<div className="edit-game-modal__form">
|
||||
<TextField
|
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label={t("edit_custom_game_modal_game_name")}
|
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placeholder={t("edit_custom_game_modal_enter_name")}
|
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label={t("edit_game_modal_title")}
|
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placeholder={t("edit_game_modal_enter_title")}
|
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value={gameName}
|
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onChange={handleGameNameChange}
|
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theme="dark"
|
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@@ -328,8 +464,8 @@ export function EditGameModal({
|
||||
|
||||
<div className="edit-game-modal__image-section">
|
||||
<TextField
|
||||
label={t("edit_custom_game_modal_icon")}
|
||||
placeholder={t("edit_custom_game_modal_select_icon")}
|
||||
label={t("edit_game_modal_icon")}
|
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placeholder={t("edit_game_modal_select_icon")}
|
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value={iconPath}
|
||||
readOnly
|
||||
theme="dark"
|
||||
@@ -342,7 +478,7 @@ export function EditGameModal({
|
||||
disabled={isUpdating}
|
||||
>
|
||||
<ImageIcon />
|
||||
{t("edit_custom_game_modal_browse")}
|
||||
{t("edit_game_modal_browse")}
|
||||
</Button>
|
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{game && !isCustomGame(game) && iconPath && (
|
||||
<Button
|
||||
@@ -358,22 +494,55 @@ export function EditGameModal({
|
||||
</div>
|
||||
}
|
||||
/>
|
||||
<div className="edit-game-modal__resolution-info">
|
||||
{t("edit_game_modal_icon_resolution")}
|
||||
</div>
|
||||
|
||||
{(iconPath || (game && !isCustomGame(game) && defaultIconUrl)) && (
|
||||
<div className="edit-game-modal__image-preview">
|
||||
<div
|
||||
className={`edit-game-modal__image-preview edit-game-modal__icon-preview ${
|
||||
dragOverTarget === 'icon' ? 'edit-game-modal__drop-zone--active' : ''
|
||||
}`}
|
||||
onDragOver={handleDragOver}
|
||||
onDragEnter={(e) => handleDragEnter(e, 'icon')}
|
||||
onDragLeave={handleDragLeave}
|
||||
onDrop={handleIconDrop}
|
||||
>
|
||||
<img
|
||||
src={getIconPreviewUrl()}
|
||||
alt={t("edit_custom_game_modal_icon_preview")}
|
||||
alt={t("edit_game_modal_icon_preview")}
|
||||
className="edit-game-modal__preview-image"
|
||||
/>
|
||||
{dragOverTarget === 'icon' && (
|
||||
<div className="edit-game-modal__drop-overlay">
|
||||
<span>Drop to replace icon</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{(!iconPath && !(game && !isCustomGame(game) && defaultIconUrl)) && (
|
||||
<div
|
||||
className={`edit-game-modal__image-preview edit-game-modal__icon-preview edit-game-modal__drop-zone ${
|
||||
dragOverTarget === 'icon' ? 'edit-game-modal__drop-zone--active' : ''
|
||||
}`}
|
||||
onDragOver={handleDragOver}
|
||||
onDragEnter={(e) => handleDragEnter(e, 'icon')}
|
||||
onDragLeave={handleDragLeave}
|
||||
onDrop={handleIconDrop}
|
||||
>
|
||||
<div className="edit-game-modal__drop-zone-content">
|
||||
<ImageIcon />
|
||||
<span>Drop icon image here</span>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="edit-game-modal__image-section">
|
||||
<TextField
|
||||
label={t("edit_custom_game_modal_logo")}
|
||||
placeholder={t("edit_custom_game_modal_select_logo")}
|
||||
label={t("edit_game_modal_logo")}
|
||||
placeholder={t("edit_game_modal_select_logo")}
|
||||
value={logoPath}
|
||||
readOnly
|
||||
theme="dark"
|
||||
@@ -386,7 +555,7 @@ export function EditGameModal({
|
||||
disabled={isUpdating}
|
||||
>
|
||||
<ImageIcon />
|
||||
{t("edit_custom_game_modal_browse")}
|
||||
{t("edit_game_modal_browse")}
|
||||
</Button>
|
||||
{game && !isCustomGame(game) && logoPath && (
|
||||
<Button
|
||||
@@ -402,22 +571,55 @@ export function EditGameModal({
|
||||
</div>
|
||||
}
|
||||
/>
|
||||
<div className="edit-game-modal__resolution-info">
|
||||
{t("edit_game_modal_logo_resolution")}
|
||||
</div>
|
||||
|
||||
{(logoPath || (game && !isCustomGame(game) && defaultLogoUrl)) && (
|
||||
<div className="edit-game-modal__image-preview">
|
||||
<div
|
||||
className={`edit-game-modal__image-preview ${
|
||||
dragOverTarget === 'logo' ? 'edit-game-modal__drop-zone--active' : ''
|
||||
}`}
|
||||
onDragOver={handleDragOver}
|
||||
onDragEnter={(e) => handleDragEnter(e, 'logo')}
|
||||
onDragLeave={handleDragLeave}
|
||||
onDrop={handleLogoDrop}
|
||||
>
|
||||
<img
|
||||
src={getLogoPreviewUrl()}
|
||||
alt={t("edit_custom_game_modal_logo_preview")}
|
||||
alt={t("edit_game_modal_logo_preview")}
|
||||
className="edit-game-modal__preview-image"
|
||||
/>
|
||||
{dragOverTarget === 'logo' && (
|
||||
<div className="edit-game-modal__drop-overlay">
|
||||
<span>Drop to replace logo</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{(!logoPath && !(game && !isCustomGame(game) && defaultLogoUrl)) && (
|
||||
<div
|
||||
className={`edit-game-modal__image-preview edit-game-modal__drop-zone ${
|
||||
dragOverTarget === 'logo' ? 'edit-game-modal__drop-zone--active' : ''
|
||||
}`}
|
||||
onDragOver={handleDragOver}
|
||||
onDragEnter={(e) => handleDragEnter(e, 'logo')}
|
||||
onDragLeave={handleDragLeave}
|
||||
onDrop={handleLogoDrop}
|
||||
>
|
||||
<div className="edit-game-modal__drop-zone-content">
|
||||
<ImageIcon />
|
||||
<span>Drop logo image here</span>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="edit-game-modal__image-section">
|
||||
<TextField
|
||||
label={t("edit_custom_game_modal_hero")}
|
||||
placeholder={t("edit_custom_game_modal_select_hero")}
|
||||
label={t("edit_game_modal_hero")}
|
||||
placeholder={t("edit_game_modal_select_hero")}
|
||||
value={heroPath}
|
||||
readOnly
|
||||
theme="dark"
|
||||
@@ -430,7 +632,7 @@ export function EditGameModal({
|
||||
disabled={isUpdating}
|
||||
>
|
||||
<ImageIcon />
|
||||
{t("edit_custom_game_modal_browse")}
|
||||
{t("edit_game_modal_browse")}
|
||||
</Button>
|
||||
{game && !isCustomGame(game) && heroPath && (
|
||||
<Button
|
||||
@@ -446,14 +648,47 @@ export function EditGameModal({
|
||||
</div>
|
||||
}
|
||||
/>
|
||||
<div className="edit-game-modal__resolution-info">
|
||||
{t("edit_game_modal_hero_resolution")}
|
||||
</div>
|
||||
|
||||
{(heroPath || (game && !isCustomGame(game) && defaultHeroUrl)) && (
|
||||
<div className="edit-game-modal__image-preview">
|
||||
<div
|
||||
className={`edit-game-modal__image-preview ${
|
||||
dragOverTarget === 'hero' ? 'edit-game-modal__drop-zone--active' : ''
|
||||
}`}
|
||||
onDragOver={handleDragOver}
|
||||
onDragEnter={(e) => handleDragEnter(e, 'hero')}
|
||||
onDragLeave={handleDragLeave}
|
||||
onDrop={handleHeroDrop}
|
||||
>
|
||||
<img
|
||||
src={getHeroPreviewUrl()}
|
||||
alt={t("edit_custom_game_modal_hero_preview")}
|
||||
alt={t("edit_game_modal_hero_preview")}
|
||||
className="edit-game-modal__preview-image"
|
||||
/>
|
||||
{dragOverTarget === 'hero' && (
|
||||
<div className="edit-game-modal__drop-overlay">
|
||||
<span>Drop to replace hero image</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{(!heroPath && !(game && !isCustomGame(game) && defaultHeroUrl)) && (
|
||||
<div
|
||||
className={`edit-game-modal__image-preview edit-game-modal__drop-zone ${
|
||||
dragOverTarget === 'hero' ? 'edit-game-modal__drop-zone--active' : ''
|
||||
}`}
|
||||
onDragOver={handleDragOver}
|
||||
onDragEnter={(e) => handleDragEnter(e, 'hero')}
|
||||
onDragLeave={handleDragLeave}
|
||||
onDrop={handleHeroDrop}
|
||||
>
|
||||
<div className="edit-game-modal__drop-zone-content">
|
||||
<ImageIcon />
|
||||
<span>Drop hero image here</span>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
@@ -466,7 +701,7 @@ export function EditGameModal({
|
||||
onClick={handleClose}
|
||||
disabled={isUpdating}
|
||||
>
|
||||
{t("edit_custom_game_modal_cancel")}
|
||||
{t("edit_game_modal_cancel")}
|
||||
</Button>
|
||||
<Button
|
||||
type="button"
|
||||
@@ -475,8 +710,8 @@ export function EditGameModal({
|
||||
disabled={!isFormValid || isUpdating}
|
||||
>
|
||||
{isUpdating
|
||||
? t("edit_custom_game_modal_updating")
|
||||
: t("edit_custom_game_modal_update")}
|
||||
? t("edit_game_modal_updating")
|
||||
: t("edit_game_modal_update")}
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user