Merge branch 'feature/rpc' of https://github.com/hydralauncher/hydra into feature/rpc

This commit is contained in:
JackEnx
2024-12-18 12:33:25 -03:00
33 changed files with 717 additions and 552 deletions

View File

@@ -236,24 +236,28 @@ export class AchievementWatcherManager {
};
public static preSearchAchievements = async () => {
const newAchievementsCount =
process.platform === "win32"
? await this.preSearchAchievementsWindows()
: await this.preSearchAchievementsWithWine();
try {
const newAchievementsCount =
process.platform === "win32"
? await this.preSearchAchievementsWindows()
: await this.preSearchAchievementsWithWine();
const totalNewGamesWithAchievements = newAchievementsCount.filter(
(achievements) => achievements
).length;
const totalNewAchievements = newAchievementsCount.reduce(
(acc, val) => acc + val,
0
);
if (totalNewAchievements > 0) {
publishCombinedNewAchievementNotification(
totalNewAchievements,
totalNewGamesWithAchievements
const totalNewGamesWithAchievements = newAchievementsCount.filter(
(achievements) => achievements
).length;
const totalNewAchievements = newAchievementsCount.reduce(
(acc, val) => acc + val,
0
);
if (totalNewAchievements > 0) {
publishCombinedNewAchievementNotification(
totalNewAchievements,
totalNewGamesWithAchievements
);
}
} catch (err) {
achievementsLogger.error("Error on preSearchAchievements", err);
}
this.hasFinishedMergingWithRemote = true;

View File

@@ -6,20 +6,15 @@ import { HydraApi } from "../hydra-api";
import type { AchievementData, GameShop } from "@types";
import { UserNotLoggedInError } from "@shared";
import { logger } from "../logger";
import { GameAchievement } from "@main/entity";
export const getGameAchievementData = async (
objectId: string,
shop: GameShop,
useCachedData: boolean
cachedAchievements: GameAchievement | null
) => {
if (useCachedData) {
const cachedAchievements = await gameAchievementRepository.findOne({
where: { objectId, shop },
});
if (cachedAchievements && cachedAchievements.achievements) {
return JSON.parse(cachedAchievements.achievements) as AchievementData[];
}
if (cachedAchievements && cachedAchievements.achievements) {
return JSON.parse(cachedAchievements.achievements) as AchievementData[];
}
const userPreferences = await userPreferencesRepository.findOne({

View File

@@ -9,144 +9,134 @@ export const parseAchievementFile = (
): UnlockedAchievement[] => {
if (!existsSync(filePath)) return [];
if (type == Cracker.codex) {
const parsed = iniParse(filePath);
return processDefault(parsed);
try {
if (type == Cracker.codex) {
const parsed = iniParse(filePath);
return processDefault(parsed);
}
if (type == Cracker.rune) {
const parsed = iniParse(filePath);
return processDefault(parsed);
}
if (type === Cracker.onlineFix) {
const parsed = iniParse(filePath);
return processOnlineFix(parsed);
}
if (type === Cracker.goldberg) {
const parsed = jsonParse(filePath);
return processGoldberg(parsed);
}
if (type == Cracker.userstats) {
const parsed = iniParse(filePath);
return processUserStats(parsed);
}
if (type == Cracker.rld) {
const parsed = iniParse(filePath);
return processRld(parsed);
}
if (type === Cracker.skidrow) {
const parsed = iniParse(filePath);
return processSkidrow(parsed);
}
if (type === Cracker._3dm) {
const parsed = iniParse(filePath);
return process3DM(parsed);
}
if (type === Cracker.flt) {
const achievements = readdirSync(filePath);
return achievements.map((achievement) => {
return {
name: achievement,
unlockTime: Date.now(),
};
});
}
if (type === Cracker.creamAPI) {
const parsed = iniParse(filePath);
return processCreamAPI(parsed);
}
if (type === Cracker.empress) {
const parsed = jsonParse(filePath);
return processGoldberg(parsed);
}
if (type === Cracker.razor1911) {
return processRazor1911(filePath);
}
achievementsLogger.log(
`Unprocessed ${type} achievements found on ${filePath}`
);
return [];
} catch (err) {
achievementsLogger.error(`Error parsing ${type} - ${filePath}`, err);
return [];
}
if (type == Cracker.rune) {
const parsed = iniParse(filePath);
return processDefault(parsed);
}
if (type === Cracker.onlineFix) {
const parsed = iniParse(filePath);
return processOnlineFix(parsed);
}
if (type === Cracker.goldberg) {
const parsed = jsonParse(filePath);
return processGoldberg(parsed);
}
if (type == Cracker.userstats) {
const parsed = iniParse(filePath);
return processUserStats(parsed);
}
if (type == Cracker.rld) {
const parsed = iniParse(filePath);
return processRld(parsed);
}
if (type === Cracker.skidrow) {
const parsed = iniParse(filePath);
return processSkidrow(parsed);
}
if (type === Cracker._3dm) {
const parsed = iniParse(filePath);
return process3DM(parsed);
}
if (type === Cracker.flt) {
const achievements = readdirSync(filePath);
return achievements.map((achievement) => {
return {
name: achievement,
unlockTime: Date.now(),
};
});
}
if (type === Cracker.creamAPI) {
const parsed = iniParse(filePath);
return processCreamAPI(parsed);
}
if (type === Cracker.empress) {
const parsed = jsonParse(filePath);
return processGoldberg(parsed);
}
if (type === Cracker.razor1911) {
return processRazor1911(filePath);
}
achievementsLogger.log(
`Unprocessed ${type} achievements found on ${filePath}`
);
return [];
};
const iniParse = (filePath: string) => {
try {
const fileContent = readFileSync(filePath, "utf-8");
const fileContent = readFileSync(filePath, "utf-8");
const lines =
fileContent.charCodeAt(0) === 0xfeff
? fileContent.slice(1).split(/[\r\n]+/)
: fileContent.split(/[\r\n]+/);
const lines =
fileContent.charCodeAt(0) === 0xfeff
? fileContent.slice(1).split(/[\r\n]+/)
: fileContent.split(/[\r\n]+/);
let objectName = "";
const object: Record<string, Record<string, string | number>> = {};
let objectName = "";
const object: Record<string, Record<string, string | number>> = {};
for (const line of lines) {
if (line.startsWith("###") || !line.length) continue;
for (const line of lines) {
if (line.startsWith("###") || !line.length) continue;
if (line.startsWith("[") && line.endsWith("]")) {
objectName = line.slice(1, -1);
object[objectName] = {};
} else {
const [name, ...value] = line.split("=");
object[objectName][name.trim()] = value.join("=").trim();
}
if (line.startsWith("[") && line.endsWith("]")) {
objectName = line.slice(1, -1);
object[objectName] = {};
} else {
const [name, ...value] = line.split("=");
object[objectName][name.trim()] = value.join("=").trim();
}
return object;
} catch (err) {
achievementsLogger.error(`Error parsing ${filePath}`, err);
return {};
}
return object;
};
const jsonParse = (filePath: string) => {
try {
return JSON.parse(readFileSync(filePath, "utf-8"));
} catch (err) {
achievementsLogger.error(`Error parsing ${filePath}`, err);
return {};
}
return JSON.parse(readFileSync(filePath, "utf-8"));
};
const processRazor1911 = (filePath: string): UnlockedAchievement[] => {
try {
const fileContent = readFileSync(filePath, "utf-8");
const fileContent = readFileSync(filePath, "utf-8");
const lines =
fileContent.charCodeAt(0) === 0xfeff
? fileContent.slice(1).split(/[\r\n]+/)
: fileContent.split(/[\r\n]+/);
const lines =
fileContent.charCodeAt(0) === 0xfeff
? fileContent.slice(1).split(/[\r\n]+/)
: fileContent.split(/[\r\n]+/);
const achievements: UnlockedAchievement[] = [];
for (const line of lines) {
if (!line.length) continue;
const achievements: UnlockedAchievement[] = [];
for (const line of lines) {
if (!line.length) continue;
const [name, unlocked, unlockTime] = line.split(" ");
if (unlocked === "1") {
achievements.push({
name,
unlockTime: Number(unlockTime) * 1000,
});
}
const [name, unlocked, unlockTime] = line.split(" ");
if (unlocked === "1") {
achievements.push({
name,
unlockTime: Number(unlockTime) * 1000,
});
}
return achievements;
} catch (err) {
achievementsLogger.error(`Error processing ${filePath}`, err);
return [];
}
return achievements;
};
const processOnlineFix = (unlockedAchievements: any): UnlockedAchievement[] => {

View File

@@ -1,7 +1,6 @@
export * from "./logger";
export * from "./steam";
export * from "./steam-250";
export * from "./steam-grid";
export * from "./window-manager";
export * from "./download";
export * from "./process-watcher";

View File

@@ -1,69 +0,0 @@
import type { GameShop } from "@types";
import axios from "axios";
export interface SteamGridResponse {
success: boolean;
data: {
id: number;
};
}
export interface SteamGridGameResponse {
data: {
platforms: {
steam: {
metadata: {
clienticon: string;
};
};
};
};
}
export const getSteamGridData = async (
objectId: string,
path: string,
shop: GameShop,
params: Record<string, string> = {}
): Promise<SteamGridResponse> => {
const searchParams = new URLSearchParams(params);
if (!import.meta.env.MAIN_VITE_STEAMGRIDDB_API_KEY) {
throw new Error("MAIN_VITE_STEAMGRIDDB_API_KEY is not set");
}
const response = await axios.get(
`https://www.steamgriddb.com/api/v2/${path}/${shop}/${objectId}?${searchParams.toString()}`,
{
headers: {
Authorization: `Bearer ${import.meta.env.MAIN_VITE_STEAMGRIDDB_API_KEY}`,
},
}
);
return response.data;
};
export const getSteamGridGameById = async (
id: number
): Promise<SteamGridGameResponse> => {
const response = await axios.get(
`https://www.steamgriddb.com/api/public/game/${id}`,
{
headers: {
Referer: "https://www.steamgriddb.com/",
},
}
);
return response.data;
};
export const getSteamGameClientIcon = async (objectId: string) => {
const {
data: { id: steamGridGameId },
} = await getSteamGridData(objectId, "games", "steam");
const steamGridGame = await getSteamGridGameById(steamGridGameId);
return steamGridGame.data.platforms.steam.metadata.clienticon;
};