From e5646240abdbb08a6972c49078afdfc8ca45c679 Mon Sep 17 00:00:00 2001 From: Moyasee Date: Tue, 30 Sep 2025 02:18:22 +0300 Subject: [PATCH] fix: async error function had too many arguments --- .../library/update-game-custom-assets.ts | 4 +--- src/preload/index.ts | 20 +++++++++---------- 2 files changed, 11 insertions(+), 13 deletions(-) diff --git a/src/main/events/library/update-game-custom-assets.ts b/src/main/events/library/update-game-custom-assets.ts index 57b14775..1f912901 100644 --- a/src/main/events/library/update-game-custom-assets.ts +++ b/src/main/events/library/update-game-custom-assets.ts @@ -44,9 +44,7 @@ interface UpdateGameDataParams { customOriginalHeroPath?: string | null; } -const updateGameData = async ( - params: UpdateGameDataParams -): Promise => { +const updateGameData = async (params: UpdateGameDataParams): Promise => { const { gameKey, existingGame, diff --git a/src/preload/index.ts b/src/preload/index.ts index b92ba137..17c1225f 100644 --- a/src/preload/index.ts +++ b/src/preload/index.ts @@ -164,16 +164,16 @@ contextBridge.exposeInMainWorld("electron", { originalHeroPath?: string; }) => ipcRenderer.invoke("updateCustomGame", params), updateGameCustomAssets: (params: { - shop: GameShop; - objectId: string; - title: string; - customIconUrl?: string | null; - customLogoImageUrl?: string | null; - customHeroImageUrl?: string | null; - customOriginalIconPath?: string | null; - customOriginalLogoPath?: string | null; - customOriginalHeroPath?: string | null; - }) => ipcRenderer.invoke("updateGameCustomAssets", params), + shop: GameShop; + objectId: string; + title: string; + customIconUrl?: string | null; + customLogoImageUrl?: string | null; + customHeroImageUrl?: string | null; + customOriginalIconPath?: string | null; + customOriginalLogoPath?: string | null; + customOriginalHeroPath?: string | null; + }) => ipcRenderer.invoke("updateGameCustomAssets", params), createGameShortcut: ( shop: GameShop, objectId: string,