mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-25 11:51:02 +00:00
Merge branch 'feature/cloud-sync' into feature/game-achievements
# Conflicts: # src/locales/en/translation.json # src/locales/pt-BR/translation.json # src/main/events/library/add-game-to-library.ts # src/renderer/src/pages/game-details/sidebar/sidebar.css.ts # src/renderer/src/pages/game-details/sidebar/sidebar.tsx
This commit is contained in:
@@ -17,4 +17,6 @@ export const seedsPath = app.isPackaged
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? path.join(process.resourcesPath, "seeds")
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: path.join(__dirname, "..", "..", "seeds");
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export const backupsPath = path.join(app.getPath("userData"), "Backups");
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export const appVersion = app.getVersion();
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@@ -18,6 +18,9 @@ export class GameShopCache {
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@Column("text", { nullable: true })
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serializedData: string;
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/**
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* @deprecated Use IndexedDB's `howLongToBeatEntries` instead
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*/
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@Column("text", { nullable: true })
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howLongToBeatSerializedData: string;
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@@ -30,7 +30,7 @@ const getCatalogue = async (
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title: steamGame.name,
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shop: game.shop,
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cover: steamUrlBuilder.library(game.objectId),
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objectID: game.objectId,
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objectId: game.objectId,
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};
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})
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);
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@@ -7,16 +7,16 @@ import { registerEvent } from "../register-event";
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import { steamGamesWorker } from "@main/workers";
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const getLocalizedSteamAppDetails = async (
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objectID: string,
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objectId: string,
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language: string
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): Promise<ShopDetails | null> => {
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if (language === "english") {
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return getSteamAppDetails(objectID, language);
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return getSteamAppDetails(objectId, language);
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}
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return getSteamAppDetails(objectID, language).then(
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return getSteamAppDetails(objectId, language).then(
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async (localizedAppDetails) => {
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const steamGame = await steamGamesWorker.run(Number(objectID), {
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const steamGame = await steamGamesWorker.run(Number(objectId), {
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name: "getById",
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});
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@@ -34,21 +34,21 @@ const getLocalizedSteamAppDetails = async (
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const getGameShopDetails = async (
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_event: Electron.IpcMainInvokeEvent,
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objectID: string,
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objectId: string,
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shop: GameShop,
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language: string
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): Promise<ShopDetails | null> => {
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if (shop === "steam") {
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const cachedData = await gameShopCacheRepository.findOne({
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where: { objectID, language },
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where: { objectID: objectId, language },
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});
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const appDetails = getLocalizedSteamAppDetails(objectID, language).then(
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const appDetails = getLocalizedSteamAppDetails(objectId, language).then(
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(result) => {
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if (result) {
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gameShopCacheRepository.upsert(
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{
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objectID,
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objectID: objectId,
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shop: "steam",
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language,
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serializedData: JSON.stringify(result),
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@@ -68,7 +68,7 @@ const getGameShopDetails = async (
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if (cachedGame) {
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return {
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...cachedGame,
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objectID,
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objectId,
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} as ShopDetails;
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}
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@@ -1,28 +1,29 @@
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import type { CatalogueEntry } from "@types";
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import { registerEvent } from "../register-event";
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import { steamGamesWorker } from "@main/workers";
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import { HydraApi } from "@main/services";
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import { steamUrlBuilder } from "@shared";
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const getGames = async (
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_event: Electron.IpcMainInvokeEvent,
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take = 12,
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cursor = 0
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): Promise<{ results: CatalogueEntry[]; cursor: number }> => {
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const steamGames = await steamGamesWorker.run(
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{ limit: take, offset: cursor },
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{ name: "list" }
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skip = 0
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): Promise<CatalogueEntry[]> => {
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const searchParams = new URLSearchParams({
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take: take.toString(),
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skip: skip.toString(),
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});
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const games = await HydraApi.get<CatalogueEntry[]>(
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`/games/catalogue?${searchParams.toString()}`,
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undefined,
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{ needsAuth: false }
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);
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return {
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results: steamGames.map((steamGame) => ({
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title: steamGame.name,
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shop: "steam",
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cover: steamUrlBuilder.library(steamGame.id),
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objectID: steamGame.id,
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})),
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cursor: cursor + steamGames.length,
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};
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return games.map((game) => ({
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...game,
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cover: steamUrlBuilder.library(game.objectId),
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}));
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};
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registerEvent("getGames", getGames);
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@@ -1,45 +1,23 @@
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import type { GameShop, HowLongToBeatCategory } from "@types";
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import type { HowLongToBeatCategory } from "@types";
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import { getHowLongToBeatGame, searchHowLongToBeat } from "@main/services";
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import { registerEvent } from "../register-event";
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import { gameShopCacheRepository } from "@main/repository";
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import { formatName } from "@shared";
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const getHowLongToBeat = async (
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_event: Electron.IpcMainInvokeEvent,
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objectID: string,
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shop: GameShop,
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title: string
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): Promise<HowLongToBeatCategory[] | null> => {
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const searchHowLongToBeatPromise = searchHowLongToBeat(title);
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const response = await searchHowLongToBeat(title);
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const gameShopCache = await gameShopCacheRepository.findOne({
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where: { objectID, shop },
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const game = response.data.find((game) => {
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return formatName(game.game_name) === formatName(title);
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});
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const howLongToBeatCachedData = gameShopCache?.howLongToBeatSerializedData
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? JSON.parse(gameShopCache?.howLongToBeatSerializedData)
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: null;
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if (howLongToBeatCachedData) return howLongToBeatCachedData;
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if (!game) return null;
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const howLongToBeat = await getHowLongToBeatGame(String(game.game_id));
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return searchHowLongToBeatPromise.then(async (response) => {
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const game = response.data.find(
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(game) => game.profile_steam === Number(objectID)
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);
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if (!game) return null;
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const howLongToBeat = await getHowLongToBeatGame(String(game.game_id));
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gameShopCacheRepository.upsert(
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{
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objectID,
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shop,
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howLongToBeatSerializedData: JSON.stringify(howLongToBeat),
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},
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["objectID"]
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);
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return howLongToBeat;
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});
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return howLongToBeat;
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};
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registerEvent("getHowLongToBeat", getHowLongToBeat);
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14
src/main/events/cloud-save/check-game-cloud-sync-support.ts
Normal file
14
src/main/events/cloud-save/check-game-cloud-sync-support.ts
Normal file
@@ -0,0 +1,14 @@
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import { registerEvent } from "../register-event";
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import { GameShop } from "@types";
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import { Ludusavi } from "@main/services";
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const checkGameCloudSyncSupport = async (
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_event: Electron.IpcMainInvokeEvent,
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objectId: string,
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shop: GameShop
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) => {
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const games = await Ludusavi.findGames(shop, objectId);
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return games.length === 1;
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};
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registerEvent("checkGameCloudSyncSupport", checkGameCloudSyncSupport);
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12
src/main/events/cloud-save/delete-game-artifact.ts
Normal file
12
src/main/events/cloud-save/delete-game-artifact.ts
Normal file
@@ -0,0 +1,12 @@
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import { HydraApi } from "@main/services";
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import { registerEvent } from "../register-event";
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const deleteGameArtifact = async (
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_event: Electron.IpcMainInvokeEvent,
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gameArtifactId: string
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) =>
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HydraApi.delete<{ ok: boolean }>(
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`/profile/games/artifacts/${gameArtifactId}`
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);
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registerEvent("deleteGameArtifact", deleteGameArtifact);
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139
src/main/events/cloud-save/download-game-artifact.ts
Normal file
139
src/main/events/cloud-save/download-game-artifact.ts
Normal file
@@ -0,0 +1,139 @@
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import { HydraApi, logger, Ludusavi, WindowManager } from "@main/services";
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import fs from "node:fs";
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import * as tar from "tar";
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import { registerEvent } from "../register-event";
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import axios from "axios";
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import { app } from "electron";
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import path from "node:path";
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import { backupsPath } from "@main/constants";
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import type { GameShop } from "@types";
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import YAML from "yaml";
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export interface LudusaviBackup {
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files: {
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[key: string]: {
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hash: string;
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size: number;
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};
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};
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}
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const replaceLudusaviBackupWithCurrentUser = (
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gameBackupPath: string,
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backupHomeDir: string
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) => {
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const mappingYamlPath = path.join(gameBackupPath, "mapping.yaml");
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const data = fs.readFileSync(mappingYamlPath, "utf8");
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const manifest = YAML.parse(data) as {
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backups: LudusaviBackup[];
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drives: Record<string, string>;
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};
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const currentHomeDir = app.getPath("home");
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// TODO: Only works on Windows
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const usersDirPath = path.join(gameBackupPath, "drive-C", "Users");
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const oldPath = path.join(usersDirPath, path.basename(backupHomeDir));
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const newPath = path.join(usersDirPath, path.basename(currentHomeDir));
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// Directories are different, rename
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if (backupHomeDir !== currentHomeDir) {
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if (fs.existsSync(newPath)) {
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fs.rmSync(newPath, {
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recursive: true,
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force: true,
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});
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}
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fs.renameSync(oldPath, newPath);
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}
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const backups = manifest.backups.map((backup: LudusaviBackup) => {
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const files = Object.entries(backup.files).reduce((prev, [key, value]) => {
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return {
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...prev,
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[key.replace(backupHomeDir, currentHomeDir)]: value,
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};
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}, {});
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return {
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...backup,
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files,
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};
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});
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fs.writeFileSync(mappingYamlPath, YAML.stringify({ ...manifest, backups }));
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};
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const downloadGameArtifact = async (
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_event: Electron.IpcMainInvokeEvent,
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objectId: string,
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shop: GameShop,
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gameArtifactId: string
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) => {
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const { downloadUrl, objectKey, homeDir } = await HydraApi.post<{
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downloadUrl: string;
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objectKey: string;
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homeDir: string;
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}>(`/profile/games/artifacts/${gameArtifactId}/download`);
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const zipLocation = path.join(app.getPath("userData"), objectKey);
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const backupPath = path.join(backupsPath, `${shop}-${objectId}`);
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|
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if (fs.existsSync(backupPath)) {
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fs.rmSync(backupPath, {
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recursive: true,
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||||
force: true,
|
||||
});
|
||||
}
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||||
|
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const response = await axios.get(downloadUrl, {
|
||||
responseType: "stream",
|
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onDownloadProgress: (progressEvent) => {
|
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WindowManager.mainWindow?.webContents.send(
|
||||
`on-backup-download-progress-${objectId}-${shop}`,
|
||||
progressEvent
|
||||
);
|
||||
},
|
||||
});
|
||||
|
||||
const writer = fs.createWriteStream(zipLocation);
|
||||
|
||||
response.data.pipe(writer);
|
||||
|
||||
writer.on("error", (err) => {
|
||||
logger.error("Failed to write zip", err);
|
||||
throw err;
|
||||
});
|
||||
|
||||
fs.mkdirSync(backupPath, { recursive: true });
|
||||
|
||||
writer.on("close", () => {
|
||||
tar
|
||||
.x({
|
||||
file: zipLocation,
|
||||
cwd: backupPath,
|
||||
})
|
||||
.then(async () => {
|
||||
const [game] = await Ludusavi.findGames(shop, objectId);
|
||||
if (!game) throw new Error("Game not found in Ludusavi manifest");
|
||||
|
||||
replaceLudusaviBackupWithCurrentUser(
|
||||
path.join(backupPath, game),
|
||||
path.normalize(homeDir).replace(/\\/g, "/")
|
||||
);
|
||||
|
||||
Ludusavi.restoreBackup(backupPath).then(() => {
|
||||
WindowManager.mainWindow?.webContents.send(
|
||||
`on-backup-download-complete-${objectId}-${shop}`,
|
||||
true
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
registerEvent("downloadGameArtifact", downloadGameArtifact);
|
||||
20
src/main/events/cloud-save/get-game-artifacts.ts
Normal file
20
src/main/events/cloud-save/get-game-artifacts.ts
Normal file
@@ -0,0 +1,20 @@
|
||||
import { HydraApi } from "@main/services";
|
||||
import { registerEvent } from "../register-event";
|
||||
import type { GameArtifact, GameShop } from "@types";
|
||||
|
||||
const getGameArtifacts = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
) => {
|
||||
const params = new URLSearchParams({
|
||||
objectId,
|
||||
shop,
|
||||
});
|
||||
|
||||
return HydraApi.get<GameArtifact[]>(
|
||||
`/profile/games/artifacts?${params.toString()}`
|
||||
);
|
||||
};
|
||||
|
||||
registerEvent("getGameArtifacts", getGameArtifacts);
|
||||
17
src/main/events/cloud-save/get-game-backup-preview.ts
Normal file
17
src/main/events/cloud-save/get-game-backup-preview.ts
Normal file
@@ -0,0 +1,17 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { GameShop } from "@types";
|
||||
import { Ludusavi } from "@main/services";
|
||||
import path from "node:path";
|
||||
import { backupsPath } from "@main/constants";
|
||||
|
||||
const getGameBackupPreview = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
) => {
|
||||
const backupPath = path.join(backupsPath, `${shop}-${objectId}`);
|
||||
|
||||
return Ludusavi.getBackupPreview(shop, objectId, backupPath);
|
||||
};
|
||||
|
||||
registerEvent("getGameBackupPreview", getGameBackupPreview);
|
||||
87
src/main/events/cloud-save/upload-save-game.ts
Normal file
87
src/main/events/cloud-save/upload-save-game.ts
Normal file
@@ -0,0 +1,87 @@
|
||||
import { HydraApi, logger, Ludusavi, WindowManager } from "@main/services";
|
||||
import { registerEvent } from "../register-event";
|
||||
import fs from "node:fs";
|
||||
import path from "node:path";
|
||||
import * as tar from "tar";
|
||||
import crypto from "node:crypto";
|
||||
import { GameShop } from "@types";
|
||||
import axios from "axios";
|
||||
import os from "node:os";
|
||||
import { backupsPath } from "@main/constants";
|
||||
import { app } from "electron";
|
||||
|
||||
const bundleBackup = async (shop: GameShop, objectId: string) => {
|
||||
const backupPath = path.join(backupsPath, `${shop}-${objectId}`);
|
||||
|
||||
await Ludusavi.backupGame(shop, objectId, backupPath);
|
||||
|
||||
const tarLocation = path.join(backupsPath, `${crypto.randomUUID()}.zip`);
|
||||
|
||||
await tar.create(
|
||||
{
|
||||
gzip: false,
|
||||
file: tarLocation,
|
||||
cwd: backupPath,
|
||||
},
|
||||
["."]
|
||||
);
|
||||
|
||||
return tarLocation;
|
||||
};
|
||||
|
||||
const uploadSaveGame = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
) => {
|
||||
const bundleLocation = await bundleBackup(shop, objectId);
|
||||
|
||||
fs.stat(bundleLocation, async (err, stat) => {
|
||||
if (err) {
|
||||
logger.error("Failed to get zip file stats", err);
|
||||
throw err;
|
||||
}
|
||||
|
||||
const { uploadUrl } = await HydraApi.post<{
|
||||
id: string;
|
||||
uploadUrl: string;
|
||||
}>("/profile/games/artifacts", {
|
||||
artifactLengthInBytes: stat.size,
|
||||
shop,
|
||||
objectId,
|
||||
hostname: os.hostname(),
|
||||
homeDir: path.normalize(app.getPath("home")).replace(/\\/g, "/"),
|
||||
platform: os.platform(),
|
||||
});
|
||||
|
||||
fs.readFile(bundleLocation, async (err, fileBuffer) => {
|
||||
if (err) {
|
||||
logger.error("Failed to read zip file", err);
|
||||
throw err;
|
||||
}
|
||||
|
||||
await axios.put(uploadUrl, fileBuffer, {
|
||||
headers: {
|
||||
"Content-Type": "application/tar",
|
||||
},
|
||||
onUploadProgress: (progressEvent) => {
|
||||
console.log(progressEvent);
|
||||
},
|
||||
});
|
||||
|
||||
WindowManager.mainWindow?.webContents.send(
|
||||
`on-upload-complete-${objectId}-${shop}`,
|
||||
true
|
||||
);
|
||||
|
||||
fs.rm(bundleLocation, (err) => {
|
||||
if (err) {
|
||||
logger.error("Failed to remove tar file", err);
|
||||
throw err;
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
registerEvent("uploadSaveGame", uploadSaveGame);
|
||||
@@ -12,7 +12,7 @@ export interface SearchGamesArgs {
|
||||
export const convertSteamGameToCatalogueEntry = (
|
||||
game: SteamGame
|
||||
): CatalogueEntry => ({
|
||||
objectID: String(game.id),
|
||||
objectId: String(game.id),
|
||||
title: game.name,
|
||||
shop: "steam" as GameShop,
|
||||
cover: steamUrlBuilder.library(String(game.id)),
|
||||
|
||||
@@ -57,6 +57,12 @@ import "./profile/update-profile";
|
||||
import "./profile/process-profile-image";
|
||||
import "./profile/send-friend-request";
|
||||
import "./profile/sync-friend-requests";
|
||||
import "./cloud-save/download-game-artifact";
|
||||
import "./cloud-save/get-game-artifacts";
|
||||
import "./cloud-save/get-game-backup-preview";
|
||||
import "./cloud-save/upload-save-game";
|
||||
import "./cloud-save/check-game-cloud-sync-support";
|
||||
import "./cloud-save/delete-game-artifact";
|
||||
import "./notifications/publish-new-repacks-notification";
|
||||
import { isPortableVersion } from "@main/helpers";
|
||||
|
||||
|
||||
@@ -11,14 +11,14 @@ import { updateLocalUnlockedAchivements } from "@main/services/achievements/upda
|
||||
|
||||
const addGameToLibrary = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectID: string,
|
||||
objectId: string,
|
||||
title: string,
|
||||
shop: GameShop
|
||||
) => {
|
||||
return gameRepository
|
||||
.update(
|
||||
{
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
},
|
||||
{
|
||||
shop,
|
||||
@@ -28,23 +28,25 @@ const addGameToLibrary = async (
|
||||
)
|
||||
.then(async ({ affected }) => {
|
||||
if (!affected) {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectID), {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectId), {
|
||||
name: "getById",
|
||||
});
|
||||
|
||||
const iconUrl = steamGame?.clientIcon
|
||||
? steamUrlBuilder.icon(objectID, steamGame.clientIcon)
|
||||
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
|
||||
: null;
|
||||
|
||||
await gameRepository.insert({
|
||||
title,
|
||||
iconUrl,
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
shop,
|
||||
});
|
||||
}
|
||||
|
||||
const game = await gameRepository.findOne({ where: { objectID } });
|
||||
const game = await gameRepository.findOne({
|
||||
where: { objectID: objectId },
|
||||
});
|
||||
|
||||
updateLocalUnlockedAchivements(game!);
|
||||
|
||||
|
||||
@@ -2,15 +2,15 @@ import { gameRepository } from "@main/repository";
|
||||
|
||||
import { registerEvent } from "../register-event";
|
||||
|
||||
const getGameByObjectID = async (
|
||||
const getGameByObjectId = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectID: string
|
||||
objectId: string
|
||||
) =>
|
||||
gameRepository.findOne({
|
||||
where: {
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
isDeleted: false,
|
||||
},
|
||||
});
|
||||
|
||||
registerEvent("getGameByObjectID", getGameByObjectID);
|
||||
registerEvent("getGameByObjectId", getGameByObjectId);
|
||||
|
||||
@@ -14,7 +14,7 @@ const startGameDownload = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
payload: StartGameDownloadPayload
|
||||
) => {
|
||||
const { objectID, title, shop, downloadPath, downloader, uri } = payload;
|
||||
const { objectId, title, shop, downloadPath, downloader, uri } = payload;
|
||||
|
||||
return dataSource.transaction(async (transactionalEntityManager) => {
|
||||
const gameRepository = transactionalEntityManager.getRepository(Game);
|
||||
@@ -23,7 +23,7 @@ const startGameDownload = async (
|
||||
|
||||
const game = await gameRepository.findOne({
|
||||
where: {
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
shop,
|
||||
},
|
||||
});
|
||||
@@ -51,18 +51,18 @@ const startGameDownload = async (
|
||||
}
|
||||
);
|
||||
} else {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectID), {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectId), {
|
||||
name: "getById",
|
||||
});
|
||||
|
||||
const iconUrl = steamGame?.clientIcon
|
||||
? steamUrlBuilder.icon(objectID, steamGame.clientIcon)
|
||||
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
|
||||
: null;
|
||||
|
||||
await gameRepository.insert({
|
||||
title,
|
||||
iconUrl,
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
downloader,
|
||||
shop,
|
||||
status: "active",
|
||||
@@ -73,7 +73,7 @@ const startGameDownload = async (
|
||||
|
||||
const updatedGame = await gameRepository.findOne({
|
||||
where: {
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { app, BrowserWindow, net, protocol, session } from "electron";
|
||||
import { app, BrowserWindow, net, protocol } from "electron";
|
||||
import { init } from "@sentry/electron/main";
|
||||
import updater from "electron-updater";
|
||||
import i18n from "i18next";
|
||||
@@ -104,46 +104,6 @@ app.whenReady().then(async () => {
|
||||
WindowManager.createMainWindow();
|
||||
WindowManager.createNotificationWindow();
|
||||
WindowManager.createSystemTray(userPreferences?.language || "en");
|
||||
|
||||
session.defaultSession.webRequest.onBeforeSendHeaders((details, callback) => {
|
||||
callback({
|
||||
requestHeaders: {
|
||||
...details.requestHeaders,
|
||||
"user-agent":
|
||||
"Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/123.0.0.0 Safari/537.36",
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
session.defaultSession.webRequest.onHeadersReceived((details, callback) => {
|
||||
const headers = {
|
||||
"access-control-allow-origin": ["*"],
|
||||
"access-control-allow-methods": ["GET, POST, PUT, DELETE, OPTIONS"],
|
||||
"access-control-expose-headers": ["ETag"],
|
||||
"access-control-allow-headers": [
|
||||
"Content-Type, Authorization, X-Requested-With, If-None-Match",
|
||||
],
|
||||
"access-control-allow-credentials": ["true"],
|
||||
};
|
||||
|
||||
if (details.method === "OPTIONS") {
|
||||
callback({
|
||||
cancel: false,
|
||||
responseHeaders: {
|
||||
...details.responseHeaders,
|
||||
...headers,
|
||||
},
|
||||
statusLine: "HTTP/1.1 200 OK",
|
||||
});
|
||||
} else {
|
||||
callback({
|
||||
responseHeaders: {
|
||||
...details.responseHeaders,
|
||||
...headers,
|
||||
},
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
app.on("browser-window-created", (_, window) => {
|
||||
|
||||
@@ -1,32 +1,65 @@
|
||||
import axios from "axios";
|
||||
import { requestWebPage } from "@main/helpers";
|
||||
import { HowLongToBeatCategory } from "@types";
|
||||
import type {
|
||||
HowLongToBeatCategory,
|
||||
HowLongToBeatSearchResponse,
|
||||
} from "@types";
|
||||
import { formatName } from "@shared";
|
||||
import { logger } from "./logger";
|
||||
import UserAgent from "user-agents";
|
||||
|
||||
export interface HowLongToBeatResult {
|
||||
game_id: number;
|
||||
profile_steam: number;
|
||||
}
|
||||
const state = {
|
||||
apiKey: null as string | null,
|
||||
};
|
||||
|
||||
export interface HowLongToBeatSearchResponse {
|
||||
data: HowLongToBeatResult[];
|
||||
}
|
||||
const getHowLongToBeatSearchApiKey = async () => {
|
||||
const userAgent = new UserAgent();
|
||||
|
||||
const document = await requestWebPage("https://howlongtobeat.com/");
|
||||
const scripts = Array.from(document.querySelectorAll("script"));
|
||||
|
||||
const appScript = scripts.find((script) =>
|
||||
script.src.startsWith("/_next/static/chunks/pages/_app")
|
||||
);
|
||||
|
||||
if (!appScript) return null;
|
||||
|
||||
const response = await axios.get(
|
||||
`https://howlongtobeat.com${appScript.src}`,
|
||||
{
|
||||
headers: {
|
||||
"User-Agent": userAgent.toString(),
|
||||
},
|
||||
}
|
||||
);
|
||||
|
||||
const results = /fetch\("\/api\/search\/"\.concat\("(.*?)"\)/gm.exec(
|
||||
response.data
|
||||
);
|
||||
|
||||
if (!results) return null;
|
||||
|
||||
return results[1];
|
||||
};
|
||||
|
||||
export const searchHowLongToBeat = async (gameName: string) => {
|
||||
state.apiKey = state.apiKey ?? (await getHowLongToBeatSearchApiKey());
|
||||
if (!state.apiKey) return { data: [] };
|
||||
|
||||
const userAgent = new UserAgent();
|
||||
|
||||
const response = await axios
|
||||
.post(
|
||||
"https://howlongtobeat.com/api/search",
|
||||
"https://howlongtobeat.com/api/search/8fbd64723a8204dd",
|
||||
{
|
||||
searchType: "games",
|
||||
searchTerms: formatName(gameName).split(" "),
|
||||
searchPage: 1,
|
||||
size: 100,
|
||||
size: 20,
|
||||
},
|
||||
{
|
||||
headers: {
|
||||
"User-Agent":
|
||||
"Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/123.0.0.0 Safari/537.36",
|
||||
"User-Agent": userAgent.toString(),
|
||||
Referer: "https://howlongtobeat.com/",
|
||||
},
|
||||
}
|
||||
|
||||
@@ -8,3 +8,4 @@ export * from "./how-long-to-beat";
|
||||
export * from "./process-watcher";
|
||||
export * from "./main-loop";
|
||||
export * from "./hydra-api";
|
||||
export * from "./ludusavi";
|
||||
|
||||
63
src/main/services/ludusavi.ts
Normal file
63
src/main/services/ludusavi.ts
Normal file
@@ -0,0 +1,63 @@
|
||||
import { GameShop, LudusaviBackup } from "@types";
|
||||
import Piscina from "piscina";
|
||||
|
||||
import { app } from "electron";
|
||||
import path from "node:path";
|
||||
|
||||
import ludusaviWorkerPath from "../workers/ludusavi.worker?modulePath";
|
||||
|
||||
const binaryPath = app.isPackaged
|
||||
? path.join(process.resourcesPath, "ludusavi", "ludusavi")
|
||||
: path.join(__dirname, "..", "..", "ludusavi", "ludusavi");
|
||||
|
||||
export class Ludusavi {
|
||||
private static worker = new Piscina({
|
||||
filename: ludusaviWorkerPath,
|
||||
workerData: {
|
||||
binaryPath,
|
||||
},
|
||||
});
|
||||
|
||||
static async findGames(shop: GameShop, objectId: string): Promise<string[]> {
|
||||
const games = await this.worker.run(
|
||||
{ objectId, shop },
|
||||
{ name: "findGames" }
|
||||
);
|
||||
|
||||
return games;
|
||||
}
|
||||
|
||||
static async backupGame(
|
||||
shop: GameShop,
|
||||
objectId: string,
|
||||
backupPath: string
|
||||
): Promise<LudusaviBackup> {
|
||||
const games = await this.findGames(shop, objectId);
|
||||
if (!games.length) throw new Error("Game not found");
|
||||
|
||||
return this.worker.run(
|
||||
{ title: games[0], backupPath },
|
||||
{ name: "backupGame" }
|
||||
);
|
||||
}
|
||||
|
||||
static async getBackupPreview(
|
||||
shop: GameShop,
|
||||
objectId: string,
|
||||
backupPath: string
|
||||
): Promise<LudusaviBackup | null> {
|
||||
const games = await this.findGames(shop, objectId);
|
||||
if (!games.length) return null;
|
||||
|
||||
const backupData = await this.worker.run(
|
||||
{ title: games[0], backupPath, preview: true },
|
||||
{ name: "backupGame" }
|
||||
);
|
||||
|
||||
return backupData;
|
||||
}
|
||||
|
||||
static async restoreBackup(backupPath: string) {
|
||||
return this.worker.run(backupPath, { name: "restoreBackup" });
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@ import { IsNull, Not } from "typeorm";
|
||||
import { gameRepository } from "@main/repository";
|
||||
import { WindowManager } from "./window-manager";
|
||||
import { createGame, updateGamePlaytime } from "./library-sync";
|
||||
import { GameRunning } from "@types";
|
||||
import type { GameRunning } from "@types";
|
||||
import { PythonInstance } from "./download";
|
||||
import { Game } from "@main/entity";
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ export const requestSteam250 = async (path: string) => {
|
||||
|
||||
return {
|
||||
title: $title.textContent,
|
||||
objectID: steamGameUrl.split("/").pop(),
|
||||
objectId: steamGameUrl.split("/").pop(),
|
||||
} as Steam250Game;
|
||||
})
|
||||
.filter((game) => game != null);
|
||||
@@ -38,7 +38,7 @@ export const getSteam250List = async () => {
|
||||
).flat();
|
||||
|
||||
const gamesMap: Map<string, Steam250Game> = gamesList.reduce((map, item) => {
|
||||
if (item) map.set(item.objectID, item);
|
||||
if (item) map.set(item.objectId, item);
|
||||
|
||||
return map;
|
||||
}, new Map());
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import type { GameShop } from "@types";
|
||||
import axios from "axios";
|
||||
|
||||
export interface SteamGridResponse {
|
||||
@@ -20,9 +21,9 @@ export interface SteamGridGameResponse {
|
||||
}
|
||||
|
||||
export const getSteamGridData = async (
|
||||
objectID: string,
|
||||
objectId: string,
|
||||
path: string,
|
||||
shop: string,
|
||||
shop: GameShop,
|
||||
params: Record<string, string> = {}
|
||||
): Promise<SteamGridResponse> => {
|
||||
const searchParams = new URLSearchParams(params);
|
||||
@@ -32,7 +33,7 @@ export const getSteamGridData = async (
|
||||
}
|
||||
|
||||
const response = await axios.get(
|
||||
`https://www.steamgriddb.com/api/v2/${path}/${shop}/${objectID}?${searchParams.toString()}`,
|
||||
`https://www.steamgriddb.com/api/v2/${path}/${shop}/${objectId}?${searchParams.toString()}`,
|
||||
{
|
||||
headers: {
|
||||
Authorization: `Bearer ${import.meta.env.MAIN_VITE_STEAMGRIDDB_API_KEY}`,
|
||||
@@ -58,10 +59,10 @@ export const getSteamGridGameById = async (
|
||||
return response.data;
|
||||
};
|
||||
|
||||
export const getSteamGameClientIcon = async (objectID: string) => {
|
||||
export const getSteamGameClientIcon = async (objectId: string) => {
|
||||
const {
|
||||
data: { id: steamGridGameId },
|
||||
} = await getSteamGridData(objectID, "games", "steam");
|
||||
} = await getSteamGridData(objectId, "games", "steam");
|
||||
|
||||
const steamGridGame = await getSteamGridGameById(steamGridGameId);
|
||||
return steamGridGame.data.platforms.steam.metadata.clienticon;
|
||||
|
||||
@@ -12,11 +12,11 @@ export interface SteamAppDetailsResponse {
|
||||
}
|
||||
|
||||
export const getSteamAppDetails = async (
|
||||
objectID: string,
|
||||
objectId: string,
|
||||
language: string
|
||||
) => {
|
||||
const searchParams = new URLSearchParams({
|
||||
appids: objectID,
|
||||
appids: objectId,
|
||||
l: language,
|
||||
});
|
||||
|
||||
@@ -25,7 +25,7 @@ export const getSteamAppDetails = async (
|
||||
`http://store.steampowered.com/api/appdetails?${searchParams.toString()}`
|
||||
)
|
||||
.then((response) => {
|
||||
if (response.data[objectID].success) return response.data[objectID].data;
|
||||
if (response.data[objectId].success) return response.data[objectId].data;
|
||||
return null;
|
||||
})
|
||||
.catch((err) => {
|
||||
|
||||
@@ -16,6 +16,7 @@ import trayIcon from "@resources/tray-icon.png?asset";
|
||||
import { gameRepository, userPreferencesRepository } from "@main/repository";
|
||||
import { IsNull, Not } from "typeorm";
|
||||
import { HydraApi } from "./hydra-api";
|
||||
import UserAgent from "user-agents";
|
||||
|
||||
export class WindowManager {
|
||||
public static mainWindow: Electron.BrowserWindow | null = null;
|
||||
@@ -77,6 +78,54 @@ export class WindowManager {
|
||||
show: false,
|
||||
});
|
||||
|
||||
this.mainWindow.webContents.session.webRequest.onBeforeSendHeaders(
|
||||
(details, callback) => {
|
||||
const userAgent = new UserAgent();
|
||||
|
||||
callback({
|
||||
requestHeaders: {
|
||||
...details.requestHeaders,
|
||||
"user-agent": userAgent.toString(),
|
||||
},
|
||||
});
|
||||
}
|
||||
);
|
||||
|
||||
this.mainWindow.webContents.session.webRequest.onHeadersReceived(
|
||||
(details, callback) => {
|
||||
if (details.webContentsId !== this.mainWindow?.webContents.id) {
|
||||
return callback(details);
|
||||
}
|
||||
|
||||
const headers = {
|
||||
"access-control-allow-origin": ["*"],
|
||||
"access-control-allow-methods": ["GET, POST, PUT, DELETE, OPTIONS"],
|
||||
"access-control-expose-headers": ["ETag"],
|
||||
"access-control-allow-headers": [
|
||||
"Content-Type, Authorization, X-Requested-With, If-None-Match",
|
||||
],
|
||||
};
|
||||
|
||||
if (details.method === "OPTIONS") {
|
||||
return callback({
|
||||
cancel: false,
|
||||
responseHeaders: {
|
||||
...details.responseHeaders,
|
||||
...headers,
|
||||
},
|
||||
statusLine: "HTTP/1.1 200 OK",
|
||||
});
|
||||
}
|
||||
|
||||
return callback({
|
||||
responseHeaders: {
|
||||
...details.responseHeaders,
|
||||
...headers,
|
||||
},
|
||||
});
|
||||
}
|
||||
);
|
||||
|
||||
this.loadMainWindowURL();
|
||||
this.mainWindow.removeMenu();
|
||||
|
||||
@@ -116,11 +165,10 @@ export class WindowManager {
|
||||
sandbox: false,
|
||||
},
|
||||
});
|
||||
|
||||
this.notificationWindow.setIgnoreMouseEvents(true);
|
||||
this.notificationWindow.setVisibleOnAllWorkspaces(true, {
|
||||
visibleOnFullScreen: true,
|
||||
});
|
||||
// this.notificationWindow.setVisibleOnAllWorkspaces(true, {
|
||||
// visibleOnFullScreen: true,
|
||||
// });
|
||||
this.notificationWindow.setAlwaysOnTop(true, "screen-saver", 1);
|
||||
this.loadNotificationWindowURL();
|
||||
}
|
||||
@@ -145,6 +193,8 @@ export class WindowManager {
|
||||
|
||||
authWindow.removeMenu();
|
||||
|
||||
if (!app.isPackaged) authWindow.webContents.openDevTools();
|
||||
|
||||
const searchParams = new URLSearchParams({
|
||||
lng: i18next.language,
|
||||
});
|
||||
@@ -176,7 +226,7 @@ export class WindowManager {
|
||||
}
|
||||
|
||||
public static createSystemTray(language: string) {
|
||||
let tray;
|
||||
let tray: Tray;
|
||||
|
||||
if (process.platform === "darwin") {
|
||||
const macIcon = nativeImage
|
||||
|
||||
61
src/main/workers/ludusavi.worker.ts
Normal file
61
src/main/workers/ludusavi.worker.ts
Normal file
@@ -0,0 +1,61 @@
|
||||
import type { GameShop, LudusaviBackup, LudusaviFindResult } from "@types";
|
||||
import cp from "node:child_process";
|
||||
|
||||
import { workerData } from "node:worker_threads";
|
||||
|
||||
const { binaryPath } = workerData;
|
||||
|
||||
export const findGames = ({
|
||||
shop,
|
||||
objectId,
|
||||
}: {
|
||||
shop: GameShop;
|
||||
objectId: string;
|
||||
}) => {
|
||||
const args = ["find", "--api"];
|
||||
|
||||
if (shop === "steam") {
|
||||
args.push("--steam-id", objectId);
|
||||
}
|
||||
|
||||
const result = cp.execFileSync(binaryPath, args);
|
||||
|
||||
const games = JSON.parse(result.toString("utf-8")) as LudusaviFindResult;
|
||||
return Object.keys(games.games);
|
||||
};
|
||||
|
||||
export const backupGame = ({
|
||||
title,
|
||||
backupPath,
|
||||
preview = false,
|
||||
winePrefix,
|
||||
}: {
|
||||
title: string;
|
||||
backupPath: string;
|
||||
preview?: boolean;
|
||||
winePrefix?: string;
|
||||
}) => {
|
||||
const args = ["backup", title, "--api", "--force"];
|
||||
|
||||
if (preview) args.push("--preview");
|
||||
if (backupPath) args.push("--path", backupPath);
|
||||
if (winePrefix) args.push("--wine-prefix", winePrefix);
|
||||
|
||||
const result = cp.execFileSync(binaryPath, args);
|
||||
|
||||
return JSON.parse(result.toString("utf-8")) as LudusaviBackup;
|
||||
};
|
||||
|
||||
export const restoreBackup = (backupPath: string) => {
|
||||
const result = cp.execFileSync(binaryPath, [
|
||||
"restore",
|
||||
"--path",
|
||||
backupPath,
|
||||
"--api",
|
||||
"--force",
|
||||
]);
|
||||
|
||||
return JSON.parse(result.toString("utf-8")) as LudusaviBackup;
|
||||
};
|
||||
|
||||
// --wine-prefix
|
||||
Reference in New Issue
Block a user