mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-30 14:21:04 +00:00
Merge branch 'feature/cloud-sync' into feature/game-achievements
# Conflicts: # src/locales/en/translation.json # src/locales/pt-BR/translation.json # src/main/events/library/add-game-to-library.ts # src/renderer/src/pages/game-details/sidebar/sidebar.css.ts # src/renderer/src/pages/game-details/sidebar/sidebar.tsx
This commit is contained in:
@@ -30,7 +30,7 @@ const getCatalogue = async (
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title: steamGame.name,
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shop: game.shop,
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cover: steamUrlBuilder.library(game.objectId),
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objectID: game.objectId,
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objectId: game.objectId,
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};
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})
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);
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@@ -7,16 +7,16 @@ import { registerEvent } from "../register-event";
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import { steamGamesWorker } from "@main/workers";
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const getLocalizedSteamAppDetails = async (
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objectID: string,
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objectId: string,
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language: string
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): Promise<ShopDetails | null> => {
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if (language === "english") {
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return getSteamAppDetails(objectID, language);
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return getSteamAppDetails(objectId, language);
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}
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return getSteamAppDetails(objectID, language).then(
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return getSteamAppDetails(objectId, language).then(
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async (localizedAppDetails) => {
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const steamGame = await steamGamesWorker.run(Number(objectID), {
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const steamGame = await steamGamesWorker.run(Number(objectId), {
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name: "getById",
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});
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@@ -34,21 +34,21 @@ const getLocalizedSteamAppDetails = async (
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const getGameShopDetails = async (
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_event: Electron.IpcMainInvokeEvent,
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objectID: string,
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objectId: string,
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shop: GameShop,
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language: string
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): Promise<ShopDetails | null> => {
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if (shop === "steam") {
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const cachedData = await gameShopCacheRepository.findOne({
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where: { objectID, language },
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where: { objectID: objectId, language },
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});
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const appDetails = getLocalizedSteamAppDetails(objectID, language).then(
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const appDetails = getLocalizedSteamAppDetails(objectId, language).then(
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(result) => {
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if (result) {
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gameShopCacheRepository.upsert(
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{
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objectID,
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objectID: objectId,
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shop: "steam",
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language,
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serializedData: JSON.stringify(result),
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@@ -68,7 +68,7 @@ const getGameShopDetails = async (
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if (cachedGame) {
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return {
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...cachedGame,
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objectID,
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objectId,
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} as ShopDetails;
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}
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@@ -1,28 +1,29 @@
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import type { CatalogueEntry } from "@types";
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import { registerEvent } from "../register-event";
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import { steamGamesWorker } from "@main/workers";
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import { HydraApi } from "@main/services";
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import { steamUrlBuilder } from "@shared";
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const getGames = async (
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_event: Electron.IpcMainInvokeEvent,
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take = 12,
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cursor = 0
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): Promise<{ results: CatalogueEntry[]; cursor: number }> => {
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const steamGames = await steamGamesWorker.run(
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{ limit: take, offset: cursor },
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{ name: "list" }
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skip = 0
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): Promise<CatalogueEntry[]> => {
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const searchParams = new URLSearchParams({
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take: take.toString(),
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skip: skip.toString(),
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});
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const games = await HydraApi.get<CatalogueEntry[]>(
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`/games/catalogue?${searchParams.toString()}`,
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undefined,
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{ needsAuth: false }
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);
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return {
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results: steamGames.map((steamGame) => ({
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title: steamGame.name,
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shop: "steam",
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cover: steamUrlBuilder.library(steamGame.id),
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objectID: steamGame.id,
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})),
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cursor: cursor + steamGames.length,
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};
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return games.map((game) => ({
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...game,
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cover: steamUrlBuilder.library(game.objectId),
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}));
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};
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registerEvent("getGames", getGames);
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@@ -1,45 +1,23 @@
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import type { GameShop, HowLongToBeatCategory } from "@types";
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import type { HowLongToBeatCategory } from "@types";
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import { getHowLongToBeatGame, searchHowLongToBeat } from "@main/services";
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import { registerEvent } from "../register-event";
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import { gameShopCacheRepository } from "@main/repository";
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import { formatName } from "@shared";
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const getHowLongToBeat = async (
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_event: Electron.IpcMainInvokeEvent,
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objectID: string,
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shop: GameShop,
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title: string
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): Promise<HowLongToBeatCategory[] | null> => {
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const searchHowLongToBeatPromise = searchHowLongToBeat(title);
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const response = await searchHowLongToBeat(title);
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const gameShopCache = await gameShopCacheRepository.findOne({
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where: { objectID, shop },
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const game = response.data.find((game) => {
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return formatName(game.game_name) === formatName(title);
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});
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const howLongToBeatCachedData = gameShopCache?.howLongToBeatSerializedData
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? JSON.parse(gameShopCache?.howLongToBeatSerializedData)
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: null;
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if (howLongToBeatCachedData) return howLongToBeatCachedData;
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if (!game) return null;
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const howLongToBeat = await getHowLongToBeatGame(String(game.game_id));
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return searchHowLongToBeatPromise.then(async (response) => {
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const game = response.data.find(
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(game) => game.profile_steam === Number(objectID)
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);
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if (!game) return null;
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const howLongToBeat = await getHowLongToBeatGame(String(game.game_id));
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gameShopCacheRepository.upsert(
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{
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objectID,
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shop,
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howLongToBeatSerializedData: JSON.stringify(howLongToBeat),
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},
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["objectID"]
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);
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return howLongToBeat;
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});
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return howLongToBeat;
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};
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registerEvent("getHowLongToBeat", getHowLongToBeat);
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14
src/main/events/cloud-save/check-game-cloud-sync-support.ts
Normal file
14
src/main/events/cloud-save/check-game-cloud-sync-support.ts
Normal file
@@ -0,0 +1,14 @@
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import { registerEvent } from "../register-event";
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import { GameShop } from "@types";
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import { Ludusavi } from "@main/services";
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const checkGameCloudSyncSupport = async (
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_event: Electron.IpcMainInvokeEvent,
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objectId: string,
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shop: GameShop
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) => {
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const games = await Ludusavi.findGames(shop, objectId);
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return games.length === 1;
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};
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registerEvent("checkGameCloudSyncSupport", checkGameCloudSyncSupport);
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12
src/main/events/cloud-save/delete-game-artifact.ts
Normal file
12
src/main/events/cloud-save/delete-game-artifact.ts
Normal file
@@ -0,0 +1,12 @@
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import { HydraApi } from "@main/services";
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import { registerEvent } from "../register-event";
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const deleteGameArtifact = async (
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_event: Electron.IpcMainInvokeEvent,
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gameArtifactId: string
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) =>
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HydraApi.delete<{ ok: boolean }>(
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`/profile/games/artifacts/${gameArtifactId}`
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);
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registerEvent("deleteGameArtifact", deleteGameArtifact);
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139
src/main/events/cloud-save/download-game-artifact.ts
Normal file
139
src/main/events/cloud-save/download-game-artifact.ts
Normal file
@@ -0,0 +1,139 @@
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import { HydraApi, logger, Ludusavi, WindowManager } from "@main/services";
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import fs from "node:fs";
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import * as tar from "tar";
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import { registerEvent } from "../register-event";
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import axios from "axios";
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import { app } from "electron";
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import path from "node:path";
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import { backupsPath } from "@main/constants";
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import type { GameShop } from "@types";
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import YAML from "yaml";
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export interface LudusaviBackup {
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files: {
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[key: string]: {
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hash: string;
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size: number;
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};
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};
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}
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const replaceLudusaviBackupWithCurrentUser = (
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gameBackupPath: string,
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backupHomeDir: string
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) => {
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const mappingYamlPath = path.join(gameBackupPath, "mapping.yaml");
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const data = fs.readFileSync(mappingYamlPath, "utf8");
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const manifest = YAML.parse(data) as {
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backups: LudusaviBackup[];
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drives: Record<string, string>;
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};
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const currentHomeDir = app.getPath("home");
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// TODO: Only works on Windows
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const usersDirPath = path.join(gameBackupPath, "drive-C", "Users");
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const oldPath = path.join(usersDirPath, path.basename(backupHomeDir));
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const newPath = path.join(usersDirPath, path.basename(currentHomeDir));
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// Directories are different, rename
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if (backupHomeDir !== currentHomeDir) {
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if (fs.existsSync(newPath)) {
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fs.rmSync(newPath, {
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recursive: true,
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force: true,
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});
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}
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fs.renameSync(oldPath, newPath);
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}
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const backups = manifest.backups.map((backup: LudusaviBackup) => {
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const files = Object.entries(backup.files).reduce((prev, [key, value]) => {
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return {
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...prev,
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[key.replace(backupHomeDir, currentHomeDir)]: value,
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};
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}, {});
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return {
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...backup,
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files,
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};
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});
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fs.writeFileSync(mappingYamlPath, YAML.stringify({ ...manifest, backups }));
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};
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const downloadGameArtifact = async (
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_event: Electron.IpcMainInvokeEvent,
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objectId: string,
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shop: GameShop,
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gameArtifactId: string
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) => {
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const { downloadUrl, objectKey, homeDir } = await HydraApi.post<{
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downloadUrl: string;
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objectKey: string;
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homeDir: string;
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}>(`/profile/games/artifacts/${gameArtifactId}/download`);
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const zipLocation = path.join(app.getPath("userData"), objectKey);
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const backupPath = path.join(backupsPath, `${shop}-${objectId}`);
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if (fs.existsSync(backupPath)) {
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fs.rmSync(backupPath, {
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recursive: true,
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force: true,
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});
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}
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const response = await axios.get(downloadUrl, {
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responseType: "stream",
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onDownloadProgress: (progressEvent) => {
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WindowManager.mainWindow?.webContents.send(
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`on-backup-download-progress-${objectId}-${shop}`,
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progressEvent
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||||
);
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},
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});
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const writer = fs.createWriteStream(zipLocation);
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response.data.pipe(writer);
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writer.on("error", (err) => {
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logger.error("Failed to write zip", err);
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throw err;
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});
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fs.mkdirSync(backupPath, { recursive: true });
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|
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writer.on("close", () => {
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tar
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.x({
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file: zipLocation,
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cwd: backupPath,
|
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})
|
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.then(async () => {
|
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const [game] = await Ludusavi.findGames(shop, objectId);
|
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if (!game) throw new Error("Game not found in Ludusavi manifest");
|
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|
||||
replaceLudusaviBackupWithCurrentUser(
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path.join(backupPath, game),
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path.normalize(homeDir).replace(/\\/g, "/")
|
||||
);
|
||||
|
||||
Ludusavi.restoreBackup(backupPath).then(() => {
|
||||
WindowManager.mainWindow?.webContents.send(
|
||||
`on-backup-download-complete-${objectId}-${shop}`,
|
||||
true
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
registerEvent("downloadGameArtifact", downloadGameArtifact);
|
||||
20
src/main/events/cloud-save/get-game-artifacts.ts
Normal file
20
src/main/events/cloud-save/get-game-artifacts.ts
Normal file
@@ -0,0 +1,20 @@
|
||||
import { HydraApi } from "@main/services";
|
||||
import { registerEvent } from "../register-event";
|
||||
import type { GameArtifact, GameShop } from "@types";
|
||||
|
||||
const getGameArtifacts = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
) => {
|
||||
const params = new URLSearchParams({
|
||||
objectId,
|
||||
shop,
|
||||
});
|
||||
|
||||
return HydraApi.get<GameArtifact[]>(
|
||||
`/profile/games/artifacts?${params.toString()}`
|
||||
);
|
||||
};
|
||||
|
||||
registerEvent("getGameArtifacts", getGameArtifacts);
|
||||
17
src/main/events/cloud-save/get-game-backup-preview.ts
Normal file
17
src/main/events/cloud-save/get-game-backup-preview.ts
Normal file
@@ -0,0 +1,17 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { GameShop } from "@types";
|
||||
import { Ludusavi } from "@main/services";
|
||||
import path from "node:path";
|
||||
import { backupsPath } from "@main/constants";
|
||||
|
||||
const getGameBackupPreview = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
) => {
|
||||
const backupPath = path.join(backupsPath, `${shop}-${objectId}`);
|
||||
|
||||
return Ludusavi.getBackupPreview(shop, objectId, backupPath);
|
||||
};
|
||||
|
||||
registerEvent("getGameBackupPreview", getGameBackupPreview);
|
||||
87
src/main/events/cloud-save/upload-save-game.ts
Normal file
87
src/main/events/cloud-save/upload-save-game.ts
Normal file
@@ -0,0 +1,87 @@
|
||||
import { HydraApi, logger, Ludusavi, WindowManager } from "@main/services";
|
||||
import { registerEvent } from "../register-event";
|
||||
import fs from "node:fs";
|
||||
import path from "node:path";
|
||||
import * as tar from "tar";
|
||||
import crypto from "node:crypto";
|
||||
import { GameShop } from "@types";
|
||||
import axios from "axios";
|
||||
import os from "node:os";
|
||||
import { backupsPath } from "@main/constants";
|
||||
import { app } from "electron";
|
||||
|
||||
const bundleBackup = async (shop: GameShop, objectId: string) => {
|
||||
const backupPath = path.join(backupsPath, `${shop}-${objectId}`);
|
||||
|
||||
await Ludusavi.backupGame(shop, objectId, backupPath);
|
||||
|
||||
const tarLocation = path.join(backupsPath, `${crypto.randomUUID()}.zip`);
|
||||
|
||||
await tar.create(
|
||||
{
|
||||
gzip: false,
|
||||
file: tarLocation,
|
||||
cwd: backupPath,
|
||||
},
|
||||
["."]
|
||||
);
|
||||
|
||||
return tarLocation;
|
||||
};
|
||||
|
||||
const uploadSaveGame = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
) => {
|
||||
const bundleLocation = await bundleBackup(shop, objectId);
|
||||
|
||||
fs.stat(bundleLocation, async (err, stat) => {
|
||||
if (err) {
|
||||
logger.error("Failed to get zip file stats", err);
|
||||
throw err;
|
||||
}
|
||||
|
||||
const { uploadUrl } = await HydraApi.post<{
|
||||
id: string;
|
||||
uploadUrl: string;
|
||||
}>("/profile/games/artifacts", {
|
||||
artifactLengthInBytes: stat.size,
|
||||
shop,
|
||||
objectId,
|
||||
hostname: os.hostname(),
|
||||
homeDir: path.normalize(app.getPath("home")).replace(/\\/g, "/"),
|
||||
platform: os.platform(),
|
||||
});
|
||||
|
||||
fs.readFile(bundleLocation, async (err, fileBuffer) => {
|
||||
if (err) {
|
||||
logger.error("Failed to read zip file", err);
|
||||
throw err;
|
||||
}
|
||||
|
||||
await axios.put(uploadUrl, fileBuffer, {
|
||||
headers: {
|
||||
"Content-Type": "application/tar",
|
||||
},
|
||||
onUploadProgress: (progressEvent) => {
|
||||
console.log(progressEvent);
|
||||
},
|
||||
});
|
||||
|
||||
WindowManager.mainWindow?.webContents.send(
|
||||
`on-upload-complete-${objectId}-${shop}`,
|
||||
true
|
||||
);
|
||||
|
||||
fs.rm(bundleLocation, (err) => {
|
||||
if (err) {
|
||||
logger.error("Failed to remove tar file", err);
|
||||
throw err;
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
registerEvent("uploadSaveGame", uploadSaveGame);
|
||||
@@ -12,7 +12,7 @@ export interface SearchGamesArgs {
|
||||
export const convertSteamGameToCatalogueEntry = (
|
||||
game: SteamGame
|
||||
): CatalogueEntry => ({
|
||||
objectID: String(game.id),
|
||||
objectId: String(game.id),
|
||||
title: game.name,
|
||||
shop: "steam" as GameShop,
|
||||
cover: steamUrlBuilder.library(String(game.id)),
|
||||
|
||||
@@ -57,6 +57,12 @@ import "./profile/update-profile";
|
||||
import "./profile/process-profile-image";
|
||||
import "./profile/send-friend-request";
|
||||
import "./profile/sync-friend-requests";
|
||||
import "./cloud-save/download-game-artifact";
|
||||
import "./cloud-save/get-game-artifacts";
|
||||
import "./cloud-save/get-game-backup-preview";
|
||||
import "./cloud-save/upload-save-game";
|
||||
import "./cloud-save/check-game-cloud-sync-support";
|
||||
import "./cloud-save/delete-game-artifact";
|
||||
import "./notifications/publish-new-repacks-notification";
|
||||
import { isPortableVersion } from "@main/helpers";
|
||||
|
||||
|
||||
@@ -11,14 +11,14 @@ import { updateLocalUnlockedAchivements } from "@main/services/achievements/upda
|
||||
|
||||
const addGameToLibrary = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectID: string,
|
||||
objectId: string,
|
||||
title: string,
|
||||
shop: GameShop
|
||||
) => {
|
||||
return gameRepository
|
||||
.update(
|
||||
{
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
},
|
||||
{
|
||||
shop,
|
||||
@@ -28,23 +28,25 @@ const addGameToLibrary = async (
|
||||
)
|
||||
.then(async ({ affected }) => {
|
||||
if (!affected) {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectID), {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectId), {
|
||||
name: "getById",
|
||||
});
|
||||
|
||||
const iconUrl = steamGame?.clientIcon
|
||||
? steamUrlBuilder.icon(objectID, steamGame.clientIcon)
|
||||
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
|
||||
: null;
|
||||
|
||||
await gameRepository.insert({
|
||||
title,
|
||||
iconUrl,
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
shop,
|
||||
});
|
||||
}
|
||||
|
||||
const game = await gameRepository.findOne({ where: { objectID } });
|
||||
const game = await gameRepository.findOne({
|
||||
where: { objectID: objectId },
|
||||
});
|
||||
|
||||
updateLocalUnlockedAchivements(game!);
|
||||
|
||||
|
||||
@@ -2,15 +2,15 @@ import { gameRepository } from "@main/repository";
|
||||
|
||||
import { registerEvent } from "../register-event";
|
||||
|
||||
const getGameByObjectID = async (
|
||||
const getGameByObjectId = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectID: string
|
||||
objectId: string
|
||||
) =>
|
||||
gameRepository.findOne({
|
||||
where: {
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
isDeleted: false,
|
||||
},
|
||||
});
|
||||
|
||||
registerEvent("getGameByObjectID", getGameByObjectID);
|
||||
registerEvent("getGameByObjectId", getGameByObjectId);
|
||||
|
||||
@@ -14,7 +14,7 @@ const startGameDownload = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
payload: StartGameDownloadPayload
|
||||
) => {
|
||||
const { objectID, title, shop, downloadPath, downloader, uri } = payload;
|
||||
const { objectId, title, shop, downloadPath, downloader, uri } = payload;
|
||||
|
||||
return dataSource.transaction(async (transactionalEntityManager) => {
|
||||
const gameRepository = transactionalEntityManager.getRepository(Game);
|
||||
@@ -23,7 +23,7 @@ const startGameDownload = async (
|
||||
|
||||
const game = await gameRepository.findOne({
|
||||
where: {
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
shop,
|
||||
},
|
||||
});
|
||||
@@ -51,18 +51,18 @@ const startGameDownload = async (
|
||||
}
|
||||
);
|
||||
} else {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectID), {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectId), {
|
||||
name: "getById",
|
||||
});
|
||||
|
||||
const iconUrl = steamGame?.clientIcon
|
||||
? steamUrlBuilder.icon(objectID, steamGame.clientIcon)
|
||||
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
|
||||
: null;
|
||||
|
||||
await gameRepository.insert({
|
||||
title,
|
||||
iconUrl,
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
downloader,
|
||||
shop,
|
||||
status: "active",
|
||||
@@ -73,7 +73,7 @@ const startGameDownload = async (
|
||||
|
||||
const updatedGame = await gameRepository.findOne({
|
||||
where: {
|
||||
objectID,
|
||||
objectID: objectId,
|
||||
},
|
||||
});
|
||||
|
||||
|
||||
Reference in New Issue
Block a user