diff --git a/src/main/events/library/sync-game-by-object-id.ts b/src/main/events/library/sync-game-by-object-id.ts index 960a51d7..4365b33c 100644 --- a/src/main/events/library/sync-game-by-object-id.ts +++ b/src/main/events/library/sync-game-by-object-id.ts @@ -18,6 +18,7 @@ const syncGameByObjectId = async ( const currentData = await gamesSublevel.get(gameKey); await gamesSublevel.put(gameKey, { + ...currentData, ...rest, remoteId: id, playTimeInMilliseconds: playTimeInSeconds * 1000,