mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-27 12:51:03 +00:00
Merge branch 'main' into quick-add-to-library-button
This commit is contained in:
@@ -380,6 +380,7 @@
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"installing_common_redist": "Installing…",
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"show_download_speed_in_megabytes": "Show download speed in megabytes per second",
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"extract_files_by_default": "Extract files by default after download",
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"enable_steam_achievements": "Enable search for Steam achievements",
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"achievement_custom_notification_position": "Achievement custom notification position",
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"top-left": "Top left",
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||||
"top-center": "Top center",
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@@ -516,7 +517,8 @@
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"earned_points": "Earned points",
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"show_achievements_on_profile": "Show your achievements on your profile",
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"show_points_on_profile": "Show your earned points on your profile",
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"error_adding_friend": "Could not send friend request. Please check friend code"
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"error_adding_friend": "Could not send friend request. Please check friend code",
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"friend_code_length_error": "Friend code must have 8 characters"
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},
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"achievement": {
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"achievement_unlocked": "Achievement unlocked",
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@@ -141,7 +141,7 @@
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"allow_nsfw_content": "Continuar",
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"refuse_nsfw_content": "No, gracias",
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"stats": "Estadísticas",
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"download_count": "Downloads",
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"download_count": "Descargas",
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"player_count": "Jugadores activos",
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"download_error": "Esta opción de descarga no está disponible.",
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"download": "Descargar",
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@@ -199,12 +199,12 @@
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"download_error_gofile_quota_exceeded": "Has excedido la cuota mensual de Gofile. Por favor espera a que se reinicie la cuota.",
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"download_error_real_debrid_account_not_authorized": "Tu cuenta de Real-Debrid no está autorizada para nueva descargas. Por favor, revisa los ajustes de tu cuenta e intenta de nuevo.",
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"download_error_not_cached_on_real_debrid": "Esta descarga no está disponible en Real-Debrid y el estado de descarga del sondeo de Real-Debrid aún no está disponible.",
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"download_error_not_cached_on_torbox": "Esta descarga no está disponible en TorBox y el estado de descarga del sondeo aún no está disponible.",
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"download_error_not_cached_on_torbox": "Esta descarga no está disponible en TorBox y aún no se puede verificar el estado de la descarga.",
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"game_added_to_favorites": "Juego añadido a favoritos",
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"game_removed_from_favorites": "Juego removido de favoritos",
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"invalid_wine_prefix_path": "Ruta de prefixo Wine inválida",
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"invalid_wine_prefix_path_description": "La ruta al prefixo Wine es inválida. Por favor, verifica la ruta y vuelve a intentarlo.",
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"missing_wine_prefix": ""
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"invalid_wine_prefix_path": "Ruta de prefijo de Wine inválida",
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"invalid_wine_prefix_path_description": "La ruta del prefijo Wine es inválida. Por favor, checa la ruta y vuelve a intentarlo.",
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"missing_wine_prefix": "Se requiere el prefijo Wine para crear una copia de seguridad en Linux"
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},
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"activation": {
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"title": "Activar Hydra",
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@@ -365,6 +365,7 @@
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"installing_common_redist": "Instalando…",
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"show_download_speed_in_megabytes": "Exibir taxas de download em megabytes por segundo",
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"extract_files_by_default": "Extrair arquivos automaticamente após o download",
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"enable_steam_achievements": "Habilitar busca por conquistas da Steam",
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"enable_achievement_custom_notifications": "Habilitar notificações customizadas de conquistas",
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"top-left": "Superior esquerdo",
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"top-center": "Superior central",
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@@ -509,7 +510,8 @@
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"earned_points": "Pontos ganhos",
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"show_achievements_on_profile": "Exiba suas conquistas no perfil",
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"show_points_on_profile": "Exiba seus pontos ganhos no perfil",
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"error_adding_friend": "Não foi possível enviar o pedido de amizade. Verifique o código de amizade inserido"
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"error_adding_friend": "Não foi possível enviar o pedido de amizade. Verifique o código de amizade inserido",
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"friend_code_length_error": "Código de amigo deve ter 8 caracteres"
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},
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"achievement": {
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"achievement_unlocked": "Conquista desbloqueada",
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@@ -365,14 +365,14 @@
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||||
"installing_common_redist": "Установка…",
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||||
"show_download_speed_in_megabytes": "Показать скорость загрузки в мегабайтах в секунду",
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"extract_files_by_default": "Извлекать файлы по умолчанию после загрузки",
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"achievement_custom_notification_position": "Позиция настраиваемых уведомлений о достижениях",
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"achievement_custom_notification_position": "Позиция уведомлений достижений",
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"top-left": "Верхний левый угол",
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"top-center": "Верхний центр",
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||||
"top-right": "Верхний правый угол",
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||||
"bottom-left": "Нижний левый угол",
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"bottom-center": "Нижний центр",
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"bottom-right": "Нижний правый угол",
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"enable_achievement_custom_notifications": "Включить настраиваемые уведомления о достижениях",
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"enable_achievement_custom_notifications": "Включить уведомления о достижениях",
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"alignment": "Выравнивание",
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"variation": "Вариация",
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"default": "По умолчанию",
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@@ -1,5 +1,5 @@
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||||
{
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"language_name": "中文",
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"language_name": "简体中文",
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"app": {
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"successfully_signed_in": "已成功登录"
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},
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@@ -26,7 +26,9 @@
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"game_has_no_executable": "未选择游戏的可执行文件",
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"sign_in": "登入",
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"friends": "好友",
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"favorites": "收藏"
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"favorites": "收藏",
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"need_help": "需要帮助?",
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"playable_button_title": "仅显示现在可以游玩的游戏"
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},
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"header": {
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"search": "搜索游戏",
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@@ -43,11 +45,23 @@
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"downloading_metadata": "正在下载{{title}}的元数据…",
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"downloading": "正在下载{{title}}… ({{percentage}}完成) - 剩余时间{{eta}} - 速度{{speed}}",
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"calculating_eta": "正在下载 {{title}}… (已完成{{percentage}}.) - 正在计算剩余时间...",
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"checking_files": "正在校验 {{title}} 的文件... ({{percentage}} 已完成)"
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||||
"checking_files": "正在校验 {{title}} 的文件... ({{percentage}} 已完成)",
|
||||
"installation_complete": "安装完成",
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||||
"installation_complete_message": "通用可再发行组件安装成功",
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||||
"installing_common_redist": "{{log}}…"
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||||
},
|
||||
"catalogue": {
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||||
"next_page": "下一页",
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||||
"previous_page": "上一页"
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||||
"previous_page": "上一页",
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||||
"clear_filters": "清除已选的 {{filterCount}} 项",
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||||
"developers": "开发商",
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"download_sources": "下载源",
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"filter_count": "{{filterCount}} 项可用",
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"genres": "类型",
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"publishers": "发行商",
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"result_count": "{{resultCount}} 个结果",
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"search": "筛选…",
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"tags": "标签"
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||||
},
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||||
"game_details": {
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"open_download_options": "打开下载菜单",
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||||
@@ -166,7 +180,48 @@
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||||
"manage_files_description": "管理哪些文件要备份和恢复",
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"select_folder": "选择文件夹",
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"backup_from": "{{date}} 时备份",
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"custom_backup_location_set": "自定义备份文件位置"
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"custom_backup_location_set": "自定义备份文件位置",
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"artifact_name_label": "备份名称",
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||||
"artifact_name_placeholder": "为备份输入名称",
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||||
"artifact_renamed": "备份重命名成功",
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||||
"automatic_backup_from": "{{date}} 的自动备份",
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||||
"automatically_extract_downloaded_files": "自动解压下载的文件",
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||||
"backup_freeze_failed": "固定备份失败",
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||||
"backup_freeze_failed_description": "您必须至少保留一个空位用于自动备份",
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||||
"backup_frozen": "备份已固定",
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||||
"backup_unfrozen": "备份已取消固定",
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||||
"clear": "清除",
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"create_start_menu_shortcut": "创建开始菜单快捷方式",
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"create_steam_shortcut": "创建Steam快捷方式",
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||||
"download_error_gofile_quota_exceeded": "您已超出Gofile的月度配额。请等待配额重置。",
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"download_error_not_cached_on_hydra": "此下载在Nimbus上不可用。",
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||||
"download_error_not_cached_on_real_debrid": "此下载在Real-Debrid上不可用,且暂不支持从Real-Debrid轮询下载状态。",
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||||
"download_error_not_cached_on_torbox": "此下载在TorBox上不可用,且暂不支持从TorBox轮询下载状态。",
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||||
"download_error_real_debrid_account_not_authorized": "您的Real-Debrid账户未被授权进行新下载。请检查您的账户设置并重试。",
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||||
"enable_automatic_cloud_sync": "启用自动云同步",
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||||
"freeze_backup": "固定以免被自动备份覆盖",
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||||
"game_added_to_favorites": "游戏已添加到收藏",
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"game_removed_from_favorites": "游戏已从收藏中移除",
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||||
"invalid_wine_prefix_path": "无效的Wine前置路径",
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||||
"invalid_wine_prefix_path_description": "Wine前置的路径无效。请检查路径并重试。",
|
||||
"launch_options": "启动选项",
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||||
"launch_options_description": "高级用户可以选择修改启动选项(实验性功能)",
|
||||
"launch_options_placeholder": "未指定参数",
|
||||
"max_length_field": "此字段必须少于 {{length}} 个字符",
|
||||
"missing_wine_prefix": "在Linux上创建备份需要Wine前置",
|
||||
"no_directory_selected": "未选择目录",
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||||
"no_write_permission": "无法下载到此目录。点击此处了解更多。",
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"rename_artifact": "重命名备份",
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||||
"rename_artifact_description": "将备份重命名为更具描述性的名称",
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||||
"required_field": "此字段为必填项",
|
||||
"reset_achievements": "重置成就",
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"reset_achievements_description": "这将重置 {{game}} 的所有成就",
|
||||
"reset_achievements_error": "重置成就失败",
|
||||
"reset_achievements_success": "成就重置成功",
|
||||
"reset_achievements_title": "您确定吗?",
|
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"save_changes": "保存更改",
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"unfreeze_backup": "取消固定",
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"you_might_need_to_restart_steam": "您可能需要重启Steam才能看到更改"
|
||||
},
|
||||
"activation": {
|
||||
"title": "激活 Hydra",
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@@ -199,7 +254,13 @@
|
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"queued": "下载列表",
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"no_downloads_title": "空空如也",
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"no_downloads_description": "你还未使用Hydra下载任何游戏,但什么时候开始,都为时不晚。",
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"checking_files": "正在校验文件…"
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"checking_files": "正在校验文件…",
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"extract": "解压文件",
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||||
"extracting": "正在解压文件…",
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"options": "管理",
|
||||
"resume_seeding": "恢复做种",
|
||||
"seeding": "做种中",
|
||||
"stop_seeding": "停止做种"
|
||||
},
|
||||
"settings": {
|
||||
"downloads_path": "下载路径",
|
||||
@@ -260,7 +321,83 @@
|
||||
"must_be_valid_url": "来源必须是有效的 URL",
|
||||
"blocked_users": "已屏蔽用户",
|
||||
"user_unblocked": "用户已经被屏蔽",
|
||||
"enable_achievement_notifications": "当成就解锁时"
|
||||
"enable_achievement_notifications": "当成就解锁时",
|
||||
"account": "账户",
|
||||
"account_data_updated_successfully": "账户数据更新成功",
|
||||
"achievement_custom_notification_position": "成就自定义通知位置",
|
||||
"alignment": "对齐",
|
||||
"appearance": "外观",
|
||||
"become_subscriber": "成为Hydra Cloud用户",
|
||||
"bill_sent_until": "您的下一张账单将在此日期前发送",
|
||||
"bottom-center": "底部中央",
|
||||
"bottom-left": "底部左侧",
|
||||
"bottom-right": "底部右侧",
|
||||
"cancel": "取消",
|
||||
"clear_themes": "清除",
|
||||
"common_redist": "通用可再发行组件",
|
||||
"common_redist_description": "运行某些游戏需要通用可再发行组件。建议安装以避免问题。",
|
||||
"create_real_debrid_account": "如果您还没有Real-Debrid账户,请点击此处",
|
||||
"create_theme": "创建",
|
||||
"create_theme_modal_description": "创建新主题以自定义Hydra的外观",
|
||||
"create_theme_modal_title": "创建自定义主题",
|
||||
"create_torbox_account": "如果您还没有TorBox账户,请点击此处",
|
||||
"current_email": "当前邮箱:",
|
||||
"default": "默认",
|
||||
"delete_all_themes": "删除所有主题",
|
||||
"delete_all_themes_description": "这将删除所有您的自定义主题",
|
||||
"delete_theme": "删除主题",
|
||||
"delete_theme_description": "这将删除主题 {{theme}}",
|
||||
"disable_nsfw_alert": "禁用NSFW警告",
|
||||
"edit_theme": "编辑主题",
|
||||
"editor_tab_code": "代码",
|
||||
"editor_tab_info": "信息",
|
||||
"editor_tab_save": "保存",
|
||||
"enable_achievement_custom_notifications": "启用成就自定义通知",
|
||||
"enable_auto_install": "自动下载更新",
|
||||
"enable_friend_request_notifications": "当收到好友请求时",
|
||||
"enable_friend_start_game_notifications": "当好友开始游戏时",
|
||||
"enable_torbox": "启用TorBox",
|
||||
"error_importing_theme": "导入主题时出错",
|
||||
"extract_files_by_default": "下载后默认解压文件",
|
||||
"hidden": "隐藏",
|
||||
"import_theme": "导入主题",
|
||||
"import_theme_description": "您将从主题商店导入 {{theme}}",
|
||||
"insert_theme_name": "输入主题名称",
|
||||
"install_common_redist": "安装",
|
||||
"installing_common_redist": "正在安装…",
|
||||
"launch_minimized": "最小化启动Hydra",
|
||||
"manage_subscription": "管理订阅",
|
||||
"name_min_length": "主题名称必须至少3个字符长",
|
||||
"no_email_account": "您尚未设置邮箱",
|
||||
"no_subscription": "以最佳方式享受Hydra",
|
||||
"no_themes": "看起来您还没有任何主题,但别担心,点击这里创建您的第一个杰作。",
|
||||
"no_users_blocked": "您没有屏蔽任何用户",
|
||||
"notification_preview": "成就通知预览",
|
||||
"platinum": "白金",
|
||||
"rare": "稀有",
|
||||
"real_debrid_account_linked": "Real-Debrid账户已连接",
|
||||
"renew_subscription": "续费Hydra Cloud",
|
||||
"seed_after_download_complete": "下载完成后做种",
|
||||
"set_theme": "设置主题",
|
||||
"show_download_speed_in_megabytes": "以兆字节每秒显示下载速度",
|
||||
"show_hidden_achievement_description": "在解锁前显示隐藏成就描述",
|
||||
"subscription_active_until": "您的Hydra Cloud活跃至 {{date}}",
|
||||
"subscription_expired_at": "您的订阅已于 {{date}} 到期",
|
||||
"subscription_renew_cancelled": "自动续费已禁用",
|
||||
"subscription_renews_on": "您的订阅将于 {{date}} 续费",
|
||||
"test_notification": "测试通知",
|
||||
"theme_imported": "主题导入成功",
|
||||
"theme_name": "名称",
|
||||
"top-center": "顶部中央",
|
||||
"top-left": "顶部左侧",
|
||||
"top-right": "顶部右侧",
|
||||
"torbox_account_linked": "TorBox账户已连接",
|
||||
"torbox_description": "TorBox是您的高级种子盒服务,甚至可与市场上最好的服务器相媲美。",
|
||||
"unset_theme": "取消设置主题",
|
||||
"update_email": "更新邮箱",
|
||||
"update_password": "更新密码",
|
||||
"variation": "变体",
|
||||
"web_store": "网络商店"
|
||||
},
|
||||
"notifications": {
|
||||
"download_complete": "下载完成",
|
||||
@@ -271,14 +408,23 @@
|
||||
"new_update_available": "版本 {{version}} 可用",
|
||||
"restart_to_install_update": "重启 Hydra 以安装更新",
|
||||
"notification_achievement_unlocked_title": "{{game}} 的成绩已解锁",
|
||||
"notification_achievement_unlocked_body": "{{achievement}} 和其他 {{count}} 已解锁"
|
||||
"notification_achievement_unlocked_body": "{{achievement}} 和其他 {{count}} 已解锁",
|
||||
"extraction_complete": "解压完成",
|
||||
"friend_started_playing_game": "{{displayName}} 开始玩游戏",
|
||||
"game_extracted": "{{title}} 解压成功",
|
||||
"new_friend_request_description": "{{displayName}} 向您发送了好友请求",
|
||||
"new_friend_request_title": "新好友请求",
|
||||
"test_achievement_notification_description": "非常酷,对吧?",
|
||||
"test_achievement_notification_title": "这是一个测试通知"
|
||||
},
|
||||
"system_tray": {
|
||||
"open": "打开 Hydra",
|
||||
"quit": "退出"
|
||||
},
|
||||
"game_card": {
|
||||
"no_downloads": "无可用下载选项"
|
||||
"no_downloads": "无可用下载选项",
|
||||
"available_one": "可用",
|
||||
"available_other": "可用"
|
||||
},
|
||||
"binary_not_found_modal": {
|
||||
"title": "程序未安装",
|
||||
@@ -351,7 +497,7 @@
|
||||
"report_description": "额外信息",
|
||||
"report_description_placeholder": "额外信息",
|
||||
"report": "举报",
|
||||
"report_reason_hate": "Hate speech",
|
||||
"report_reason_hate": "仇恨言论",
|
||||
"report_reason_sexual_content": "色情内容",
|
||||
"report_reason_violence": "暴力",
|
||||
"report_reason_spam": "骚扰",
|
||||
@@ -360,7 +506,19 @@
|
||||
"your_friend_code": "你的好友代码:",
|
||||
"upload_banner": "上传横幅",
|
||||
"uploading_banner": "上传横幅中…",
|
||||
"background_image_updated": "背景图片已更新"
|
||||
"background_image_updated": "背景图片已更新",
|
||||
"achievements": "成就",
|
||||
"achievements_unlocked": "成就已解锁",
|
||||
"earned_points": "获得积分",
|
||||
"error_adding_friend": "无法发送好友请求。请检查好友代码",
|
||||
"friend_code_length_error": "好友代码必须为8个字符",
|
||||
"games": "游戏",
|
||||
"playing": "正在玩 {{game}}",
|
||||
"ranking_updated_weekly": "排名每周更新",
|
||||
"show_achievements_on_profile": "在您的个人资料上显示成就",
|
||||
"show_points_on_profile": "在您的个人资料上显示获得的积分",
|
||||
"stats": "统计",
|
||||
"top_percentile": "前 {{percentile}}%"
|
||||
},
|
||||
"achievement": {
|
||||
"achievement_unlocked": "成就已解锁",
|
||||
@@ -368,7 +526,14 @@
|
||||
"your_achievements": "你的成就",
|
||||
"unlocked_at": "解锁于: {{date}}",
|
||||
"subscription_needed": "需要订阅 Hydra Cloud 才能看到此内容",
|
||||
"new_achievements_unlocked": "从 {{gameCount}} 游戏中解锁 {{achievementCount}} 新成就"
|
||||
"new_achievements_unlocked": "从 {{gameCount}} 游戏中解锁 {{achievementCount}} 新成就",
|
||||
"achievement_earn_points": "通过此成就获得 {{points}} 积分",
|
||||
"achievement_progress": "{{unlockedCount}}/{{totalCount}} 成就",
|
||||
"achievements_unlocked_for_game": "为 {{gameTitle}} 解锁了 {{achievementCount}} 个新成就",
|
||||
"available_points": "可用积分:",
|
||||
"earned_points": "获得积分:",
|
||||
"hidden_achievement_tooltip": "这是一个隐藏成就",
|
||||
"how_to_earn_achievements_points": "如何获得成就积分?"
|
||||
},
|
||||
"hydra_cloud": {
|
||||
"subscription_tour_title": "Hydra 云订阅",
|
||||
@@ -378,6 +543,10 @@
|
||||
"animated_profile_picture": "动画头像",
|
||||
"premium_support": "高级技术支持",
|
||||
"show_and_compare_achievements": "展示并与其他用户比较您的成就",
|
||||
"animated_profile_banner": "动态个人简介横幅"
|
||||
"animated_profile_banner": "动态个人简介横幅",
|
||||
"debrid_description": "使用Nimbus下载速度提升4倍",
|
||||
"hydra_cloud": "Hydra Cloud",
|
||||
"hydra_cloud_feature_found": "您刚刚发现了一个Hydra Cloud功能!",
|
||||
"learn_more": "了解更多"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,4 +41,4 @@ export const appVersion = app.getVersion() + (isStaging ? "-staging" : "");
|
||||
|
||||
export const ASSETS_PATH = path.join(SystemPath.getPath("userData"), "Assets");
|
||||
|
||||
export const MAIN_LOOP_INTERVAL = 1500;
|
||||
export const MAIN_LOOP_INTERVAL = 2000;
|
||||
|
||||
@@ -1,17 +1,38 @@
|
||||
import type { GameShop, GameStats } from "@types";
|
||||
import { registerEvent } from "../register-event";
|
||||
import { HydraApi } from "@main/services";
|
||||
import { gamesStatsCacheSublevel, levelKeys } from "@main/level";
|
||||
|
||||
const LOCAL_CACHE_EXPIRATION = 1000 * 60 * 30; // 30 minutes
|
||||
|
||||
const getGameStats = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
) => {
|
||||
const cachedStats = await gamesStatsCacheSublevel.get(
|
||||
levelKeys.game(shop, objectId)
|
||||
);
|
||||
|
||||
if (
|
||||
cachedStats &&
|
||||
cachedStats.updatedAt + LOCAL_CACHE_EXPIRATION > Date.now()
|
||||
) {
|
||||
return cachedStats;
|
||||
}
|
||||
|
||||
return HydraApi.get<GameStats>(
|
||||
`/games/stats`,
|
||||
{ objectId, shop },
|
||||
{ needsAuth: false }
|
||||
);
|
||||
).then(async (data) => {
|
||||
await gamesStatsCacheSublevel.put(levelKeys.game(shop, objectId), {
|
||||
...data,
|
||||
updatedAt: Date.now(),
|
||||
});
|
||||
|
||||
return data;
|
||||
});
|
||||
};
|
||||
|
||||
registerEvent("getGameStats", getGameStats);
|
||||
|
||||
@@ -8,7 +8,9 @@ const saveGameShopAssets = async (
|
||||
shop: GameShop,
|
||||
assets: ShopAssets
|
||||
): Promise<void> => {
|
||||
return gamesShopAssetsSublevel.put(levelKeys.game(shop, objectId), assets);
|
||||
const key = levelKeys.game(shop, objectId);
|
||||
const existingAssets = await gamesShopAssetsSublevel.get(key);
|
||||
return gamesShopAssetsSublevel.put(key, { ...existingAssets, ...assets });
|
||||
};
|
||||
|
||||
registerEvent("saveGameShopAssets", saveGameShopAssets);
|
||||
|
||||
@@ -20,7 +20,6 @@ import "./library/create-game-shortcut";
|
||||
import "./library/close-game";
|
||||
import "./library/delete-game-folder";
|
||||
import "./library/get-game-by-object-id";
|
||||
import "./library/sync-game-by-object-id";
|
||||
import "./library/get-library";
|
||||
import "./library/extract-game-download";
|
||||
import "./library/open-game";
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import type { GameShop } from "@types";
|
||||
import { createGame } from "@main/services/library-sync";
|
||||
import { updateLocalUnlockedAchievements } from "@main/services/achievements/update-local-unlocked-achivements";
|
||||
import {
|
||||
downloadsSublevel,
|
||||
gamesShopAssetsSublevel,
|
||||
gamesSublevel,
|
||||
levelKeys,
|
||||
} from "@main/level";
|
||||
import { AchievementWatcherManager } from "@main/services/achievements/achievement-watcher-manager";
|
||||
|
||||
const addGameToLibrary = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
@@ -43,7 +43,10 @@ const addGameToLibrary = async (
|
||||
|
||||
await createGame(game).catch(() => {});
|
||||
|
||||
updateLocalUnlockedAchievements(game);
|
||||
AchievementWatcherManager.firstSyncWithRemoteIfNeeded(
|
||||
game.shop,
|
||||
game.objectId
|
||||
);
|
||||
};
|
||||
|
||||
registerEvent("addGameToLibrary", addGameToLibrary);
|
||||
|
||||
@@ -16,7 +16,8 @@ const resetGameAchievements = async (
|
||||
objectId: string
|
||||
) => {
|
||||
try {
|
||||
const game = await gamesSublevel.get(levelKeys.game(shop, objectId));
|
||||
const levelKey = levelKeys.game(shop, objectId);
|
||||
const game = await gamesSublevel.get(levelKey);
|
||||
|
||||
if (!game) return;
|
||||
|
||||
@@ -29,8 +30,6 @@ const resetGameAchievements = async (
|
||||
}
|
||||
}
|
||||
|
||||
const levelKey = levelKeys.game(game.shop, game.objectId);
|
||||
|
||||
await gameAchievementsSublevel
|
||||
.get(levelKey)
|
||||
.then(async (gameAchievements) => {
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { gamesSublevel, levelKeys } from "@main/level";
|
||||
import { HydraApi } from "@main/services";
|
||||
import type { GameShop, UserGameDetails } from "@types";
|
||||
|
||||
const syncGameByObjectId = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
shop: GameShop,
|
||||
objectId: string
|
||||
) => {
|
||||
return HydraApi.get<UserGameDetails>(
|
||||
`/profile/games/${shop}/${objectId}`
|
||||
).then(async (res) => {
|
||||
const { id, playTimeInSeconds, isFavorite, ...rest } = res;
|
||||
|
||||
const gameKey = levelKeys.game(shop, objectId);
|
||||
|
||||
const currentData = await gamesSublevel.get(gameKey);
|
||||
|
||||
await gamesSublevel.put(gameKey, {
|
||||
...currentData,
|
||||
...rest,
|
||||
remoteId: id,
|
||||
playTimeInMilliseconds: playTimeInSeconds * 1000,
|
||||
favorite: isFavorite ?? currentData?.favorite,
|
||||
});
|
||||
|
||||
return res;
|
||||
});
|
||||
};
|
||||
|
||||
registerEvent("syncGameByObjectId", syncGameByObjectId);
|
||||
@@ -3,6 +3,7 @@ import { registerEvent } from "../register-event";
|
||||
|
||||
import { HydraApi } from "@main/services";
|
||||
import { db, levelKeys } from "@main/level";
|
||||
import { AchievementWatcherManager } from "@main/services/achievements/achievement-watcher-manager";
|
||||
|
||||
const getComparedUnlockedAchievements = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
@@ -10,6 +11,8 @@ const getComparedUnlockedAchievements = async (
|
||||
shop: GameShop,
|
||||
userId: string
|
||||
) => {
|
||||
await AchievementWatcherManager.firstSyncWithRemoteIfNeeded(shop, objectId);
|
||||
|
||||
const userPreferences = await db.get<string, UserPreferences | null>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
|
||||
@@ -2,6 +2,7 @@ import type { GameShop, UserAchievement, UserPreferences } from "@types";
|
||||
import { registerEvent } from "../register-event";
|
||||
import { getGameAchievementData } from "@main/services/achievements/get-game-achievement-data";
|
||||
import { db, gameAchievementsSublevel, levelKeys } from "@main/level";
|
||||
import { AchievementWatcherManager } from "@main/services/achievements/achievement-watcher-manager";
|
||||
|
||||
export const getUnlockedAchievements = async (
|
||||
objectId: string,
|
||||
@@ -62,7 +63,7 @@ export const getUnlockedAchievements = async (
|
||||
!achievementData.hidden || showHiddenAchievementsDescription
|
||||
? achievementData.description
|
||||
: undefined,
|
||||
} as UserAchievement;
|
||||
};
|
||||
})
|
||||
.sort((a, b) => {
|
||||
if (a.unlocked && !b.unlocked) return -1;
|
||||
@@ -79,6 +80,7 @@ const getUnlockedAchievementsEvent = async (
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
): Promise<UserAchievement[]> => {
|
||||
await AchievementWatcherManager.firstSyncWithRemoteIfNeeded(shop, objectId);
|
||||
return getUnlockedAchievements(objectId, shop, false);
|
||||
};
|
||||
|
||||
|
||||
11
src/main/level/sublevels/game-stats-cache.ts
Normal file
11
src/main/level/sublevels/game-stats-cache.ts
Normal file
@@ -0,0 +1,11 @@
|
||||
import type { GameStats } from "@types";
|
||||
|
||||
import { db } from "../level";
|
||||
import { levelKeys } from "./keys";
|
||||
|
||||
export const gamesStatsCacheSublevel = db.sublevel<
|
||||
string,
|
||||
GameStats & { updatedAt: number }
|
||||
>(levelKeys.gameStatsCache, {
|
||||
valueEncoding: "json",
|
||||
});
|
||||
@@ -2,6 +2,7 @@ export * from "./downloads";
|
||||
export * from "./games";
|
||||
export * from "./game-shop-assets";
|
||||
export * from "./game-shop-cache";
|
||||
export * from "./game-stats-cache";
|
||||
export * from "./game-achievements";
|
||||
export * from "./keys";
|
||||
export * from "./themes";
|
||||
|
||||
@@ -7,6 +7,7 @@ export const levelKeys = {
|
||||
auth: "auth",
|
||||
themes: "themes",
|
||||
gameShopAssets: "gameShopAssets",
|
||||
gameStatsCache: "gameStatsAssets",
|
||||
gameShopCache: "gameShopCache",
|
||||
gameShopCacheItem: (shop: GameShop, objectId: string, language: string) =>
|
||||
`${shop}:${objectId}:${language}`,
|
||||
|
||||
@@ -3,6 +3,7 @@ import { mergeAchievements } from "./merge-achievements";
|
||||
import fs, { readdirSync } from "node:fs";
|
||||
import {
|
||||
findAchievementFileInExecutableDirectory,
|
||||
findAchievementFileInSteamPath,
|
||||
findAchievementFiles,
|
||||
findAllAchievementFiles,
|
||||
getAlternativeObjectIds,
|
||||
@@ -10,6 +11,7 @@ import {
|
||||
import type {
|
||||
AchievementFile,
|
||||
Game,
|
||||
GameShop,
|
||||
UnlockedAchievement,
|
||||
UserPreferences,
|
||||
} from "@types";
|
||||
@@ -18,7 +20,7 @@ import { Cracker } from "@shared";
|
||||
import { publishCombinedNewAchievementNotification } from "../notifications";
|
||||
import { db, gamesSublevel, levelKeys } from "@main/level";
|
||||
import { WindowManager } from "../window-manager";
|
||||
import { sleep } from "@main/helpers";
|
||||
import { setTimeout } from "node:timers/promises";
|
||||
|
||||
const fileStats: Map<string, number> = new Map();
|
||||
const fltFiles: Map<string, Set<string>> = new Map();
|
||||
@@ -37,15 +39,19 @@ const watchAchievementsWindows = async () => {
|
||||
const gameAchievementFiles: AchievementFile[] = [];
|
||||
|
||||
for (const objectId of getAlternativeObjectIds(game.objectId)) {
|
||||
gameAchievementFiles.push(...(achievementFiles.get(objectId) || []));
|
||||
gameAchievementFiles.push(...(achievementFiles.get(objectId) ?? []));
|
||||
|
||||
gameAchievementFiles.push(
|
||||
...findAchievementFileInExecutableDirectory(game)
|
||||
);
|
||||
|
||||
gameAchievementFiles.push(
|
||||
...(await findAchievementFileInSteamPath(game))
|
||||
);
|
||||
}
|
||||
|
||||
for (const file of gameAchievementFiles) {
|
||||
compareFile(game, file);
|
||||
await compareFile(game, file);
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -60,13 +66,11 @@ const watchAchievementsWithWine = async () => {
|
||||
|
||||
for (const game of games) {
|
||||
const gameAchievementFiles = findAchievementFiles(game);
|
||||
const achievementFileInsideDirectory =
|
||||
findAchievementFileInExecutableDirectory(game);
|
||||
|
||||
gameAchievementFiles.push(...achievementFileInsideDirectory);
|
||||
gameAchievementFiles.push(...(await findAchievementFileInSteamPath(game)));
|
||||
|
||||
for (const file of gameAchievementFiles) {
|
||||
compareFile(game, file);
|
||||
await compareFile(game, file);
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -127,6 +131,11 @@ const compareFile = (game: Game, file: AchievementFile) => {
|
||||
);
|
||||
return processAchievementFileDiff(game, file);
|
||||
} catch (err) {
|
||||
achievementsLogger.error(
|
||||
"Error reading file",
|
||||
file.filePath,
|
||||
err instanceof Error ? err.message : err
|
||||
);
|
||||
fileStats.set(file.filePath, -1);
|
||||
return;
|
||||
}
|
||||
@@ -136,20 +145,66 @@ const processAchievementFileDiff = async (
|
||||
game: Game,
|
||||
file: AchievementFile
|
||||
) => {
|
||||
const unlockedAchievements = parseAchievementFile(file.filePath, file.type);
|
||||
const parsedAchievements = parseAchievementFile(file.filePath, file.type);
|
||||
|
||||
if (unlockedAchievements.length) {
|
||||
return mergeAchievements(game, unlockedAchievements, true);
|
||||
if (parsedAchievements.length) {
|
||||
return mergeAchievements(game, parsedAchievements, true);
|
||||
}
|
||||
|
||||
return 0;
|
||||
};
|
||||
|
||||
export class AchievementWatcherManager {
|
||||
private static hasFinishedMergingWithRemote = false;
|
||||
private static _hasFinishedPreSearch = false;
|
||||
|
||||
public static get hasFinishedPreSearch() {
|
||||
return this._hasFinishedPreSearch;
|
||||
}
|
||||
|
||||
public static readonly alreadySyncedGames: Map<string, boolean> = new Map();
|
||||
|
||||
public static async firstSyncWithRemoteIfNeeded(
|
||||
shop: GameShop,
|
||||
objectId: string
|
||||
) {
|
||||
const gameKey = levelKeys.game(shop, objectId);
|
||||
if (this.alreadySyncedGames.get(gameKey)) return;
|
||||
|
||||
this.alreadySyncedGames.set(gameKey, true);
|
||||
|
||||
const game = await gamesSublevel.get(gameKey).catch(() => null);
|
||||
if (!game || game.isDeleted) return;
|
||||
|
||||
const gameAchievementFiles = findAchievementFiles(game);
|
||||
|
||||
gameAchievementFiles.push(...(await findAchievementFileInSteamPath(game)));
|
||||
|
||||
const unlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
for (const achievementFile of gameAchievementFiles) {
|
||||
const localAchievementFile = parseAchievementFile(
|
||||
achievementFile.filePath,
|
||||
achievementFile.type
|
||||
);
|
||||
|
||||
if (localAchievementFile.length) {
|
||||
unlockedAchievements.push(...localAchievementFile);
|
||||
}
|
||||
}
|
||||
|
||||
const newAchievements = await mergeAchievements(
|
||||
game,
|
||||
unlockedAchievements,
|
||||
false
|
||||
);
|
||||
|
||||
if (newAchievements > 0) {
|
||||
this.notifyCombinedAchievementsUnlocked(1, newAchievements);
|
||||
}
|
||||
}
|
||||
|
||||
public static watchAchievements() {
|
||||
if (!this.hasFinishedMergingWithRemote) return;
|
||||
if (!this.hasFinishedPreSearch) return;
|
||||
|
||||
if (process.platform === "win32") {
|
||||
return watchAchievementsWindows();
|
||||
@@ -188,7 +243,11 @@ export class AchievementWatcherManager {
|
||||
}
|
||||
}
|
||||
|
||||
return mergeAchievements(game, unlockedAchievements, false);
|
||||
if (unlockedAchievements.length) {
|
||||
return mergeAchievements(game, unlockedAchievements, false);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static async getGameAchievementFilesWindows() {
|
||||
@@ -200,7 +259,7 @@ export class AchievementWatcherManager {
|
||||
const gameAchievementFilesMap = findAllAchievementFiles();
|
||||
|
||||
return Promise.all(
|
||||
games.map((game) => {
|
||||
games.map(async (game) => {
|
||||
const achievementFiles: AchievementFile[] = [];
|
||||
|
||||
for (const objectId of getAlternativeObjectIds(game.objectId)) {
|
||||
@@ -211,6 +270,10 @@ export class AchievementWatcherManager {
|
||||
achievementFiles.push(
|
||||
...findAchievementFileInExecutableDirectory(game)
|
||||
);
|
||||
|
||||
achievementFiles.push(
|
||||
...(await findAchievementFileInSteamPath(game))
|
||||
);
|
||||
}
|
||||
|
||||
return { game, achievementFiles };
|
||||
@@ -225,37 +288,54 @@ export class AchievementWatcherManager {
|
||||
.then((games) => games.filter((game) => !game.isDeleted));
|
||||
|
||||
return Promise.all(
|
||||
games.map((game) => {
|
||||
games.map(async (game) => {
|
||||
const achievementFiles = findAchievementFiles(game);
|
||||
const achievementFileInsideDirectory =
|
||||
findAchievementFileInExecutableDirectory(game);
|
||||
|
||||
achievementFiles.push(...achievementFileInsideDirectory);
|
||||
achievementFiles.push(...(await findAchievementFileInSteamPath(game)));
|
||||
|
||||
return { game, achievementFiles };
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
public static async preSearchAchievements() {
|
||||
await sleep(2000);
|
||||
private static async notifyCombinedAchievementsUnlocked(
|
||||
totalNewGamesWithAchievements: number,
|
||||
totalNewAchievements: number
|
||||
) {
|
||||
const userPreferences = await db.get<string, UserPreferences>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
valueEncoding: "json",
|
||||
}
|
||||
);
|
||||
|
||||
if (userPreferences.achievementCustomNotificationsEnabled !== false) {
|
||||
WindowManager.notificationWindow?.webContents.send(
|
||||
"on-combined-achievements-unlocked",
|
||||
totalNewGamesWithAchievements,
|
||||
totalNewAchievements,
|
||||
userPreferences.achievementCustomNotificationPosition ?? "top-left"
|
||||
);
|
||||
} else {
|
||||
publishCombinedNewAchievementNotification(
|
||||
totalNewAchievements,
|
||||
totalNewGamesWithAchievements
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static async preSearchAchievements() {
|
||||
try {
|
||||
const gameAchievementFiles =
|
||||
process.platform === "win32"
|
||||
? await this.getGameAchievementFilesWindows()
|
||||
: await this.getGameAchievementFilesLinux();
|
||||
|
||||
const newAchievementsCount: number[] = [];
|
||||
|
||||
for (const { game, achievementFiles } of gameAchievementFiles) {
|
||||
const result = await this.preProcessGameAchievementFiles(
|
||||
game,
|
||||
achievementFiles
|
||||
);
|
||||
|
||||
newAchievementsCount.push(result);
|
||||
}
|
||||
const newAchievementsCount = await Promise.all(
|
||||
gameAchievementFiles.map(({ game, achievementFiles }) => {
|
||||
return this.preProcessGameAchievementFiles(game, achievementFiles);
|
||||
})
|
||||
);
|
||||
|
||||
const totalNewGamesWithAchievements = newAchievementsCount.filter(
|
||||
(achievements) => achievements
|
||||
@@ -267,34 +347,16 @@ export class AchievementWatcherManager {
|
||||
);
|
||||
|
||||
if (totalNewAchievements > 0) {
|
||||
const userPreferences = await db.get<string, UserPreferences>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
valueEncoding: "json",
|
||||
}
|
||||
await setTimeout(4000);
|
||||
this.notifyCombinedAchievementsUnlocked(
|
||||
totalNewGamesWithAchievements,
|
||||
totalNewAchievements
|
||||
);
|
||||
|
||||
if (userPreferences.achievementNotificationsEnabled !== false) {
|
||||
if (userPreferences.achievementCustomNotificationsEnabled !== false) {
|
||||
WindowManager.notificationWindow?.webContents.send(
|
||||
"on-combined-achievements-unlocked",
|
||||
totalNewGamesWithAchievements,
|
||||
totalNewAchievements,
|
||||
userPreferences.achievementCustomNotificationPosition ??
|
||||
"top-left"
|
||||
);
|
||||
} else {
|
||||
publishCombinedNewAchievementNotification(
|
||||
totalNewAchievements,
|
||||
totalNewGamesWithAchievements
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
achievementsLogger.error("Error on preSearchAchievements", err);
|
||||
}
|
||||
|
||||
this.hasFinishedMergingWithRemote = true;
|
||||
this._hasFinishedPreSearch = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
import path from "node:path";
|
||||
import fs from "node:fs";
|
||||
import type { Game, AchievementFile } from "@types";
|
||||
import type { Game, AchievementFile, UserPreferences } from "@types";
|
||||
import { Cracker } from "@shared";
|
||||
import { achievementsLogger } from "../logger";
|
||||
import { SystemPath } from "../system-path";
|
||||
import { getSteamLocation, getSteamUsersIds } from "../steam";
|
||||
import { db, levelKeys } from "@main/level";
|
||||
|
||||
const getAppDataPath = () => {
|
||||
if (process.platform === "win32") {
|
||||
@@ -270,6 +272,51 @@ export const findAchievementFiles = (game: Game) => {
|
||||
}
|
||||
}
|
||||
|
||||
const achievementFileInsideDirectory =
|
||||
findAchievementFileInExecutableDirectory(game);
|
||||
|
||||
return achievementFiles.concat(achievementFileInsideDirectory);
|
||||
};
|
||||
|
||||
const steamUserIds = await getSteamUsersIds();
|
||||
const steamPath = await getSteamLocation();
|
||||
|
||||
export const findAchievementFileInSteamPath = async (game: Game) => {
|
||||
if (!steamUserIds.length) {
|
||||
return [];
|
||||
}
|
||||
|
||||
const userPreferences = await db.get<string, UserPreferences | null>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
valueEncoding: "json",
|
||||
}
|
||||
);
|
||||
|
||||
if (!userPreferences?.enableSteamAchievements) {
|
||||
return [];
|
||||
}
|
||||
|
||||
const achievementFiles: AchievementFile[] = [];
|
||||
|
||||
for (const steamUserId of steamUserIds) {
|
||||
const gameAchievementPath = path.join(
|
||||
steamPath,
|
||||
"userdata",
|
||||
steamUserId.toString(),
|
||||
"config",
|
||||
"librarycache",
|
||||
`${game.objectId}.json`
|
||||
);
|
||||
|
||||
if (fs.existsSync(gameAchievementPath)) {
|
||||
achievementFiles.push({
|
||||
type: Cracker.Steam,
|
||||
filePath: gameAchievementPath,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return achievementFiles;
|
||||
};
|
||||
|
||||
@@ -303,7 +350,7 @@ export const findAchievementFileInExecutableDirectory = (
|
||||
"achievements.ini"
|
||||
),
|
||||
},
|
||||
];
|
||||
].filter((file) => fs.existsSync(file.filePath)) as AchievementFile[];
|
||||
};
|
||||
|
||||
const mapFileLocationWithObjectId = (
|
||||
|
||||
@@ -1,24 +1,39 @@
|
||||
import { HydraApi } from "../hydra-api";
|
||||
import type { GameShop, SteamAchievement } from "@types";
|
||||
import type { GameAchievement, GameShop, SteamAchievement } from "@types";
|
||||
import { UserNotLoggedInError } from "@shared";
|
||||
import { logger } from "../logger";
|
||||
import { db, gameAchievementsSublevel, levelKeys } from "@main/level";
|
||||
import { AxiosError } from "axios";
|
||||
|
||||
const LOCAL_CACHE_EXPIRATION = 1000 * 60 * 60; // 1 hour
|
||||
|
||||
const getModifiedSinceHeader = (
|
||||
cachedAchievements: GameAchievement | undefined
|
||||
): Date | undefined => {
|
||||
if (!cachedAchievements) {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
return cachedAchievements.updatedAt
|
||||
? new Date(cachedAchievements.updatedAt)
|
||||
: undefined;
|
||||
};
|
||||
|
||||
export const getGameAchievementData = async (
|
||||
objectId: string,
|
||||
shop: GameShop,
|
||||
useCachedData: boolean
|
||||
) => {
|
||||
const cachedAchievements = await gameAchievementsSublevel.get(
|
||||
levelKeys.game(shop, objectId)
|
||||
);
|
||||
const gameKey = levelKeys.game(shop, objectId);
|
||||
|
||||
if (cachedAchievements && useCachedData)
|
||||
const cachedAchievements = await gameAchievementsSublevel.get(gameKey);
|
||||
|
||||
if (cachedAchievements?.achievements && useCachedData)
|
||||
return cachedAchievements.achievements;
|
||||
|
||||
if (
|
||||
cachedAchievements &&
|
||||
Date.now() < (cachedAchievements.cacheExpiresTimestamp ?? 0)
|
||||
cachedAchievements?.achievements &&
|
||||
Date.now() < (cachedAchievements.updatedAt ?? 0) + LOCAL_CACHE_EXPIRATION
|
||||
) {
|
||||
return cachedAchievements.achievements;
|
||||
}
|
||||
@@ -29,18 +44,22 @@ export const getGameAchievementData = async (
|
||||
})
|
||||
.then((language) => language || "en");
|
||||
|
||||
return HydraApi.get<SteamAchievement[]>("/games/achievements", {
|
||||
shop,
|
||||
objectId,
|
||||
language,
|
||||
})
|
||||
return HydraApi.get<SteamAchievement[]>(
|
||||
"/games/achievements",
|
||||
{
|
||||
shop,
|
||||
objectId,
|
||||
language,
|
||||
},
|
||||
{
|
||||
ifModifiedSince: getModifiedSinceHeader(cachedAchievements),
|
||||
}
|
||||
)
|
||||
.then(async (achievements) => {
|
||||
await gameAchievementsSublevel.put(levelKeys.game(shop, objectId), {
|
||||
await gameAchievementsSublevel.put(gameKey, {
|
||||
unlockedAchievements: cachedAchievements?.unlockedAchievements ?? [],
|
||||
achievements,
|
||||
cacheExpiresTimestamp: achievements.length
|
||||
? Date.now() + 1000 * 60 * 30 // 30 minutes
|
||||
: undefined,
|
||||
updatedAt: Date.now() + LOCAL_CACHE_EXPIRATION,
|
||||
});
|
||||
|
||||
return achievements;
|
||||
@@ -50,8 +69,14 @@ export const getGameAchievementData = async (
|
||||
throw err;
|
||||
}
|
||||
|
||||
const isNotModified = (err as AxiosError)?.response?.status === 304;
|
||||
|
||||
if (isNotModified) {
|
||||
return cachedAchievements?.achievements ?? [];
|
||||
}
|
||||
|
||||
logger.error("Failed to get game achievements for", objectId, err);
|
||||
|
||||
return [];
|
||||
return cachedAchievements?.achievements ?? [];
|
||||
});
|
||||
};
|
||||
|
||||
@@ -14,6 +14,7 @@ import { SubscriptionRequiredError } from "@shared";
|
||||
import { achievementsLogger } from "../logger";
|
||||
import { db, gameAchievementsSublevel, levelKeys } from "@main/level";
|
||||
import { getGameAchievementData } from "./get-game-achievement-data";
|
||||
import { AchievementWatcherManager } from "./achievement-watcher-manager";
|
||||
|
||||
const isRareAchievement = (points: number) => {
|
||||
const rawPercentage = (50 - Math.sqrt(points)) * 2;
|
||||
@@ -35,7 +36,7 @@ const saveAchievementsOnLocal = async (
|
||||
await gameAchievementsSublevel.put(levelKey, {
|
||||
achievements: gameAchievement?.achievements ?? [],
|
||||
unlockedAchievements: unlockedAchievements,
|
||||
cacheExpiresTimestamp: gameAchievement?.cacheExpiresTimestamp,
|
||||
updatedAt: gameAchievement?.updatedAt,
|
||||
});
|
||||
|
||||
if (!sendUpdateEvent) return;
|
||||
@@ -56,9 +57,9 @@ export const mergeAchievements = async (
|
||||
achievements: UnlockedAchievement[],
|
||||
publishNotification: boolean
|
||||
) => {
|
||||
let localGameAchievement = await gameAchievementsSublevel.get(
|
||||
levelKeys.game(game.shop, game.objectId)
|
||||
);
|
||||
const gameKey = levelKeys.game(game.shop, game.objectId);
|
||||
|
||||
let localGameAchievement = await gameAchievementsSublevel.get(gameKey);
|
||||
const userPreferences = await db.get<string, UserPreferences>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
@@ -67,10 +68,8 @@ export const mergeAchievements = async (
|
||||
);
|
||||
|
||||
if (!localGameAchievement) {
|
||||
await getGameAchievementData(game.objectId, game.shop, true);
|
||||
localGameAchievement = await gameAchievementsSublevel.get(
|
||||
levelKeys.game(game.shop, game.objectId)
|
||||
);
|
||||
await getGameAchievementData(game.objectId, game.shop, false);
|
||||
localGameAchievement = await gameAchievementsSublevel.get(gameKey);
|
||||
}
|
||||
|
||||
const achievementsData = localGameAchievement?.achievements ?? [];
|
||||
@@ -136,6 +135,12 @@ export const mergeAchievements = async (
|
||||
};
|
||||
});
|
||||
|
||||
achievementsLogger.log(
|
||||
"Publishing achievement notification",
|
||||
game.objectId,
|
||||
game.title
|
||||
);
|
||||
|
||||
if (userPreferences.achievementCustomNotificationsEnabled !== false) {
|
||||
WindowManager.notificationWindow?.webContents.send(
|
||||
"on-achievement-unlocked",
|
||||
@@ -153,7 +158,11 @@ export const mergeAchievements = async (
|
||||
}
|
||||
}
|
||||
|
||||
if (game.remoteId) {
|
||||
const shouldSyncWithRemote =
|
||||
game.remoteId &&
|
||||
(newAchievements.length || AchievementWatcherManager.hasFinishedPreSearch);
|
||||
|
||||
if (shouldSyncWithRemote) {
|
||||
await HydraApi.put<UpdatedUnlockedAchievements | undefined>(
|
||||
"/profile/games/achievements",
|
||||
{
|
||||
@@ -194,8 +203,11 @@ export const mergeAchievements = async (
|
||||
mergedLocalAchievements,
|
||||
publishNotification
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
AchievementWatcherManager.alreadySyncedGames.set(gameKey, true);
|
||||
});
|
||||
} else {
|
||||
} else if (newAchievements.length) {
|
||||
await saveAchievementsOnLocal(
|
||||
game.objectId,
|
||||
game.shop,
|
||||
|
||||
@@ -75,6 +75,11 @@ export const parseAchievementFile = (
|
||||
return processRazor1911(filePath);
|
||||
}
|
||||
|
||||
if (type === Cracker.Steam) {
|
||||
const parsed = jsonParse(filePath);
|
||||
return processSteamCacheAchievement(parsed);
|
||||
}
|
||||
|
||||
achievementsLogger.log(
|
||||
`Unprocessed ${type} achievements found on ${filePath}`
|
||||
);
|
||||
@@ -234,6 +239,35 @@ const processGoldberg = (unlockedAchievements: any): UnlockedAchievement[] => {
|
||||
return newUnlockedAchievements;
|
||||
};
|
||||
|
||||
const processSteamCacheAchievement = (
|
||||
unlockedAchievements: any[]
|
||||
): UnlockedAchievement[] => {
|
||||
const newUnlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
const achievementIndex = unlockedAchievements.findIndex(
|
||||
(element) => element[0] === "achievements"
|
||||
);
|
||||
|
||||
if (achievementIndex === -1) {
|
||||
achievementsLogger.info("No achievements found in Steam cache file");
|
||||
return [];
|
||||
}
|
||||
|
||||
const unlockedAchievementsData =
|
||||
unlockedAchievements[achievementIndex][1]["data"]["vecHighlight"];
|
||||
|
||||
for (const achievement of unlockedAchievementsData) {
|
||||
if (achievement.bAchieved) {
|
||||
newUnlockedAchievements.push({
|
||||
name: achievement.strID,
|
||||
unlockTime: achievement.rtUnlocked * 1000,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return newUnlockedAchievements;
|
||||
};
|
||||
|
||||
const process3DM = (unlockedAchievements: any): UnlockedAchievement[] => {
|
||||
const newUnlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
import {
|
||||
findAchievementFiles,
|
||||
findAchievementFileInExecutableDirectory,
|
||||
} from "./find-achivement-files";
|
||||
import { parseAchievementFile } from "./parse-achievement-file";
|
||||
import { mergeAchievements } from "./merge-achievements";
|
||||
import type { Game, UnlockedAchievement } from "@types";
|
||||
|
||||
export const updateLocalUnlockedAchievements = async (game: Game) => {
|
||||
const gameAchievementFiles = findAchievementFiles(game);
|
||||
|
||||
const achievementFileInsideDirectory =
|
||||
findAchievementFileInExecutableDirectory(game);
|
||||
|
||||
gameAchievementFiles.push(...achievementFileInsideDirectory);
|
||||
|
||||
const unlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
for (const achievementFile of gameAchievementFiles) {
|
||||
const localAchievementFile = parseAchievementFile(
|
||||
achievementFile.filePath,
|
||||
achievementFile.type
|
||||
);
|
||||
|
||||
if (localAchievementFile.length) {
|
||||
unlockedAchievements.push(...localAchievementFile);
|
||||
}
|
||||
}
|
||||
|
||||
mergeAchievements(game, unlockedAchievements, false);
|
||||
};
|
||||
@@ -31,8 +31,8 @@ export interface ProcessPayload {
|
||||
exe: string | null;
|
||||
pid: number;
|
||||
name: string;
|
||||
environ: Record<string, string> | null;
|
||||
cwd: string | null;
|
||||
environ?: Record<string, string> | null;
|
||||
cwd?: string | null;
|
||||
}
|
||||
|
||||
export interface PauseSeedingPayload {
|
||||
|
||||
@@ -16,6 +16,7 @@ import { WSClient } from "./ws/ws-client";
|
||||
interface HydraApiOptions {
|
||||
needsAuth?: boolean;
|
||||
needsSubscription?: boolean;
|
||||
ifModifiedSince?: Date;
|
||||
}
|
||||
|
||||
interface HydraApiUserAuth {
|
||||
@@ -337,8 +338,13 @@ export class HydraApi {
|
||||
) {
|
||||
await this.validateOptions(options);
|
||||
|
||||
const headers = {
|
||||
...this.getAxiosConfig().headers,
|
||||
"Hydra-If-Modified-Since": options?.ifModifiedSince?.toUTCString(),
|
||||
};
|
||||
|
||||
return this.instance
|
||||
.get<T>(url, { params, ...this.getAxiosConfig() })
|
||||
.get<T>(url, { params, ...this.getAxiosConfig(), headers })
|
||||
.then((response) => response.data)
|
||||
.catch(this.handleUnauthorizedError);
|
||||
}
|
||||
|
||||
@@ -13,9 +13,8 @@ export const mergeWithRemoteGames = async () => {
|
||||
return HydraApi.get<ProfileGame[]>("/profile/games")
|
||||
.then(async (response) => {
|
||||
for (const game of response) {
|
||||
const localGame = await gamesSublevel.get(
|
||||
levelKeys.game(game.shop, game.objectId)
|
||||
);
|
||||
const gameKey = levelKeys.game(game.shop, game.objectId);
|
||||
const localGame = await gamesSublevel.get(gameKey);
|
||||
|
||||
if (localGame) {
|
||||
const updatedLastTimePlayed =
|
||||
@@ -30,7 +29,7 @@ export const mergeWithRemoteGames = async () => {
|
||||
? game.playTimeInMilliseconds
|
||||
: localGame.playTimeInMilliseconds;
|
||||
|
||||
await gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
|
||||
await gamesSublevel.put(gameKey, {
|
||||
...localGame,
|
||||
remoteId: game.id,
|
||||
lastTimePlayed: updatedLastTimePlayed,
|
||||
@@ -38,7 +37,7 @@ export const mergeWithRemoteGames = async () => {
|
||||
favorite: game.isFavorite ?? localGame.favorite,
|
||||
});
|
||||
} else {
|
||||
await gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
|
||||
await gamesSublevel.put(gameKey, {
|
||||
objectId: game.objectId,
|
||||
title: game.title,
|
||||
remoteId: game.id,
|
||||
@@ -51,20 +50,17 @@ export const mergeWithRemoteGames = async () => {
|
||||
});
|
||||
}
|
||||
|
||||
await gamesShopAssetsSublevel.put(
|
||||
levelKeys.game(game.shop, game.objectId),
|
||||
{
|
||||
shop: game.shop,
|
||||
objectId: game.objectId,
|
||||
title: game.title,
|
||||
coverImageUrl: game.coverImageUrl,
|
||||
libraryHeroImageUrl: game.libraryHeroImageUrl,
|
||||
libraryImageUrl: game.libraryImageUrl,
|
||||
logoImageUrl: game.logoImageUrl,
|
||||
iconUrl: game.iconUrl,
|
||||
logoPosition: game.logoPosition,
|
||||
}
|
||||
);
|
||||
await gamesShopAssetsSublevel.put(gameKey, {
|
||||
shop: game.shop,
|
||||
objectId: game.objectId,
|
||||
title: game.title,
|
||||
coverImageUrl: game.coverImageUrl,
|
||||
libraryHeroImageUrl: game.libraryHeroImageUrl,
|
||||
libraryImageUrl: game.libraryImageUrl,
|
||||
logoImageUrl: game.logoImageUrl,
|
||||
iconUrl: game.iconUrl,
|
||||
logoPosition: game.logoPosition,
|
||||
});
|
||||
}
|
||||
})
|
||||
.catch(() => {});
|
||||
|
||||
@@ -34,9 +34,7 @@ export const uploadGamesBatch = async () => {
|
||||
|
||||
await mergeWithRemoteGames();
|
||||
|
||||
if (HydraApi.isLoggedIn()) {
|
||||
AchievementWatcherManager.preSearchAchievements();
|
||||
}
|
||||
AchievementWatcherManager.preSearchAchievements();
|
||||
|
||||
if (WindowManager.mainWindow)
|
||||
WindowManager.mainWindow.webContents.send("on-library-batch-complete");
|
||||
|
||||
@@ -8,6 +8,8 @@ import { gamesSublevel, levelKeys } from "@main/level";
|
||||
import { CloudSync } from "./cloud-sync";
|
||||
import { logger } from "./logger";
|
||||
import path from "path";
|
||||
import { AchievementWatcherManager } from "./achievements/achievement-watcher-manager";
|
||||
import { MAIN_LOOP_INTERVAL } from "@main/constants";
|
||||
|
||||
export const gamesPlaytime = new Map<
|
||||
string,
|
||||
@@ -24,7 +26,7 @@ interface GameExecutables {
|
||||
[key: string]: ExecutableInfo[];
|
||||
}
|
||||
|
||||
const TICKS_TO_UPDATE_API = 80;
|
||||
const TICKS_TO_UPDATE_API = (3 * 60 * 1000) / MAIN_LOOP_INTERVAL; // 3 minutes
|
||||
let currentTick = 1;
|
||||
|
||||
const platform = process.platform;
|
||||
@@ -190,6 +192,11 @@ export const watchProcesses = async () => {
|
||||
function onOpenGame(game: Game) {
|
||||
const now = performance.now();
|
||||
|
||||
AchievementWatcherManager.firstSyncWithRemoteIfNeeded(
|
||||
game.shop,
|
||||
game.objectId
|
||||
);
|
||||
|
||||
gamesPlaytime.set(levelKeys.game(game.shop, game.objectId), {
|
||||
lastTick: now,
|
||||
firstTick: now,
|
||||
|
||||
@@ -370,14 +370,11 @@ export class WindowManager {
|
||||
},
|
||||
});
|
||||
this.notificationWindow.setIgnoreMouseEvents(true);
|
||||
// this.notificationWindow.setVisibleOnAllWorkspaces(true, {
|
||||
// visibleOnFullScreen: true,
|
||||
// });
|
||||
|
||||
this.notificationWindow.setAlwaysOnTop(true, "screen-saver", 1);
|
||||
this.loadNotificationWindowURL();
|
||||
|
||||
if (isStaging) {
|
||||
if (!app.isPackaged || isStaging) {
|
||||
this.notificationWindow.webContents.openDevTools();
|
||||
}
|
||||
}
|
||||
@@ -464,7 +461,7 @@ export class WindowManager {
|
||||
editorWindow.once("ready-to-show", () => {
|
||||
editorWindow.show();
|
||||
this.mainWindow?.webContents.openDevTools();
|
||||
if (isStaging) {
|
||||
if (!app.isPackaged || isStaging) {
|
||||
editorWindow.webContents.openDevTools();
|
||||
}
|
||||
});
|
||||
@@ -585,7 +582,7 @@ export class WindowManager {
|
||||
tray.popUpContextMenu(contextMenu);
|
||||
};
|
||||
|
||||
tray.setToolTip("Hydra");
|
||||
tray.setToolTip("Hydra Launcher");
|
||||
|
||||
if (process.platform !== "darwin") {
|
||||
await updateSystemTray();
|
||||
|
||||
@@ -187,8 +187,6 @@ contextBridge.exposeInMainWorld("electron", {
|
||||
ipcRenderer.invoke("deleteGameFolder", shop, objectId),
|
||||
getGameByObjectId: (shop: GameShop, objectId: string) =>
|
||||
ipcRenderer.invoke("getGameByObjectId", shop, objectId),
|
||||
syncGameByObjectId: (shop: GameShop, objectId: string) =>
|
||||
ipcRenderer.invoke("syncGameByObjectId", shop, objectId),
|
||||
resetGameAchievements: (shop: GameShop, objectId: string) =>
|
||||
ipcRenderer.invoke("resetGameAchievements", shop, objectId),
|
||||
extractGameDownload: (shop: GameShop, objectId: string) =>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>Hydra</title>
|
||||
<title>Hydra Launcher</title>
|
||||
<meta
|
||||
http-equiv="Content-Security-Policy"
|
||||
content="default-src 'self' 'unsafe-inline' * data: local:;"
|
||||
|
||||
@@ -74,6 +74,6 @@
|
||||
}
|
||||
|
||||
&__error-label {
|
||||
color: globals.$danger-color;
|
||||
color: globals.$error-color;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,11 +182,6 @@ export function GameDetailsContextProvider({
|
||||
})
|
||||
.catch(() => {});
|
||||
}
|
||||
|
||||
window.electron.syncGameByObjectId(shop, objectId).then(() => {
|
||||
if (abortController.signal.aborted) return;
|
||||
updateGame();
|
||||
});
|
||||
}, [
|
||||
updateGame,
|
||||
dispatch,
|
||||
|
||||
1
src/renderer/src/declaration.d.ts
vendored
1
src/renderer/src/declaration.d.ts
vendored
@@ -155,7 +155,6 @@ declare global {
|
||||
shop: GameShop,
|
||||
objectId: string
|
||||
) => Promise<LibraryGame | null>;
|
||||
syncGameByObjectId: (shop: GameShop, objectId: string) => Promise<void>;
|
||||
onGamesRunning: (
|
||||
cb: (
|
||||
gamesRunning: Pick<GameRunning, "id" | "sessionDurationInMillis">[]
|
||||
|
||||
@@ -12,7 +12,6 @@ import type {
|
||||
UpdateProfileRequest,
|
||||
UserDetails,
|
||||
} from "@types";
|
||||
import * as Sentry from "@sentry/react";
|
||||
import { UserFriendModalTab } from "@renderer/pages/shared-modals/user-friend-modal";
|
||||
|
||||
export function useUserDetails() {
|
||||
@@ -29,8 +28,6 @@ export function useUserDetails() {
|
||||
} = useAppSelector((state) => state.userDetails);
|
||||
|
||||
const clearUserDetails = useCallback(async () => {
|
||||
Sentry.setUser(null);
|
||||
|
||||
dispatch(setUserDetails(null));
|
||||
dispatch(setProfileBackground(null));
|
||||
|
||||
@@ -45,12 +42,6 @@ export function useUserDetails() {
|
||||
|
||||
const updateUserDetails = useCallback(
|
||||
async (userDetails: UserDetails) => {
|
||||
Sentry.setUser({
|
||||
id: userDetails.id,
|
||||
username: userDetails.username,
|
||||
email: userDetails.email ?? undefined,
|
||||
});
|
||||
|
||||
dispatch(setUserDetails(userDetails));
|
||||
window.localStorage.setItem("userDetails", JSON.stringify(userDetails));
|
||||
},
|
||||
|
||||
@@ -21,7 +21,6 @@ import resources from "@locales";
|
||||
|
||||
import { logger } from "./logger";
|
||||
import { addCookieInterceptor } from "./cookies";
|
||||
import * as Sentry from "@sentry/react";
|
||||
import Catalogue from "./pages/catalogue/catalogue";
|
||||
import Home from "./pages/home/home";
|
||||
import Downloads from "./pages/downloads/downloads";
|
||||
@@ -32,18 +31,6 @@ import Achievements from "./pages/achievements/achievements";
|
||||
import ThemeEditor from "./pages/theme-editor/theme-editor";
|
||||
import { AchievementNotification } from "./pages/achievements/notification/achievement-notification";
|
||||
|
||||
Sentry.init({
|
||||
dsn: import.meta.env.RENDERER_VITE_SENTRY_DSN,
|
||||
integrations: [
|
||||
Sentry.browserTracingIntegration(),
|
||||
Sentry.replayIntegration(),
|
||||
],
|
||||
tracesSampleRate: 1.0,
|
||||
replaysSessionSampleRate: 0.1,
|
||||
replaysOnErrorSampleRate: 1.0,
|
||||
release: await window.electron.getVersion(),
|
||||
});
|
||||
|
||||
console.log = logger.log;
|
||||
|
||||
const isStaging = await window.electron.isStaging();
|
||||
|
||||
@@ -158,8 +158,8 @@ $logo-max-width: 200px;
|
||||
&-points {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: end;
|
||||
gap: 4px;
|
||||
margin-right: 4px;
|
||||
font-weight: 600;
|
||||
|
||||
&--locked {
|
||||
|
||||
@@ -55,7 +55,6 @@ export function AchievementNotification() {
|
||||
isHidden: false,
|
||||
isRare: false,
|
||||
isPlatinum: false,
|
||||
points: 0,
|
||||
iconUrl: "https://cdn.losbroxas.org/favicon.svg",
|
||||
},
|
||||
]);
|
||||
|
||||
@@ -72,6 +72,11 @@ export function GameItem({ game }: GameItemProps) {
|
||||
);
|
||||
|
||||
if (index !== undefined && steamGenres[language] && steamGenres[language][index]) {
|
||||
if (
|
||||
index !== undefined &&
|
||||
steamGenres[language] &&
|
||||
steamGenres[language][index]
|
||||
) {
|
||||
return steamGenres[language][index];
|
||||
}
|
||||
|
||||
|
||||
@@ -9,5 +9,16 @@
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
&--with-tooltip {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
&--tooltip {
|
||||
cursor: pointer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ import { CheckboxField } from "@renderer/components";
|
||||
import { useAppSelector } from "@renderer/hooks";
|
||||
import { settingsContext } from "@renderer/context";
|
||||
import "./settings-behavior.scss";
|
||||
import { QuestionIcon } from "@primer/octicons-react";
|
||||
|
||||
export function SettingsBehavior() {
|
||||
const userPreferences = useAppSelector(
|
||||
@@ -25,6 +26,7 @@ export function SettingsBehavior() {
|
||||
showHiddenAchievementsDescription: false,
|
||||
showDownloadSpeedInMegabytes: false,
|
||||
extractFilesByDefault: true,
|
||||
enableSteamAchievements: false,
|
||||
});
|
||||
|
||||
const { t } = useTranslation("settings");
|
||||
@@ -45,6 +47,8 @@ export function SettingsBehavior() {
|
||||
showDownloadSpeedInMegabytes:
|
||||
userPreferences.showDownloadSpeedInMegabytes ?? false,
|
||||
extractFilesByDefault: userPreferences.extractFilesByDefault ?? true,
|
||||
enableSteamAchievements:
|
||||
userPreferences.enableSteamAchievements ?? false,
|
||||
});
|
||||
}
|
||||
}, [userPreferences]);
|
||||
@@ -164,6 +168,25 @@ export function SettingsBehavior() {
|
||||
})
|
||||
}
|
||||
/>
|
||||
|
||||
<div className={`settings-behavior__checkbox-container--with-tooltip`}>
|
||||
<CheckboxField
|
||||
label={t("enable_steam_achievements")}
|
||||
checked={form.enableSteamAchievements}
|
||||
onChange={() =>
|
||||
handleChange({
|
||||
enableSteamAchievements: !form.enableSteamAchievements,
|
||||
})
|
||||
}
|
||||
/>
|
||||
|
||||
<small
|
||||
className="settings-behavior__checkbox-container--tooltip"
|
||||
data-open-article="steam-achievements"
|
||||
>
|
||||
<QuestionIcon size={12} />
|
||||
</small>
|
||||
</div>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -51,6 +51,14 @@ export const UserFriendModalAddFriend = ({
|
||||
}
|
||||
};
|
||||
|
||||
const validateFriendCode = (callback: () => void) => {
|
||||
if (friendCode.length === 8) {
|
||||
return callback();
|
||||
}
|
||||
|
||||
showErrorToast(t("friend_code_length_error"));
|
||||
};
|
||||
|
||||
const handleCancelFriendRequest = (userId: string) => {
|
||||
updateFriendRequestState(userId, "CANCEL").catch(() => {
|
||||
showErrorToast(t("try_again"));
|
||||
@@ -91,13 +99,13 @@ export const UserFriendModalAddFriend = ({
|
||||
disabled={isAddingFriend}
|
||||
className="user-friend-modal-add-friend__button"
|
||||
type="button"
|
||||
onClick={handleClickAddFriend}
|
||||
onClick={() => validateFriendCode(handleClickAddFriend)}
|
||||
>
|
||||
{isAddingFriend ? t("sending") : t("add")}
|
||||
</Button>
|
||||
|
||||
<Button
|
||||
onClick={handleClickSeeProfile}
|
||||
onClick={() => validateFriendCode(handleClickSeeProfile)}
|
||||
disabled={isAddingFriend}
|
||||
className="user-friend-modal-add-friend__button"
|
||||
type="button"
|
||||
|
||||
@@ -7,6 +7,7 @@ $body-color: #8e919b;
|
||||
$border-color: rgba(255, 255, 255, 0.15);
|
||||
$success-color: #1c9749;
|
||||
$danger-color: #801d1e;
|
||||
$error-color: #e11d48;
|
||||
$warning-color: #ffc107;
|
||||
|
||||
$brand-teal: #16b195;
|
||||
|
||||
@@ -35,6 +35,7 @@ export enum Cracker {
|
||||
onlineFix = "OnlineFix",
|
||||
goldberg = "Goldberg",
|
||||
userstats = "user_stats",
|
||||
Steam = "Steam",
|
||||
rld = "RLD!",
|
||||
empress = "EMPRESS",
|
||||
skidrow = "SKIDROW",
|
||||
|
||||
@@ -112,8 +112,6 @@ export interface UserFriend {
|
||||
id: string;
|
||||
displayName: string;
|
||||
profileImageUrl: string | null;
|
||||
createdAt: string;
|
||||
updatedAt: string;
|
||||
currentGame:
|
||||
| (ShopAssets & {
|
||||
sessionDurationInSeconds: number;
|
||||
@@ -146,8 +144,6 @@ export interface UserRelation {
|
||||
AId: string;
|
||||
BId: string;
|
||||
status: "ACCEPTED" | "PENDING";
|
||||
createdAt: string;
|
||||
updatedAt: string;
|
||||
}
|
||||
|
||||
export type UserProfileCurrentGame = GameRunning &
|
||||
@@ -326,17 +322,11 @@ export interface CatalogueSearchPayload {
|
||||
|
||||
export type CatalogueSearchResult = {
|
||||
id: string;
|
||||
tags: string[];
|
||||
genres: string[];
|
||||
objectId: string;
|
||||
shop: GameShop;
|
||||
createdAt: Date;
|
||||
updatedAt: Date;
|
||||
title: string;
|
||||
installCount: number;
|
||||
achievementCount: number;
|
||||
shopData: string;
|
||||
} & ShopAssets;
|
||||
shop: GameShop;
|
||||
genres: string[];
|
||||
} & Pick<ShopAssets, "libraryImageUrl">;
|
||||
|
||||
export type LibraryGame = Game &
|
||||
Partial<ShopAssets> & {
|
||||
|
||||
@@ -68,7 +68,7 @@ export interface Download {
|
||||
export interface GameAchievement {
|
||||
achievements: SteamAchievement[];
|
||||
unlockedAchievements: UnlockedAchievement[];
|
||||
cacheExpiresTimestamp: number | undefined;
|
||||
updatedAt: number | undefined;
|
||||
}
|
||||
|
||||
export type AchievementCustomNotificationPosition =
|
||||
@@ -101,6 +101,7 @@ export interface UserPreferences {
|
||||
friendStartGameNotificationsEnabled?: boolean;
|
||||
showDownloadSpeedInMegabytes?: boolean;
|
||||
extractFilesByDefault?: boolean;
|
||||
enableSteamAchievements?: boolean;
|
||||
}
|
||||
|
||||
export interface ScreenState {
|
||||
|
||||
Reference in New Issue
Block a user