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Merge branch 'main' of github.com:hydralauncher/hydra into feat/HYD-781
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@@ -1,10 +1,15 @@
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import { ShopAssets } from "@types";
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import { HydraApi } from "../hydra-api";
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import { steamGamesWorker } from "@main/workers";
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import { steamUrlBuilder } from "@shared";
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import { gamesSublevel, levelKeys } from "@main/level";
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import { gamesShopAssetsSublevel, gamesSublevel, levelKeys } from "@main/level";
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type ProfileGame = {
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id: string;
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lastTimePlayed: Date | null;
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playTimeInMilliseconds: number;
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} & ShopAssets;
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export const mergeWithRemoteGames = async () => {
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return HydraApi.get("/profile/games")
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return HydraApi.get<ProfileGame[]>("/profile/games")
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.then(async (response) => {
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for (const game of response) {
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const localGame = await gamesSublevel.get(
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@@ -31,25 +36,32 @@ export const mergeWithRemoteGames = async () => {
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playTimeInMilliseconds: updatedPlayTime,
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});
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} else {
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const steamGame = await steamGamesWorker.run(Number(game.objectId), {
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name: "getById",
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});
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const iconUrl = steamGame?.clientIcon
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? steamUrlBuilder.icon(game.objectId, steamGame.clientIcon)
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: null;
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await gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
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objectId: game.objectId,
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title: steamGame?.name,
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title: game.title,
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remoteId: game.id,
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shop: game.shop,
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iconUrl,
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iconUrl: game.iconUrl,
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lastTimePlayed: game.lastTimePlayed,
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playTimeInMilliseconds: game.playTimeInMilliseconds,
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isDeleted: false,
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});
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}
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await gamesShopAssetsSublevel.put(
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levelKeys.game(game.shop, game.objectId),
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{
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shop: game.shop,
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objectId: game.objectId,
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title: game.title,
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coverImageUrl: game.coverImageUrl,
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libraryHeroImageUrl: game.libraryHeroImageUrl,
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libraryImageUrl: game.libraryImageUrl,
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logoImageUrl: game.logoImageUrl,
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iconUrl: game.iconUrl,
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logoPosition: game.logoPosition,
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}
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);
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}
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})
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.catch(() => {});
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