import { gameRepository } from "@main/repository"; import { registerEvent } from "../register-event"; const updateLaunchOptions = async ( _event: Electron.IpcMainInvokeEvent, id: number, launchOptions: string | null ) => { return gameRepository.update( { id, }, { launchOptions: launchOptions?.trim() != "" ? launchOptions : null, } ); }; registerEvent("updateLaunchOptions", updateLaunchOptions);