Files
hydra/src/main/services/download/generic-http-downloader.ts
2024-08-17 21:43:56 +01:00

110 lines
2.7 KiB
TypeScript

import { Game } from "@main/entity";
import { gameRepository } from "@main/repository";
import { calculateETA } from "./helpers";
import { DownloadProgress } from "@types";
import { HttpDownload } from "./http-download";
export class GenericHttpDownloader {
public static downloads = new Map<number, HttpDownload>();
public static downloadingGame: Game | null = null;
public static async getStatus() {
if (this.downloadingGame) {
const download = this.downloads.get(this.downloadingGame.id)!;
const status = download.getStatus();
if (status) {
const progress =
Number(status.completedLength) / Number(status.totalLength);
await gameRepository.update(
{ id: this.downloadingGame!.id },
{
bytesDownloaded: Number(status.completedLength),
fileSize: Number(status.totalLength),
progress,
status: "active",
folderName: status.folderName,
}
);
const result = {
numPeers: 0,
numSeeds: 0,
downloadSpeed: status.downloadSpeed,
timeRemaining: calculateETA(
status.totalLength,
status.completedLength,
status.downloadSpeed
),
isDownloadingMetadata: false,
isCheckingFiles: false,
progress,
gameId: this.downloadingGame!.id,
} as DownloadProgress;
if (progress === 1) {
this.downloads.delete(this.downloadingGame.id);
this.downloadingGame = null;
}
return result;
}
}
return null;
}
static async pauseDownload() {
if (this.downloadingGame) {
const httpDownload = this.downloads.get(this.downloadingGame!.id!);
if (httpDownload) {
await httpDownload.pauseDownload();
}
this.downloadingGame = null;
}
}
static async startDownload(
game: Game,
downloadUrl: string,
headers?: Record<string, string>
) {
this.downloadingGame = game;
if (this.downloads.has(game.id)) {
await this.resumeDownload(game.id!);
return;
}
const httpDownload = new HttpDownload(
game.downloadPath!,
downloadUrl,
headers
);
httpDownload.startDownload();
this.downloads.set(game.id!, httpDownload);
}
static async cancelDownload(gameId: number) {
const httpDownload = this.downloads.get(gameId);
if (httpDownload) {
await httpDownload.cancelDownload();
this.downloads.delete(gameId);
}
}
static async resumeDownload(gameId: number) {
const httpDownload = this.downloads.get(gameId);
if (httpDownload) {
await httpDownload.resumeDownload();
}
}
}