Files
hydra/src/main/events/torrenting/update-download-queue-position.ts

68 lines
1.7 KiB
TypeScript

import { registerEvent } from "../register-event";
import { downloadsSublevel, levelKeys } from "@main/level";
import { GameShop } from "@types";
import { orderBy } from "lodash-es";
const updateDownloadQueuePosition = async (
_event: Electron.IpcMainInvokeEvent,
shop: GameShop,
objectId: string,
direction: "up" | "down"
) => {
const gameKey = levelKeys.game(shop, objectId);
const download = await downloadsSublevel.get(gameKey);
if (!download?.queued || download.status !== "paused") {
return false;
}
const allDownloads = await downloadsSublevel.values().all();
const queuedDownloads = orderBy(
allDownloads.filter((d) => d.status === "paused" && d.queued),
"timestamp",
"desc"
);
const currentIndex = queuedDownloads.findIndex(
(d) => d.shop === shop && d.objectId === objectId
);
if (currentIndex === -1) {
return false;
}
const targetIndex = direction === "up" ? currentIndex - 1 : currentIndex + 1;
if (targetIndex < 0 || targetIndex >= queuedDownloads.length) {
return false;
}
const currentDownload = queuedDownloads[currentIndex];
const adjacentDownload = queuedDownloads[targetIndex];
const currentKey = levelKeys.game(
currentDownload.shop,
currentDownload.objectId
);
const adjacentKey = levelKeys.game(
adjacentDownload.shop,
adjacentDownload.objectId
);
const tempTimestamp = currentDownload.timestamp;
await downloadsSublevel.put(currentKey, {
...currentDownload,
timestamp: adjacentDownload.timestamp,
});
await downloadsSublevel.put(adjacentKey, {
...adjacentDownload,
timestamp: tempTimestamp,
});
return true;
};
registerEvent("updateDownloadQueuePosition", updateDownloadQueuePosition);