Files
hydra/src/main/events/cloud-save/download-game-artifact.ts
2025-05-12 12:11:37 +01:00

175 lines
4.7 KiB
TypeScript

import { CloudSync, HydraApi, logger, WindowManager } from "@main/services";
import fs from "node:fs";
import * as tar from "tar";
import { registerEvent } from "../register-event";
import axios from "axios";
import path from "node:path";
import { backupsPath, publicProfilePath } from "@main/constants";
import type { GameShop, LudusaviBackupMapping } from "@types";
import YAML from "yaml";
import { addTrailingSlash, normalizePath } from "@main/helpers";
import { SystemPath } from "@main/services/system-path";
import { gamesSublevel, levelKeys } from "@main/level";
export const transformLudusaviBackupPathIntoWindowsPath = (
backupPath: string,
winePrefixPath?: string | null
) => {
return backupPath
.replace(winePrefixPath ? addTrailingSlash(winePrefixPath) : "", "")
.replace("drive_c", "C:");
};
export const addWinePrefixToWindowsPath = (
windowsPath: string,
winePrefixPath?: string | null
) => {
if (!winePrefixPath) {
return windowsPath;
}
return path.join(winePrefixPath, windowsPath.replace("C:", "drive_c"));
};
const restoreLudusaviBackup = (
backupPath: string,
title: string,
homeDir: string,
winePrefixPath?: string | null,
artifactWinePrefixPath?: string | null
) => {
const gameBackupPath = path.join(backupPath, title);
const mappingYamlPath = path.join(gameBackupPath, "mapping.yaml");
const data = fs.readFileSync(mappingYamlPath, "utf8");
const manifest = YAML.parse(data) as {
backups: LudusaviBackupMapping[];
drives: Record<string, string>;
};
const userProfilePath =
CloudSync.getWindowsLikeUserProfilePath(winePrefixPath);
manifest.backups.forEach((backup) => {
Object.keys(backup.files).forEach((key) => {
const sourcePathWithDrives = Object.entries(manifest.drives).reduce(
(prev, [driveKey, driveValue]) => {
return prev.replace(driveValue, driveKey);
},
key
);
const sourcePath = path.join(gameBackupPath, sourcePathWithDrives);
logger.info(`Source path: ${sourcePath}`);
const destinationPath = transformLudusaviBackupPathIntoWindowsPath(
key,
artifactWinePrefixPath
)
.replace(
homeDir,
addWinePrefixToWindowsPath(userProfilePath, winePrefixPath)
)
.replace(
publicProfilePath,
addWinePrefixToWindowsPath(publicProfilePath, winePrefixPath)
);
logger.info(`Moving ${sourcePath} to ${destinationPath}`);
fs.mkdirSync(path.dirname(destinationPath), { recursive: true });
if (fs.existsSync(destinationPath)) {
fs.unlinkSync(destinationPath);
}
fs.renameSync(sourcePath, destinationPath);
});
});
};
const downloadGameArtifact = async (
_event: Electron.IpcMainInvokeEvent,
objectId: string,
shop: GameShop,
gameArtifactId: string
) => {
try {
const game = await gamesSublevel.get(levelKeys.game(shop, objectId));
const {
downloadUrl,
objectKey,
homeDir,
winePrefixPath: artifactWinePrefixPath,
} = await HydraApi.post<{
downloadUrl: string;
objectKey: string;
homeDir: string;
winePrefixPath: string | null;
}>(`/profile/games/artifacts/${gameArtifactId}/download`);
const zipLocation = path.join(SystemPath.getPath("userData"), objectKey);
const backupPath = path.join(backupsPath, `${shop}-${objectId}`);
if (fs.existsSync(backupPath)) {
fs.rmSync(backupPath, {
recursive: true,
force: true,
});
}
const response = await axios.get(downloadUrl, {
responseType: "stream",
onDownloadProgress: (progressEvent) => {
WindowManager.mainWindow?.webContents.send(
`on-backup-download-progress-${objectId}-${shop}`,
progressEvent
);
},
});
const writer = fs.createWriteStream(zipLocation);
response.data.pipe(writer);
writer.on("error", (err) => {
logger.error("Failed to write tar file", err);
throw err;
});
fs.mkdirSync(backupPath, { recursive: true });
writer.on("close", async () => {
await tar.x({
file: zipLocation,
cwd: backupPath,
});
restoreLudusaviBackup(
backupPath,
objectId,
normalizePath(homeDir),
game?.winePrefixPath,
artifactWinePrefixPath
);
WindowManager.mainWindow?.webContents.send(
`on-backup-download-complete-${objectId}-${shop}`,
true
);
});
} catch (err) {
logger.error("Failed to download game artifact", err);
WindowManager.mainWindow?.webContents.send(
`on-backup-download-complete-${objectId}-${shop}`,
false
);
}
};
registerEvent("downloadGameArtifact", downloadGameArtifact);