Files
hydra/src/main/events/library/change-game-playtime.ts
2025-09-19 16:22:12 +03:00

34 lines
919 B
TypeScript

import { HydraApi } from "@main/services";
import { registerEvent } from "../register-event";
import { GameShop } from "@types";
import { gamesSublevel, levelKeys } from "@main/level";
const changeGamePlaytime = async (
_event: Electron.IpcMainInvokeEvent,
shop: GameShop,
objectId: string,
playTimeInSeconds: number
) => {
try {
const gameKey = levelKeys.game(shop, objectId);
const game = await gamesSublevel.get(gameKey);
if (!game) return;
if (game.remoteId) {
await HydraApi.put(`/profile/games/${shop}/${objectId}/playtime`, {
playTimeInSeconds,
});
}
await gamesSublevel.put(gameKey, {
...game,
playTimeInMilliseconds: playTimeInSeconds * 1000,
hasManuallyUpdatedPlaytime: true,
});
} catch (error) {
throw new Error(`Failed to update game playtime: ${error}`);
}
};
registerEvent("changeGamePlayTime", changeGamePlaytime);