Files
hydra/src/main/events/catalogue/get-game-achievements.ts
2024-10-11 13:13:47 -03:00

148 lines
3.9 KiB
TypeScript

import type {
AchievementData,
GameShop,
RemoteUnlockedAchievement,
UnlockedAchievement,
UserAchievement,
} from "@types";
import { registerEvent } from "../register-event";
import {
gameAchievementRepository,
userPreferencesRepository,
} from "@main/repository";
import { getGameAchievementData } from "@main/services/achievements/get-game-achievement-data";
import { HydraApi } from "@main/services";
const getAchievementLocalUser = async (shop: string, objectId: string) => {
const cachedAchievements = await gameAchievementRepository.findOne({
where: { objectId, shop },
});
const achievementsData = await getGameAchievementData(objectId, shop);
const unlockedAchievements = JSON.parse(
cachedAchievements?.unlockedAchievements || "[]"
) as UnlockedAchievement[];
return achievementsData
.map((achievementData) => {
const unlockedAchiementData = unlockedAchievements.find(
(localAchievement) => {
return (
localAchievement.name.toUpperCase() ==
achievementData.name.toUpperCase()
);
}
);
const icongray = achievementData.icongray.endsWith("/")
? achievementData.icon
: achievementData.icongray;
if (unlockedAchiementData) {
return {
...achievementData,
unlocked: true,
unlockTime: unlockedAchiementData.unlockTime,
};
}
return {
...achievementData,
unlocked: false,
unlockTime: null,
icon: icongray,
} as UserAchievement;
})
.sort((a, b) => {
if (a.unlocked && !b.unlocked) return -1;
if (!a.unlocked && b.unlocked) return 1;
if (a.unlocked && b.unlocked) {
return b.unlockTime! - a.unlockTime!;
}
return Number(a.hidden) - Number(b.hidden);
});
};
const getAchievementsRemoteUser = async (
shop: string,
objectId: string,
userId: string
) => {
const userPreferences = await userPreferencesRepository.findOne({
where: { id: 1 },
});
const achievementsData: AchievementData[] = await getGameAchievementData(
objectId,
shop
);
const unlockedAchievements = await HydraApi.get<RemoteUnlockedAchievement[]>(
`/users/${userId}/games/achievements`,
{ shop, objectId, language: userPreferences?.language || "en" }
);
return achievementsData
.map((achievementData) => {
const unlockedAchiementData = unlockedAchievements.find(
(localAchievement) => {
return (
localAchievement.name.toUpperCase() ==
achievementData.name.toUpperCase()
);
}
);
const icongray = achievementData.icongray.endsWith("/")
? achievementData.icon
: achievementData.icongray;
if (unlockedAchiementData) {
return {
...achievementData,
unlocked: true,
unlockTime: unlockedAchiementData.unlockTime,
};
}
return {
...achievementData,
unlocked: false,
unlockTime: null,
icon: icongray,
} as UserAchievement;
})
.sort((a, b) => {
if (a.unlocked && !b.unlocked) return -1;
if (!a.unlocked && b.unlocked) return 1;
if (a.unlocked && b.unlocked) {
return b.unlockTime! - a.unlockTime!;
}
return Number(a.hidden) - Number(b.hidden);
});
};
export const getGameAchievements = async (
objectId: string,
shop: GameShop,
userId?: string
): Promise<UserAchievement[]> => {
if (!userId) {
return getAchievementLocalUser(shop, objectId);
}
return getAchievementsRemoteUser(shop, objectId, userId);
};
const getGameAchievementsEvent = async (
_event: Electron.IpcMainInvokeEvent,
objectId: string,
shop: GameShop,
userId?: string
): Promise<UserAchievement[]> => {
return getGameAchievements(objectId, shop, userId);
};
registerEvent("getGameAchievements", getGameAchievementsEvent);