Files
hydra/src/main/events/catalogue/get-game-achievements.ts
2024-10-01 23:53:37 -03:00

95 lines
2.5 KiB
TypeScript

import type { GameAchievement, GameShop } from "@types";
import { registerEvent } from "../register-event";
import { HydraApi } from "@main/services";
import {
gameAchievementRepository,
gameRepository,
userPreferencesRepository,
} from "@main/repository";
import { UserNotLoggedInError } from "@shared";
import { Game } from "@main/entity";
const getAchievementsDataFromApi = async (
objectId: string,
shop: string,
game: Game | null
) => {
const userPreferences = await userPreferencesRepository.findOne({
where: { id: 1 },
});
return HydraApi.get("/games/achievements", {
objectId,
shop,
language: userPreferences?.language || "en",
})
.then((achievements) => {
if (game) {
gameAchievementRepository.upsert(
{
objectId,
shop,
achievements: JSON.stringify(achievements),
},
["objectId", "shop"]
);
}
return achievements;
})
.catch((err) => {
if (err instanceof UserNotLoggedInError) throw err;
return [];
});
};
const getGameAchievements = async (
_event: Electron.IpcMainInvokeEvent,
objectId: string,
shop: GameShop
): Promise<GameAchievement[]> => {
const [game, cachedAchievements] = await Promise.all([
gameRepository.findOne({
where: { objectID: objectId, shop },
}),
gameAchievementRepository.findOne({ where: { objectId, shop } }),
]);
const gameAchievements = cachedAchievements?.achievements
? JSON.parse(cachedAchievements.achievements)
: await getAchievementsDataFromApi(objectId, shop, game);
const unlockedAchievements = JSON.parse(
cachedAchievements?.unlockedAchievements || "[]"
) as { name: string; unlockTime: number }[];
return gameAchievements
.map((achievement) => {
const unlockedAchiement = unlockedAchievements.find(
(localAchievement) => {
return (
localAchievement.name.toUpperCase() ==
achievement.name.toUpperCase()
);
}
);
if (unlockedAchiement) {
return {
...achievement,
unlocked: true,
unlockTime: unlockedAchiement.unlockTime,
};
}
return { ...achievement, unlocked: false, unlockTime: null };
})
.sort((a, b) => {
if (a.unlocked && !b.unlocked) return -1;
if (!a.unlocked && b.unlocked) return 1;
return b.unlockTime - a.unlockTime;
});
};
registerEvent("getGameAchievements", getGameAchievements);