Files
hydra/src/main/events/cloud-save/upload-save-game.ts
2024-10-20 22:13:06 -03:00

112 lines
2.6 KiB
TypeScript

import { HydraApi, logger, Ludusavi, WindowManager } from "@main/services";
import { registerEvent } from "../register-event";
import fs from "node:fs";
import path from "node:path";
import * as tar from "tar";
import crypto from "node:crypto";
import type { GameShop } from "@types";
import axios from "axios";
import os from "node:os";
import { backupsPath } from "@main/constants";
import { app } from "electron";
import { normalizePath } from "@main/helpers";
import { gameRepository } from "@main/repository";
const bundleBackup = async (
shop: GameShop,
objectId: string,
winePrefix: string | null
) => {
const backupPath = path.join(backupsPath, `${shop}-${objectId}`);
// Remove existing backup
if (fs.existsSync(backupPath)) {
fs.rmSync(backupPath, { recursive: true });
}
await Ludusavi.backupGame(shop, objectId, backupPath, winePrefix);
const tarLocation = path.join(backupsPath, `${crypto.randomUUID()}.tar`);
await tar.create(
{
gzip: false,
file: tarLocation,
cwd: backupPath,
},
["."]
);
return tarLocation;
};
const uploadSaveGame = async (
_event: Electron.IpcMainInvokeEvent,
objectId: string,
shop: GameShop,
downloadOptionTitle: string | null
) => {
const game = await gameRepository.findOne({
where: {
objectID: objectId,
shop,
},
});
const bundleLocation = await bundleBackup(
shop,
objectId,
game?.winePrefixPath ?? null
);
fs.stat(bundleLocation, async (err, stat) => {
if (err) {
logger.error("Failed to get zip file stats", err);
throw err;
}
const { uploadUrl } = await HydraApi.post<{
id: string;
uploadUrl: string;
}>("/profile/games/artifacts", {
artifactLengthInBytes: stat.size,
shop,
objectId,
hostname: os.hostname(),
homeDir: normalizePath(app.getPath("home")),
downloadOptionTitle,
platform: os.platform(),
});
fs.readFile(bundleLocation, async (err, fileBuffer) => {
if (err) {
logger.error("Failed to read zip file", err);
throw err;
}
await axios.put(uploadUrl, fileBuffer, {
headers: {
"Content-Type": "application/tar",
},
onUploadProgress: (progressEvent) => {
console.log(progressEvent);
},
});
WindowManager.mainWindow?.webContents.send(
`on-upload-complete-${objectId}-${shop}`,
true
);
fs.rm(bundleLocation, (err) => {
if (err) {
logger.error("Failed to remove tar file", err);
throw err;
}
});
});
});
};
registerEvent("uploadSaveGame", uploadSaveGame);