From f16b505965dffe5cd8f8443dc43f34b0ad3d8a46 Mon Sep 17 00:00:00 2001 From: Lightemerald Date: Wed, 14 May 2025 15:55:10 +0200 Subject: [PATCH] Update game.c --- game.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/game.c b/game.c index 0c558b5..04e3d78 100644 --- a/game.c +++ b/game.c @@ -295,7 +295,7 @@ int main(int argc, char *argv[]) touche != MLV_KEYBOARD_ESCAPE) { Element result; - MLV_clear_window(MLV_COLOR_BROWN); + MLV_clear_window(MLV_COLOR_BLACK); loop_count = (loop_count + 1) % DIFFICULTY; if (loop_count == 0) @@ -305,7 +305,7 @@ int main(int argc, char *argv[]) if (result == WALL || result == SNAKE) { MLV_draw_text( - width / 2 - 50, height / 2, + width / 2 - 75, height / 2, "Game Over! You hit something.", MLV_COLOR_RED); MLV_actualise_window(); @@ -318,7 +318,7 @@ int main(int argc, char *argv[]) if (nb_fruit == 0) { MLV_draw_text( - width / 2 - 50, height / 2, + width / 2 - 75, height / 2, "You Win! All fruits collected.", MLV_COLOR_GREEN); MLV_actualise_window();