/* * This file is part of the MLV Library. * * Copyright (C) 2012 Adrien Boussicault, Marc Zipstein * * * This Library is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This Library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this Library. If not, see . */ #ifndef __MLV__IMAGE_H__ #define __MLV__IMAGE_H__ #include "platform.h" #if defined( __MLV_ANDROID__ ) # define MLV_16_BPP 16 #else # define MLV_32_BPP 32 #endif #if defined( MLV_32_BPP ) # define MLV_BPP 32 #elif defined( MLV_16_BPP ) # define MLV_BPP 16 #endif #ifndef MEMORY_DEBUG #if defined( OS_WINDOWS ) # include #elif defined( OS_APPLE ) # include #else # include #endif #else #include "memory_debug.h" #endif SDL_Surface* create_surface( int width, int height ); void get_pixel_on_image_unsafe( SDL_Surface* surface, int x, int y, int* red, int* green, int* blue, int* alpha ); #endif