#ifndef GRID_H #define GRID_H #include "snake.h" #define NBL 22 #define NBC 36 typedef enum { WALL = 'w', EMPTY = ' ', FRUIT = 'f', SNAKE = 's' } Element; void debug(char grid[NBL][NBC + 1]); int compute_size(int w, int h); void draw_grid(char grid[NBL][NBC + 1]); void place_snake(char grid[NBL][NBC + 1], Snake *snake); void move_snake(Snake* snake, char grid[NBL][NBC+1]); #endif /* GRID_H */