56 lines
1.4 KiB
C
56 lines
1.4 KiB
C
/*
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* This file is part of the MLV Library.
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*
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* Copyright (C) 2012 Adrien Boussicault, Marc Zipstein
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*
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*
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* This Library is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This Library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MLV__IMAGE_H__
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#define __MLV__IMAGE_H__
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#include "platform.h"
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#if defined( __MLV_ANDROID__ )
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# define MLV_16_BPP 16
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#else
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# define MLV_32_BPP 32
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#endif
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#if defined( MLV_32_BPP )
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# define MLV_BPP 32
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#elif defined( MLV_16_BPP )
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# define MLV_BPP 16
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#endif
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#ifndef MEMORY_DEBUG
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#if defined( OS_WINDOWS )
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# include <SDL/SDL.h>
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#elif defined( OS_APPLE )
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# include <SDL/SDL.h>
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#else
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# include <SDL/SDL.h>
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#endif
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#else
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#include "memory_debug.h"
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#endif
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SDL_Surface* create_surface( int width, int height );
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void get_pixel_on_image_unsafe( SDL_Surface* surface, int x, int y,
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int* red, int* green, int* blue, int* alpha
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);
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#endif
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