diff --git a/src/windows-emulator/module/module_manager.cpp b/src/windows-emulator/module/module_manager.cpp index 264e431a..fb6610e4 100644 --- a/src/windows-emulator/module/module_manager.cpp +++ b/src/windows-emulator/module/module_manager.cpp @@ -285,10 +285,10 @@ void module_manager::load_wow64_modules(const windows_path& executable_path, con // Set up LdrSystemDllInitBlock structure PS_SYSTEM_DLL_INIT_BLOCK init_block = {}; - constexpr uint64_t system_dll_init_block_size = sizeof(PS_SYSTEM_DLL_INIT_BLOCK); + constexpr uint64_t symtem_dll_init_block_fix_size = 0xF0; // Wine or WIN10 // Basic structure initialization - init_block.Size = system_dll_init_block_size; + init_block.Size = symtem_dll_init_block_fix_size; // Calculate relocation values // SystemDllWowRelocation = mapped_base - original_imagebase for 32-bit ntdll @@ -344,11 +344,8 @@ void module_manager::load_wow64_modules(const windows_path& executable_path, con return; } - const auto write_size = static_cast(system_dll_init_block_size); - init_block.Size = write_size; - // Write the initialized structure to the export address - this->memory_->write_memory(ldr_init_block_addr, &init_block, write_size); + this->memory_->write_memory(ldr_init_block_addr, &init_block, symtem_dll_init_block_fix_size); logger.info("Successfully initialized LdrSystemDllInitBlock at 0x%" PRIx64 "\n", ldr_init_block_addr);