diff --git a/src/windows-emulator/context_frame.cpp b/src/windows-emulator/cpu_context.cpp similarity index 99% rename from src/windows-emulator/context_frame.cpp rename to src/windows-emulator/cpu_context.cpp index e7adf26b..5167bc46 100644 --- a/src/windows-emulator/context_frame.cpp +++ b/src/windows-emulator/cpu_context.cpp @@ -1,7 +1,7 @@ #include "std_include.hpp" -#include "context_frame.hpp" +#include "cpu_context.hpp" -namespace context_frame +namespace cpu_context { void restore(x64_emulator& emu, const CONTEXT64& context) { diff --git a/src/windows-emulator/context_frame.hpp b/src/windows-emulator/cpu_context.hpp similarity index 87% rename from src/windows-emulator/context_frame.hpp rename to src/windows-emulator/cpu_context.hpp index 8f7e5bcd..c702e002 100644 --- a/src/windows-emulator/context_frame.hpp +++ b/src/windows-emulator/cpu_context.hpp @@ -1,7 +1,7 @@ #pragma once #include "x64_emulator.hpp" -namespace context_frame +namespace cpu_context { void save(x64_emulator& emu, CONTEXT64& context); void restore(x64_emulator& emu, const CONTEXT64& context); diff --git a/src/windows-emulator/emulator_thread.cpp b/src/windows-emulator/emulator_thread.cpp index 0ba0fde2..40d43697 100644 --- a/src/windows-emulator/emulator_thread.cpp +++ b/src/windows-emulator/emulator_thread.cpp @@ -1,6 +1,6 @@ #include "emulator_thread.hpp" -#include "context_frame.hpp" +#include "cpu_context.hpp" #include "process_context.hpp" namespace @@ -226,7 +226,7 @@ void emulator_thread::setup_registers(x64_emulator& emu, const process_context& ctx.ContextFlags = CONTEXT64_ALL; unalign_stack(emu); - context_frame::save(emu, ctx); + cpu_context::save(emu, ctx); ctx.Rip = context.rtl_user_thread_start; ctx.Rcx = this->start_address; diff --git a/src/windows-emulator/exception_dispatch.cpp b/src/windows-emulator/exception_dispatch.cpp index d5ff06b8..1db01ee6 100644 --- a/src/windows-emulator/exception_dispatch.cpp +++ b/src/windows-emulator/exception_dispatch.cpp @@ -1,6 +1,6 @@ #include "exception_dispatch.hpp" #include "process_context.hpp" -#include "context_frame.hpp" +#include "cpu_context.hpp" #include @@ -146,7 +146,7 @@ void dispatch_exception(x64_emulator& emu, const process_context& proc, const DW { CONTEXT64 ctx{}; ctx.ContextFlags = CONTEXT64_ALL; - context_frame::save(emu, ctx); + cpu_context::save(emu, ctx); exception_record record{}; memset(&record, 0, sizeof(record)); diff --git a/src/windows-emulator/syscalls.cpp b/src/windows-emulator/syscalls.cpp index 4695e0d8..86af4125 100644 --- a/src/windows-emulator/syscalls.cpp +++ b/src/windows-emulator/syscalls.cpp @@ -1,6 +1,6 @@ #include "std_include.hpp" #include "syscall_dispatcher.hpp" -#include "context_frame.hpp" +#include "cpu_context.hpp" #include "emulator_utils.hpp" #include "syscall_utils.hpp" @@ -2775,7 +2775,7 @@ namespace c.write_status = false; const auto context = thread_context.read(); - context_frame::restore(c.emu, context); + cpu_context::restore(c.emu, context); return STATUS_SUCCESS; } @@ -3800,7 +3800,7 @@ namespace c.win_emu.log.print(color::pink, "--> Reading debug registers!\n"); } - context_frame::save(c.emu, context); + cpu_context::save(c.emu, context); }); return STATUS_SUCCESS; @@ -3832,7 +3832,7 @@ namespace }); const auto context = thread_context.read(); - context_frame::restore(c.emu, context); + cpu_context::restore(c.emu, context); if ((context.ContextFlags & CONTEXT_DEBUG_REGISTERS_64) == CONTEXT_DEBUG_REGISTERS_64) { diff --git a/src/windows-emulator/windows_emulator.cpp b/src/windows-emulator/windows_emulator.cpp index 358ef143..ac51ff9e 100644 --- a/src/windows-emulator/windows_emulator.cpp +++ b/src/windows-emulator/windows_emulator.cpp @@ -2,7 +2,7 @@ #include "windows_emulator.hpp" #include "address_utils.hpp" -#include "context_frame.hpp" +#include "cpu_context.hpp" #include