diff --git a/src/windows-emulator/apiset/apiset.cpp b/src/windows-emulator/apiset/apiset.cpp index 0060811e..6d6679b1 100644 --- a/src/windows-emulator/apiset/apiset.cpp +++ b/src/windows-emulator/apiset/apiset.cpp @@ -1,3 +1,5 @@ +#include "../std_include.hpp" + #include "apiset.hpp" #include "default_apiset.hpp" diff --git a/src/windows-emulator/devices/afd_endpoint.cpp b/src/windows-emulator/devices/afd_endpoint.cpp index 430f52b2..f2885659 100644 --- a/src/windows-emulator/devices/afd_endpoint.cpp +++ b/src/windows-emulator/devices/afd_endpoint.cpp @@ -1,3 +1,4 @@ +#include "../std_include.hpp" #include "afd_endpoint.hpp" #include "afd_types.hpp" diff --git a/src/windows-emulator/devices/mount_point_manager.cpp b/src/windows-emulator/devices/mount_point_manager.cpp index 918ff081..c0f0f8b9 100644 --- a/src/windows-emulator/devices/mount_point_manager.cpp +++ b/src/windows-emulator/devices/mount_point_manager.cpp @@ -1,3 +1,4 @@ +#include "../std_include.hpp" #include "mount_point_manager.hpp" #include "../windows_emulator.hpp" diff --git a/src/windows-emulator/emulator_thread.cpp b/src/windows-emulator/emulator_thread.cpp index 992156ca..d1fd7aec 100644 --- a/src/windows-emulator/emulator_thread.cpp +++ b/src/windows-emulator/emulator_thread.cpp @@ -1,3 +1,4 @@ +#include "std_include.hpp" #include "emulator_thread.hpp" #include "cpu_context.hpp" diff --git a/src/windows-emulator/exception_dispatch.cpp b/src/windows-emulator/exception_dispatch.cpp index 1db01ee6..12a40452 100644 --- a/src/windows-emulator/exception_dispatch.cpp +++ b/src/windows-emulator/exception_dispatch.cpp @@ -1,9 +1,8 @@ +#include "std_include.hpp" #include "exception_dispatch.hpp" #include "process_context.hpp" #include "cpu_context.hpp" -#include - namespace { using exception_record = EMU_EXCEPTION_RECORD>; diff --git a/src/windows-emulator/io_device.cpp b/src/windows-emulator/io_device.cpp index e96329a0..93659d76 100644 --- a/src/windows-emulator/io_device.cpp +++ b/src/windows-emulator/io_device.cpp @@ -1,3 +1,4 @@ +#include "std_include.hpp" #include "io_device.hpp" #include "devices/afd_endpoint.hpp" #include "devices/mount_point_manager.hpp" diff --git a/src/windows-emulator/kusd_mmio.cpp b/src/windows-emulator/kusd_mmio.cpp index 03fcd950..136ecbc7 100644 --- a/src/windows-emulator/kusd_mmio.cpp +++ b/src/windows-emulator/kusd_mmio.cpp @@ -1,3 +1,4 @@ +#include "std_include.hpp" #include "kusd_mmio.hpp" #include #include "windows_emulator.hpp" diff --git a/src/windows-emulator/memory_manager.cpp b/src/windows-emulator/memory_manager.cpp index 214cfaa2..a3f82563 100644 --- a/src/windows-emulator/memory_manager.cpp +++ b/src/windows-emulator/memory_manager.cpp @@ -1,3 +1,4 @@ +#include "std_include.hpp" #include "memory_manager.hpp" #include "memory_region.hpp" diff --git a/src/windows-emulator/process_context.cpp b/src/windows-emulator/process_context.cpp index 1ce0a315..a7a58700 100644 --- a/src/windows-emulator/process_context.cpp +++ b/src/windows-emulator/process_context.cpp @@ -1,3 +1,4 @@ +#include "std_include.hpp" #include "process_context.hpp" #include "emulator_utils.hpp" diff --git a/src/windows-emulator/registry/hive_parser.cpp b/src/windows-emulator/registry/hive_parser.cpp index 68ecb9a3..e8e3dfe0 100644 --- a/src/windows-emulator/registry/hive_parser.cpp +++ b/src/windows-emulator/registry/hive_parser.cpp @@ -1,3 +1,4 @@ +#include "../std_include.hpp" #include "hive_parser.hpp" #include diff --git a/src/windows-emulator/registry/registry_manager.cpp b/src/windows-emulator/registry/registry_manager.cpp index 7f64b1d1..27386286 100644 --- a/src/windows-emulator/registry/registry_manager.cpp +++ b/src/windows-emulator/registry/registry_manager.cpp @@ -1,3 +1,4 @@ +#include "../std_include.hpp" #include "registry_manager.hpp" #include diff --git a/src/windows-emulator/syscall_dispatcher.cpp b/src/windows-emulator/syscall_dispatcher.cpp index 6b7c3c15..d93bcc7b 100644 --- a/src/windows-emulator/syscall_dispatcher.cpp +++ b/src/windows-emulator/syscall_dispatcher.cpp @@ -1,3 +1,4 @@ +#include "std_include.hpp" #include "syscall_dispatcher.hpp" #include "syscall_utils.hpp"