#pragma once #include "socket.hpp" #include namespace network { struct udp_socket : socket { udp_socket(int af); udp_socket() = default; ~udp_socket() override = default; udp_socket(udp_socket&& obj) noexcept = default; udp_socket& operator=(udp_socket&& obj) noexcept = default; [[maybe_unused]] bool send(const address& target, const void* data, size_t size) const; [[maybe_unused]] bool send(const address& target, std::string_view data) const; bool receive(address& source, std::string& data) const; }; }